Perception: Difference between revisions

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[[Perception]] represents a characters ability to perceive the world in minute detail, factoring into some [[SEARCH (verb)|search]]ing activities. Perception also factors into [[Ranged Weapons]] [[attack strength]], aiming an [[AMBUSH (verb)|ambush]], [[skinning]], [[foraging]], and more.
[[Perception]] represents a characters ability to perceive the world in minute detail, factoring into some [[SEARCH (verb)|search]]ing activities. Perception also factors into [[Ranged Weapons]] [[attack strength]], aiming an [[AMBUSH (verb)|ambush]], [[skinning]], [[foraging]], and more.

Perception also plays a part in searching [[Kiramon worker]]s, [[Kiramon defender]]s, [[Magru]], [[Minor glacei]], and [[Major glacei]].


== Ranks and Training Costs ==
== Ranks and Training Costs ==

Revision as of 19:38, 20 December 2006

Perception represents a characters ability to perceive the world in minute detail, factoring into some searching activities. Perception also factors into Ranged Weapons attack strength, aiming an ambush, skinning, foraging, and more.

Perception also plays a part in searching Kiramon workers, Kiramon defenders, Magru, Minor glacei, and Major glacei.

Ranks and Training Costs

Type Square Semi Pure
Profession Rogue Warrior Monk Bard Paladin Ranger Cleric Empath Savant Sorcerer Wizard
Max Ranks Per Level 3 2 - 2 2 2 2 2 - 2 2
Training Point Cost 0/1 0/3 - 0/3 0/3 0/2 0/3 0/3 - 0/3 0/3
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Resources

http://www.play.net/gs4/info/skills.asp