Perception
Jump to navigation
Jump to search
Perception represents a character's ability to perceive the world in minute detail, factoring into some searching activities. Perception also factors into Ranged Weapons attack strength, aiming an ambush, skinning, foraging, and more.
Perception also plays a part in searching Magru, Minor glacei, and Major glacei. Kiramon workers and Kiramon defenders are widely believed to have an increased gem drop rate according to Perception, however, this has been stated as false.
Ranks and Training Costs
Type | Square | Semi | Pure | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Profession | Rogue | Warrior | Monk | Bard | Paladin | Ranger | Cleric | Empath | Savant | Sorcerer | Wizard |
Max Ranks Per Level | 3 | 2 | - | 2 | 2 | 2 | 2 | 2 | - | 2 | 2 |
Training Point Cost | 0/1 | 0/3 | - | 0/3 | 0/3 | 0/2 | 0/3 | 0/3 | - | 0/3 | 0/3 |
This article is a Stub. You can help GSWiki by expanding it. |