Icemule Trace: Difference between revisions
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*[http://forums.play.net/forums/GemStone%20IV/Hunting%20and%20Combat/Icemule%20Hunting%20Areas/view Icemule Hunting Areas Officials folder] |
*[http://forums.play.net/forums/GemStone%20IV/Hunting%20and%20Combat/Icemule%20Hunting%20Areas/view Icemule Hunting Areas Officials folder] |
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Revision as of 12:37, 22 March 2016
Icemule Trace is a frontier settlement located in the northeastern region of western Elanith, in the shadow of the Dragon Spine Mountains to its east. Icemule, as it is commonly referred to, was founded by Paradis halflings with hopes of it becoming the gaming and entertainment capital of Elanthia.
It has evolved into the usual base camp for adventurers travelling beyond it to the north, to Pinefar and The Rift. The well on Ale Street in the southwestern quadrant of town and the Town Center are frequented by adventurers, and between the two, nearly any skill or service can be traded for if there are others present who are capable of providing it.
Travelling merchant caravans and fairs often visit Icemule Trace during the winter months.
Nearby Places of Interest
- Snowflake Vale
- The Snow Fort
- The Frozen Battlefield
- The Temple of Hope
- Olbin Pass
- Thurfel's Keep
- Nightmare Gorge and "the Rocks"
Politics
Icemule Trace operates a democratic election system, with most elected officials coming from upstanding Halfling families.
Mayor Fizelgrauf Binnder retired in 5108, resulting in the 5108 Icemule Mayoral Race.
Resources
- Area maps
- Hunting areas
- List of shops
- A beginner's guide to Icemule Trace
- Council of Ten
- Thurfel
- Hidulah's Revenge
- Icemule Trace Officials folder
- Icemule Hunting Areas Officials folder
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