Prayer of Holding (301): Difference between revisions
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Revision as of 19:36, 1 January 2024
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Prayer of Holding is a warding spell that allows clerics to interfere with the power controlling undead creatures. Targets are rendered immobile, unable to attack and given a substantial defense penalty. Every seven seconds (the minimum duration of the spell), the creature has a random chance to break out of the binding and end the spell. Cleric spell ranks and the warding margin reduce this chance. As time goes on, the spell weakens and the chance for the creature to break the spell increases.
Mana Cost
The mana cost for this spell is calculated by a seed 1 summation of the target's level. That is, a level 1 target costs 1 mana whereas a level 105 target costs 14 mana.
Target level 1 3 6 10 15 21 28 36 45 55 66 78 91 105 120 Mana cost 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
When imbedded by the Magic Item Creation (420) or Holy Receptacle (325) spells, or charged via Charge Item (517), Prayer of Holding counts as a level 8 spell. Many higher-level clerics hunting undead will prepare one or two gems containing this spell prior to hunting to conserve mana.
Usage
Lore Benefit
Spiritual Lore, Religion increases the spell's strength when a target is held.
Messaging
>incant 301 You chant a reverent litany, clasping your hands while focusing upon the Prayer of Holding spell... Your spell is ready. You gesture at a spectral miner. CS: +235 - TD: +142 + CvA: +18 + d100: +34 == +145 Warding failed! A spectral miner shudders in mid-stride, then suddenly ceases all movement. Cast Roundtime 3 Seconds.
Alchemy Recipe
A runed bone talisman |
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Resources
- Saved Posts
- Cleric Base Spell Circle: Prayer of Holding, on Play.net