Edged Weapons: Difference between revisions

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(→‎Weapon Damage Type Ratios: Added Katar and Estoc damage type %)
(→‎Weapon Damage Type Ratios: Added rapier and broadsword)
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Revision as of 20:51, 7 September 2011

Edged Weapons (OHE) are some of the most common weapons in Elanthia. They're easy and require little training to use, as evidenced by training point costs. The various one-handed edged weapons are the backsword, bastard sword, broadsword, dagger, estoc, falchion, handaxe, longsword, main gauche, rapier, scimitar, and short sword. Two hybrid weapons that require training in OHE include the katar and katana.

Max Ranks and Training Point costs

Type Square Semi Pure
Profession Rogue Warrior Monk Bard Paladin Ranger Cleric Empath Savant Sorcerer Wizard
Max Ranks Per Level 2 2 - 2 2 2 1 1 - 1 1
Training Point Cost 2/1 2/1 - 3/1 3/1 3/1 4/2 6/2 - 6/2 6/1

Damage Factors and Attack vs. Defense

Weapon AG Cloth Leather Scale Chain Plate RT Min RT Damage Type STR/DU
AsG 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Arrows/bolts DF .200 .100 .080 .100 .040 5 4 Puncture/Slash 20/40
AvD 20 18 17 16 15 10 8 6 4 5 1 -3 -7 -5 -11 -17 -23
Dagger DF .250 .200 .100 .125 .075 1 2 Slash/Puncture 18/195
AvD 25 23 22 21 20 15 13 11 9 10 6 2 -2 0 -6 -12 -18
Main gauche DF .275 .210 .110 .125 .075 2 3 Slash/Puncture 18/190
AvD 27 25 24 23 22 20 18 16 14 20 16 12 8 20 14 8 2
Rapier DF .325 .225 .125 .125 .075 2 3 Slash/Puncture 30/100
AvD 45 40 39 38 37 30 28 26 24 35 31 27 23 15 9 3 -3
Whip-blade DF .333 .225 .125 .115 .065 2 3 Slash 30/100
AvD 45 40 39 38 37 30 28 26 24 35 31 27 23 15 9 3 -3
Katar DF .325 .250 .225 .200 .175 3 3 Slash/Puncture 70/175
AvD 30 32 31 30 29 40 38 36 34 45 41 37 33 40 34 28 22
Short sword DF .350 .240 .200 .150 .125 3 3 Slash/Puncture/Crush 70/185
AvD 40 36 35 34 33 30 28 26 24 25 21 17 13 25 19 13 7
Scimitar DF .375 .260 .210 .200 .165 4 4 Slash/Puncture/Crush 60/150
AvD 30 31 30 29 28 30 28 26 24 30 26 22 18 30 24 18 12
Estoc DF .425 .300 .200 .200 .150 4 4 Slash/Puncture 65/160
AvD 36 38 37 36 35 35 33 31 29 40 36 32 28 30 24 18 12
Longsword DF .425 .275 .225 .200 .175 4 4 Slash/Puncture/Crush 65/160
AvD 41 42 41 40 39 43 41 39 37 37 33 29 25 35 29 23 17
Handaxe DF .420 .300 .270 .240 .210 5 4 Slash/Crush 70/160
AvD 30 32 31 30 29 38 36 34 32 41 37 33 29 41 35 29 23
Backsword DF .440 .310 .225 .240 .150 5 4 Slash/Puncture/Crush 75/160
AvD 38 38 37 36 35 34 32 30 28 38 34 30 26 34 28 22 16
Broadsword DF .450 .300 .250 .225 .200 5 4 Slash/Puncture/Crush 75/160
AvD 36 36 35 34 33 36 34 32 30 37 33 29 25 36 30 24 18
Falchion DF .450 .325 .250 .250 .175 5 4 Slash/Crush 75/160
AvD 35 37 36 35 34 38 36 34 32 39 35 31 27 39 33 27 21
Katana DF .450 .325 .275 .225 .175 5 4 Slash 75/225
AvD 38 36 35 34 33 36 34 32 30 37 33 29 25 35 29 23 17
Bastard sword DF .450 .325 .275 .250 .180 6 4 Slash/Crush 75/200
AvD 30 31 30 29 28 31 29 27 25 32 28 24 20 31 25 19 13

Weapon Damage Type Ratios

This table contains the edged weapon critical damage type percentage for successful attacks (based on player research). As an example, the dagger will result in 62.5% puncture critical damage and 37.5% slash critical damage on average for all attacks, or a puncture to slash damage ratio of 5 to 3. Daggers do not do crush critical damage.

Note: Because of smallish sample sizes for determining some of these percentages, they may not be precise in all cases, but should be close enough to give a decent representation of the damage ratios.

Weapon Slash % Crush % Puncture%
Arrow/bolt (ranged) 0 0 100
Arrow/bolt (melee) ? 0 ?
Dagger 37.5 0 62.5
Main Gauche ? 0 ?
Rapier 33.3 0 66.7
Whip-blade 100 0 0
Katar 33.3 0 66.7
Short sword ? ? ?
Scimitar ? ? ?
Estoc 33.3 0 66.7
Longsword 40 20 40
Handaxe 37.5 62.5 0
Backsword ? ? ?
Broadsword 50 40 10
Falchion ? ? 0
Katana 100 0 0
Bastard sword ? ? 0

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