Solace (1140)
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Solace, when cast on a player character anywhere in the realm, will IMPRINT the target with guaranteed success and no spirit cost, allowing the empath to remotely TRANSFER wounds and scars while the spell is active. It grants 3 + (Mental Lore, Transference Bonus / 50) charges and lasts the standard imprint duration.
The base version of the spell may be cast on any player in the same realm. Mental Lore, Transference also increases the range of Solace to adjacent realms at 35 ranks, near-adjacent at 70 ranks, and far at 105 ranks.
Finally, for 30 seconds after the casting of Solace, the empath can transfer from the target patient regardless of whether they are "in combat" or not.
Solace has a 60 minute cooldown which can be reduced by 12 seconds for every rank of Spiritual Lore, Blessings.
Messaging
Resources
- Official Forum Announcement, on Play.net