Mobility (618): Difference between revisions
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== Resources == |
== Resources == |
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* [[/saved posts|Saved posts]] |
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* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=9#618 Ranger Base Spell Circle: Mobility], on Play.net |
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=9#618 Ranger Base Spell Circle: Mobility], on Play.net |
Revision as of 10:11, 1 April 2017
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Mobility increases ability to react to many maneuver attacks, providing the equivalent of 20 Dodge ranks, and also providing rangers a bonus to STEALing. Training in the Ranger Base spell circle adds +1 to phantom Dodge ranks for every spell known over 618, and also increases the ranger-only bonus to stealing.
The spell will protect the user from a Combat Maneuver (CM) if the maneuver is able to be evaded.
The bonus for this spell caps at level and at 100 Ranger Base ranks. The mana cost increases by +1 for every 5 bonus.
CML Offense and Defense
This spell provides phantom CM ranks solely affecting CML offense and defense. For rangers, this bonus is given by:
Non-rangers will receive a flat +15 bonus while wearing this spell.
Mobility will not provide this bonus beyond the equivalent of being 2x trained in CM. This means that a level 100 character with 195 ranks of CM may only receive 7 phantom CM ranks applied toward their CML offense/defense, maxing them out at the equivalent 202 ranks.
Messaging
- Start
You suddenly feel much more dextrous.
- End
You no longer feel so dextrous.
Resources
- Saved posts
- Ranger Base Spell Circle: Mobility, on Play.net