Influence: Difference between revisions

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m (It is not a prime stat of monks. Speculating about savants is silly.)
(add 330 to skills effected by INF)
 
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*[[Warcries]]
*[[Warcries]]
*[[Divert]]
*[[Divert]]
*[[Duck and Weave]]
*[[Standard success resolution system]] for society abilities
*[[Standard success resolution system]] for society abilities
*Starting [[mana]] for a bard and empath
*Starting [[mana]] for a bard and empath
*Empathic [[IMPRINT (verb)|Imprinting]]
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*[[Sanctify (330)]]
*[[Symbol of the Proselyte (340)]]
*[[Symbol of the Proselyte (340)]]
*[[Call Swarm (615)]]
*[[Call Swarm (615)]]
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*[[Singing Sword Song (1025)]]
*[[Singing Sword Song (1025)]]
*[[Confusion (1211)]] duration
*[[Confusion (1211)]] duration
*[[Bard Base]] duration
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Latest revision as of 21:43, 28 February 2022

Influence
Type Mental
Prime Requisite Bard, Empath
Modifiers by Race
Aelotoi -5
Dwarf -10
Elf +10
Elf, Dark -5
Elf, Half +5
Elf, Sylvan -
Erithian +10
Gnome, Burghal -5
Gnome, Forest -5
Giantman +5
Halfling -5
Human -
Krolvin, Half -5

Influence is a mental statistic that measures a character's force of personality.

Influence determines the base mana capacity of the bard and empath professions.

Systems and Skills Affected By Influence

External Links

Statistics - edit
Physical: Strength | Constitution | Dexterity | Agility
Hybrid: Aura | Discipline
Mental: Logic | Intuition | Wisdom | Influence
Statistic growth rate