Paladin Base: Difference between revisions
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{{ paladin_base header | navigation = {{paladin_base_navigation }} }} |
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{{spellcircle | |
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circle_name = Paladin Base | |
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circle_number = 1600s | |
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circle_type = [[Spiritual]] | |
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available_to = [[Paladin]]s}} |
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The '''Paladin Base''' circle is |
The '''Paladin Base''' [[spell circle]] is designed to meet the combat and utility needs of the [[paladin]]. |
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[[CONVERT (verb)|Conversion]] to a specific Elanthian deity affects many of the spells in this circle, both mechanically and [[Deity messaging|in messaging]]. |
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The following spells are currently implimented in this circle: |
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*[[Mantle of Faith (1601)]] |
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*[[Arm of the Arkati (1605)]] |
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*[[Dauntless (1606)]] |
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*[[Rejuvenation (1607)]] |
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*[[Guiding Light (1608)]] |
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*[[Champion's Might (1612)]] |
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*[[Aura of the Arkati (1614)]] |
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*[[Zealot (1617)]] |
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*[[Guard the Meek (1618)]] |
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*[[Aid The Fallen (1620)]] |
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*[[Judgment (1630)]] |
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*[[Divine Intervention (1635)]] |
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*[[Divine Word (1640)]] |
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== Enhancements by Rank == |
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All [[stackable]] and [[refreshable]] enhancement spells increase duration by +60 sec per rank unless otherwise stated. |
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===Reference=== |
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*http://www.play.net/gs4/info/spells/spelllist.asp?circle=13 |
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''For lore enhancements, see the [[lore chart#Paladin Base|Lore Chart]].'' |
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:Duration is extended by +2 sec per rank. |
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:Duration is 20 + (3 * rank) swings for Guiding Light flares. The duration may be further extended with lore training. |
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:Adds +1 DS to the group (not the Paladin) per 5 ranks, to a maximum of +20 group DS at 43 ranks. |
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:Adds +1 DS per 2 ranks above 10, to a maximum of +55 DS at 100 ranks. Costs +1 MP per point of DS (every 2 ranks). |
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:Adds +0.75 [[Combat Maneuvers]] ranks per rank in Paladin Base above 11. +1 mana cost per 3 additional CM ranks. |
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:Grants a reduction of 1% to Paladin base [[spell hindrance]] per 5 ranks, up to a maximum of 10% reduction at 50 ranks. [[Minor Spiritual]] spell hindrance reduced to match Paladin spell hindrance. |
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:Adds +1 [[Constitution]] and +2 [[health point]]s per 4 ranks, to a maximum of +10 Constitution and +20 health at 40 ranks. |
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:Duration is extended by +1 sec per 2 ranks above 19. |
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:+1 to maximum bonding level per rank, to a maximum bonding level of 5 at 29 ranks. |
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:Increased effectiveness of Smite ability. |
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:Increased effectiveness. |
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== Resources == |
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* [[/saved posts|Saved posts]] |
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* [http://forums.play.net/forums/19/330/3388/view/ Officials folder] |
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Latest revision as of 20:40, 17 January 2022
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The Paladin Base spell circle is designed to meet the combat and utility needs of the paladin.
Conversion to a specific Elanthian deity affects many of the spells in this circle, both mechanically and in messaging.
Enhancements by Rank
All stackable and refreshable enhancement spells increase duration by +60 sec per rank unless otherwise stated.
For lore enhancements, see the Lore Chart.
- Pious Trial (1602)
- Duration is extended by +2 sec per rank.
- Consecrate (1604)
- Duration is 20 + (3 * rank) swings for Guiding Light flares. The duration may be further extended with lore training.
- Divine Shield (1609)
- Adds +1 DS to the group (not the Paladin) per 5 ranks, to a maximum of +20 group DS at 43 ranks.
- Higher Vision (1610)
- Adds +1 DS per 2 ranks above 10, to a maximum of +55 DS at 100 ranks. Costs +1 MP per point of DS (every 2 ranks).
- Patron's Blessing (1611)
- Adds +0.75 Combat Maneuvers ranks per rank in Paladin Base above 11. +1 mana cost per 3 additional CM ranks.
- Faith's Clarity (1612)
- Grants a reduction of 1% to Paladin base spell hindrance per 5 ranks, up to a maximum of 10% reduction at 50 ranks. Minor Spiritual spell hindrance reduced to match Paladin spell hindrance.
- Vigor (1616)
- Adds +1 Constitution and +2 health points per 4 ranks, to a maximum of +10 Constitution and +20 health at 40 ranks.
- Faith Shield (1619)
- Duration is extended by +1 sec per 2 ranks above 19.
- Holy Weapon (1625)
- +1 to maximum bonding level per rank, to a maximum bonding level of 5 at 29 ranks.
- Divine Incarnation (1650)
- Increased effectiveness of Smite ability.
- Divine Vengeance (ability)
- Increased effectiveness.