Champion's Might (1912): Difference between revisions
Jump to navigation
Jump to search
(added banner warning of outdated information) |
m (GS4-GYRES moved page Champion's Might (1612) to Champion's Might (1912): Dec 2020 Paladin spell update - spell was moved to Lost Arts (1900s) spell list) |
(No difference)
| |
Revision as of 20:41, 2 January 2021
Paladins received an update in December 2020. Until this article is updated, be sure to read the saved posts.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||
Through a simple prayer, the Paladin calls upon her Patron to bestow the might of champions of old, increasing her strength in harnessing spiritual energy. Upon casting Champion's Might, a dim celadon light envelops the caster's hands and provides her +15 Spiritual Casting Strength (CS) boost, +1 for every Paladin spell known above 12, to a maximum bonus of +25 CS. This spell is self-cast only.
Champion's Might will also boost Casting Strength for hybrid-spiritual spheres (Sorcerer Base) to a lesser extent.
Messaging
| Cast | A dim celadon wisp flares briefly about each of your hands, trailing soft pulses of residual light as they move. |
|---|---|
| Expiration | The dim celadon wisps about your hands flare up once more and fade completely away. |