The Ribbonator 2000 is a device introduced at Ebon Gate 2019 by GM Thandiwe. It was sold for seashells at Ebon Gate 2019 and Ebon Gate 2020 in the Jangling Junker shop. The Ribbonator 2000 has two unlockable tiers. The unlock certificates were also sold in the Jangling Junker.
Additional unlock certificates were sold in 2020 that grant the box the ability to create ribbons/laces to work with other scripted item systems. An unlock to create cobbling laces was sold in the Glass Slipper, and unlocks to create laceable clothing ribbons and weaving ribbons were sold in the Jangling Junker.
Below is the base ANALYZE for the Ribbonator 2000. Additional information found in the ANALYZE as part of tier unlocks can be found beneath each additional tier.
Welcome to the one, the only, and the never before seen "Ribbonator 2000"! This incredible, amazing, and often underestimated, item will thrill you with its ability to change ordinary fabric items into simple ribbons. That's right, Elysia! It makes ribbons! If you aren't sure what to do with these ribbons, then find a local weaver and I'm sure they will excitedly help you out! Instructions: 1. Add Dye - (optional) POUR your COBBLING or ALCHEMY dye IN the Ribbonator 2. Add Fabric - PUT your (unscripted) clothing item OR bolt of fabric IN the Ribbonator 3. Charge it - PUSH a silver wand into the Ribbonator (it only accepts fresh wands - or ones with 10 charges) 4. Make Ribbons - SPIN the Ribbonator to slice and dice that old item until you get ribbons! 5. Remove Ribbons - TURN the Ribbonator to get a single ribbon at a time. That's right, Elysia, it is that simple! Please note, if you put "a pair of purple felt pants" into the Ribbonator, it will strip the color from the felt and only give you "a felt ribbon." In order to add color, you must use Alchemy Dye or Cobbling Dye. Vials of dye must have 5 doses as 1 dose is enough for 2 ribbons, but most items will create 10 ribbons. The Ribbonator has the following commands: pour(add dye), pull(remove wand), push(add wand), put(add fabric), spin(make ribbon), and turn(remove ribbon) And is Tier 1 (OTS) of 3. Altering Instructions: The Ribbonator must always be a box of some kind and must always be belt-worn. Due to its complicated (patent pending) dials, chambers, switches, and toggles, it can never support a SHOW DESCRIPTION, but it can handle long descriptions. Disclaimers: The Ribbonator is a sensitive device and as such its creators wish to remind you that it is made for good fun. As a result, it has restrictions on it to prevent the harm of small children and animals. The creators do not want any accusations of "The Ribbonator ate my baby!" Please be sure to always use the Ribbonator appropriately. Remember that all materials placed in the Ribbonator will, once the device is activated, be utterly demolished! Do not place your hands in the device while it is in use as the creators will not be held responsible for missing digits. And, for the love of all that is holy, do not bring a fork anywhere near it. Do not use in the baths as the creators will not be held responsible for what may happen. For your safety do not break these rules.
In general, the box will accept cloth items as described below.
The item must contain a ONLY the cloth noun in the middle 15 of the item's base description (i.e. "a brown,linen,shirt"), and be unscripted/unzested. It must INSPECT as "mainly crafted out of cloth". It is acceptable if the clothing item has a long description or show description, as long as it meets the cloth word requirement in the middle 15 of the base short item name. TAP <fabric> <noun> is the quickest way to test this on items with long descriptions.
Bolts of Fabric
The Solhaven shop Maellyn's Fabrics sells bolts of fabric that have been updated to work with the Ribbonator 2000. Each bolt of fabric will produce 10 ribbons. Any bolt of fabric must INSPECT as "mainly crafted out of cloth" or it will not work. Of note, the Ribbonator will not accept fabric materials sold as cobbling supplies, as these fabric pieces are already prepared for use with cobbling.
The following fabric types are known to be accepted by the Ribbonator: broadcloth, brocade, chiffon, cotton, damask, felt, grosgrain, lace, linen, samite, satin, silk, spidersilk, taffeta, and wool.
The Ribbonator will not accept any type of leather.
All alchemy and cobbling dyes will work. The dye vial should have 5 doses before you pour it into the box. Cobbling dyes, in particular, can be ordered in the cobbling shops in many towns, including additional colors available in the backrooms of the warehouse shops, in the cobbling shop on South Ring Road in Wehnimer's Landing, and on the seasonal cobbling cart in Mist Harbor. Cobbling dyes are frequently sold at festivals, as well.
Charging the Box
Silver wands should have 10 charges, or the results will be unpredictable.
Zesting the Ribbons
Blue crystals are used to add the selected zest to the ribbon output. Bound blue crystals from the BOOST system work, in addition to standard blue crystals found via the treasure system. If a blue crystal is not present or the crystal isn't sufficiently charged, the ribbon created by TURN will not be zested (scripted), regardless of the current ribbon type setting on the box.