Category:Hinterwilds creatures

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Revision as of 11:57, 30 September 2021 by ARMYJEN (talk | contribs) (Segmented out some creatures and added some info.)
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This hunting ground is not yet implemented and may or may not currently be under development. Information presented in this article is subject to change.

Hinterwilds is a challenging and large hunting ground with creatures from base levels 96 to 115 located near Icemule Trace, far north of the existing map of Elanith. It can be accessed using the Temple of Hope caravan system. While the system is on test currently, there are multiple pieces of the hunting ground that are not implemented or are subject to change.

Areas

There are four distinct hunting areas which also feature some different geographic locations such as the Issenflow River.

Boreal Forest

  • a stunted halfling bloodspeaker
  • a bloody halfling cannibal (~96)
  • an immense gold-bristled hinterbor (~98)
  • a behemothic gorefrost golem (~102)
  • a savage fork-tongued wendigo (~105)

Gigas Villages

Eldurhaart, Fjallarhaart, and Ojandhaart

  • a tattooed gigas berserker (~103)
  • a grim gigas skald (~105)
  • a brawny gigas shield-maiden (~106)
  • a heavily armored battle mastodon (~106)
  • a niveous giant warg (~109)

Angargreft Exterior

Berserker's End

  • a quivering sanguine ooze
  • a flayed gigas discipline

Burrow

Great Chamber

  • a quivering sanguine ooze
  • a flayed gigas discipline
  • a withered shadow-cloaked dragur (~106-108 undead)
  • a shining winged disir (~114 undead)

Hanging Gardens

  • a quivering sanguine ooze
  • a squamous reptilian mutant
  • an eyeless black valravn (~112 undead)
  • a flayed gigas discipline

Sanguine Grove

  • a colossal boreal undansormr

Pits of the Dead

Mechanics

This hunting ground has Spell Sever which allows a character to cast spells they know as well as up to two outside spells. There is a cold environmental effect. Creatures have sheer fear and some variable damage immunity. There are no planned teleport restrictions APM Estild. Loot is not being tested at this time and is irrelevant on the test server.

Wind

The damage is increased by being wet. You can possibly go inside to reduce the environmental effect.

Wind screeches through the area, cold as steel and sharp as a knife's edge.  It gleefully slices at your exposed flesh!
The howling wind drives you out of hiding.
You shiver uncontrollably as the freezing air slices at your skin!
   ... 15 points of damage!
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   The icy blast tears into your stomach!
   You are stunned for 1 round!
Bitter polar winds whip around you with a hateful screech!
You shiver uncontrollably as the freezing air slices at your skin!
   ... 1 point of damage!
   My!  You'll surely be stiff in the morning!  Better ice down the bruises!
A brief lull in the cutting wind heralds a sudden, cruel gust that sends the temperature plummeting!
You shiver uncontrollably as the freezing air slices at your skin!
   ... 30 points of damage!
   Pain penetrates your being as your right ankle shatters from the icy blast.
   You are knocked to the ground!
   You are stunned for 6 rounds!
The freezing cold winds shriek all around you, numbing your extremities.
You shiver uncontrollably as the freezing air slices at your skin!
   ... 1 point of damage!
   My!  You'll surely be stiff in the morning!  Better ice down the bruises!
A semblance of warmth returns to your body.

Behind the Scenes

Hinterwilds was released on the test server on September 29, 2021. It was originally announced at the OOC Icemule Trace meeting on March 17, 2021.

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