Perception: Difference between revisions
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[[Perception]] represents a characters ability to perceive the world in minute detail, factoring into some [[SEARCH (verb)|search]]ing activities. Perception also factors into [[Ranged Weapons]] [[attack strength]], aiming an [[AMBUSH (verb)|ambush]], [[skinning]], [[foraging]], and more. |
[[Perception]] represents a characters ability to perceive the world in minute detail, factoring into some [[SEARCH (verb)|search]]ing activities. Perception also factors into [[Ranged Weapons]] [[attack strength]], aiming an [[AMBUSH (verb)|ambush]], [[skinning]], [[foraging]], and more. |
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Perception also plays a part in searching [[ |
Perception also plays a part in searching [[Magru]], [[Minor glacei]], and [[Major glacei]].[[Kiramon worker]]s and [[Kiramon defender]]s are widely believed to have an increased gem drop rate according to Perception, however, this has been stated as false. |
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== Ranks and Training Costs == |
== Ranks and Training Costs == |
Revision as of 11:09, 8 February 2007
Perception represents a characters ability to perceive the world in minute detail, factoring into some searching activities. Perception also factors into Ranged Weapons attack strength, aiming an ambush, skinning, foraging, and more.
Perception also plays a part in searching Magru, Minor glacei, and Major glacei.Kiramon workers and Kiramon defenders are widely believed to have an increased gem drop rate according to Perception, however, this has been stated as false.
Ranks and Training Costs
Type | Square | Semi | Pure | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Profession | Rogue | Warrior | Monk | Bard | Paladin | Ranger | Cleric | Empath | Savant | Sorcerer | Wizard |
Max Ranks Per Level | 3 | 2 | - | 2 | 2 | 2 | 2 | 2 | - | 2 | 2 |
Training Point Cost | 0/1 | 0/3 | - | 0/3 | 0/3 | 0/2 | 0/3 | 0/3 | - | 0/3 | 0/3 |
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