Martial Stance: Difference between revisions
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===[[Warrior]]s=== |
===[[Warrior]]s=== |
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Warriors have |
Warriors have eight available: |
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*[[Disarming Presence]] |
*[[Disarming Presence]] |
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*[[Executioner's Stance]] |
*[[Executioner's Stance]] |
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*[[Tortoise Stance]] |
*[[Tortoise Stance]] |
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*[[Whirling Dervish]] |
*[[Whirling Dervish]] |
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*[[Striking Asp Stance]] |
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==See Also== |
==See Also== |
Revision as of 14:50, 17 April 2016
Martial Stance is a classification of combat maneuvers that provide a significant "passive" benefit. When a martial stance is activated it has a duration of 4 hours and will replace any currently active martial stance (only one can be active) combat maneuver. Martial stance combat maneuvers also terminate with a character's death. These combat maneuvers are refreshable and remaining time is displayed with the SPELL ACTIVE command.
Monks
Monks have five martial stance options available:
Rogues
Rogues have five available:
Warriors
Warriors have eight available:
- Disarming Presence
- Executioner's Stance
- Griffin's Voice
- Shield Riposte
- Stance of the Mongoose
- Tortoise Stance
- Whirling Dervish
- Striking Asp Stance