Mental Lore, Manipulation: Difference between revisions

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(Removed Monk Base reference)
(Added Minor Mental section)
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== Empath Base ==
== Empath Base ==
;*[[Heal/Harm (1101)]]
;*[[Heal/Harm (1101)]]
:Provides a [[hitpoint]] (HP) damage bonus according to seed 1 of the [[summation chart]].
:Increases amount of damage.


;*[[Bone Shatter (1106)]]
;*[[Bone Shatter (1106)]]
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;*[[Song of Sonic Disruption (1030)]]
;*[[Song of Sonic Disruption (1030)]]
:At 15 ranks of this lore, a focused version of the spell (single target) can be sung for half the mana cost (15 mana). At 30 ranks, the non-focused version of the spell will have the same damage benefit as singing it while playing a one-handed instrument with adept skill. At 45 ranks, the focused version of the spell will have the same damage benefit as singing it while playing a one-handed instrument with adept skill. At 60 ranks, the non-focused version of the spell will have the same damage benefit as singing it while playing a two-handed instrument with adept skill. At 75 ranks, the focused version of the spell will have the same damage benefit as singing it while playing a two-handed instrument with adept skill.
:At 15 ranks of this lore, a focused version of the spell (single target) can be sung for half the mana cost (15 mana). At 30 ranks, the non-focused version of the spell will have the same damage benefit as singing it while playing a one-handed instrument with adept skill. At 45 ranks, the focused version of the spell will have the same damage benefit as singing it while playing a one-handed instrument with adept skill. At 60 ranks, the non-focused version of the spell will have the same damage benefit as singing it while playing a two-handed instrument with adept skill. At 75 ranks, the focused version of the spell will have the same damage benefit as singing it while playing a two-handed instrument with adept skill.

==Minor Mental==
{{Not-yet-implemented|spell circle}}
;*[[Force Orb (1201)]]
:Increases concussion damage on the target.
;*[[Thought Lash (1210)]]
:Increases subsequent [[critical]] damage on the target.






Revision as of 20:08, 17 May 2012

Mental Lore, Manipulation involves the mental manipulation of matter, such as telekinetically moving a large boulder that blocks a path, or causing an object to burst into flames.

Manipulation Lore currently plays a role in various Empath Base Spells and Bard Base Spells, and likely in future will play a part in spells in the Major Mental list, Minor Mental list and Savant Base list.

Empath Base

Provides a hitpoint (HP) damage bonus according to seed 1 of the summation chart.
Increases the chance for an instant kill.
Manipulation Lore will provide a TD pushdown for the CS cycles of this attack spell.
Increases the chance for an instant kill.
Increases protection from critical attacks while active.

Bard Base

A single rank in this lore will increase the chance of breaking a target's weapon or shield. Additional ranks will further increase the chance, but the exact percentage is unknown.
A single rank in this lore will reduce failure for the song, i.e, reduce the chance for shattering a gem. Additional ranks will further reduce failure, but the exact percentage is unknown.
At 15 ranks of this lore, a focused version of the spell (single target) can be sung for half the mana cost (15 mana). At 30 ranks, the non-focused version of the spell will have the same damage benefit as singing it while playing a one-handed instrument with adept skill. At 45 ranks, the focused version of the spell will have the same damage benefit as singing it while playing a one-handed instrument with adept skill. At 60 ranks, the non-focused version of the spell will have the same damage benefit as singing it while playing a two-handed instrument with adept skill. At 75 ranks, the focused version of the spell will have the same damage benefit as singing it while playing a two-handed instrument with adept skill.

Minor Mental

This spell circle is not yet implemented and may currently be under development. Information presented in this article is subject to change.

Increases concussion damage on the target.
Increases subsequent critical damage on the target.


Related Articles

Mental Lore


External Links

Lore Benefits Summation Chart