Horse mount: Difference between revisions
(Minor updates per Gswiki:Style guide/Item scripts) |
(Additional updates per Gswiki:Style guide and for consistency across Mount articles. Removed verbs that have "default" messaging not specific to this mount.) |
||
| (3 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
<table><tr valign="top"><td> |
<table><tr valign="top"><td> |
||
'''Horse''' mounts were the first type of mount introduced at [[Rumor Woods]] as part of a new [[Mount System|mount system]] in 2019. Horses are summoned by reins, which are a [[summoning item]] that stores their information but is considered a separate item. There are three tiers of horse mounts: [[ |
'''Horse''' mounts were the first type of mount introduced at [[Rumor Woods]] as part of a new [[Mount System|mount system]] in 2019. Horses are summoned by reins, which are a [[summoning item]] that stores their information but is considered a separate item. There are three tiers of horse mounts: [[#Common|common]], [[#Uncommon|uncommon]], and [[#Rare|rare]]. Some uncommon horse nouns have restrictions on which races can ride them as a mount. All horse mounts share a similar set up with their appearance. As with other mounts, horses can be given a name visible to the owner with a [[Potion of Naming]], available at [[Evermore Hollow]]. Common horses can be unlocked to the uncommon tier via [[Uncommon Mount Foods]], expanding their verb messaging, ambient message, and available feature options. The [[Saddle Me Up saddle]] is a highly scripted saddle that can be used with a horse mount. |
||
[[Unicorn mount]]s, while sold alongside horse mounts, are technically not classified as horses. See their article for more information about them. |
[[Unicorn mount]]s, while sold alongside horse mounts, are technically not classified as horses. See their article for more information about them. |
||
| Line 24: | Line 24: | ||
|- |
|- |
||
! scope="row" role="rowheader"| Arrival |
! scope="row" role="rowheader"| Arrival |
||
| ⚫ | |||
! N/A |
|||
| colspan="2"| <Horse> moves into the area. |
| colspan="2"| <Horse> moves into the area. |
||
|- |
|- |
||
! scope="row" role="rowheader"| Departure |
! scope="row" role="rowheader"| Departure |
||
| ⚫ | |||
! N/A |
|||
| colspan="2"| <Horse> whinnies and gallops off into the distance. |
| colspan="2"| <Horse> whinnies and gallops off into the distance. |
||
|- |
|- |
||
! scope="row" role="rowheader"| APPRAISE |
! scope="row" role="rowheader"| APPRAISE |
||
| ⚫ | |||
| ⚫ | |||
| You look over <horse> and determine that <he/she> is <height> at the withers. You also notice that <he/she> has <body> body. |
| You look over <horse> and determine that <he/she> is <height> at the withers. You also notice that <he/she> has <body> body. |
||
| <Character> gives <horse> an appraising look. |
| <Character> gives <horse> an appraising look. |
||
|- |
|- |
||
! scope="row" role="rowheader"| ATTEND |
! scope="row" role="rowheader" rowspan="2"| ATTEND |
||
| ⚫ | |||
! Owner |
|||
| You contemplate attending to <mount's> <tail quirk> tail, but you don't have the appropriate tool. |
| You contemplate attending to <mount's> <tail quirk> tail, but you don't have the appropriate tool. |
||
| <Character> contemplates <mount's> tail for several seconds. |
| <Character> contemplates <mount's> tail for several seconds. |
||
|- |
|- |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| Non-owner |
||
! Non-owner |
|||
| You contemplate attending to <mount's> <tail quirk> tail, but you decide to leave that task to the owner. |
| You contemplate attending to <mount's> <tail quirk> tail, but you decide to leave that task to the owner. |
||
| <Character> contemplates <mount's> tail for several seconds. |
| <Character> contemplates <mount's> tail for several seconds. |
||
| ⚫ | |||
| ⚫ | |||
! All |
|||
| You plead with <horse>. |
|||
| <Character> pleads with <horse>. |
|||
| ⚫ | |||
! scope="row" role="rowheader"| BOUNCE |
|||
! All |
|||
| You bounce excitedly in front of <horse>. |
|||
| <Character> bounces excitedly in front of <horse>. |
|||
|- |
|- |
||
! scope="row" role="rowheader" | DISMOUNT |
! scope="row" role="rowheader" | DISMOUNT |
||
| ⚫ | |||
! Owner |
|||
| You climb down from an athletic tan mustang and carefully detach some sleek brown reins from his bit. |
| You climb down from an athletic tan mustang and carefully detach some sleek brown reins from his bit. |
||
| {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
||
|- |
|- |
||
! scope="row" role="rowheader"| FEED |
! scope="row" role="rowheader" rowspan="2"| FEED |
||
! scope="row" role="rowheader"| Accept |
|||
! |
|||
| {{addmetext}} |
|<!-- First Person View --> {{addmetext}} |
||
| {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
||
|- |
|- |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| Reject |
||
|<!-- First Person View --> {{addmetext}} |
|||
! All, unmounted |
|||
|<!-- Third Person View --> {{addmetext}} |
|||
| ⚫ | |||
! scope="row" role="rowheader" rowspan="2"| HUG |
|||
! scope="row" role="rowheader"| All, unmounted |
|||
| You hug <horse>. |
| You hug <horse>. |
||
| <Character> hugs <horse>. |
| <Character> hugs <horse>. |
||
|- |
|- |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| Owner, mounted |
||
! Owner, mounted |
|||
| You learn forward and hug <mount's> neck. |
| You learn forward and hug <mount's> neck. |
||
| <Character> leans forward and hugs <mount's> neck. |
| <Character> leans forward and hugs <mount's> neck. |
||
|- |
|- |
||
! scope="row" role="rowheader"| KICK |
! scope="row" role="rowheader" rowspan="2"| KICK |
||
! All, unmounted |
! scope="row" role="rowheader"| All, unmounted |
||
| That wouldn't be wise. |
| That wouldn't be wise. |
||
| N/A |
| N/A |
||
|- |
|- |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| Owner, mounted |
||
! Owner, mounted |
|||
| Holding tightly to <reins>, you dig your heels into your <mount's> sides, causing <him/her> to buck wildly and nearly throw you off! |
| Holding tightly to <reins>, you dig your heels into your <mount's> sides, causing <him/her> to buck wildly and nearly throw you off! |
||
| <Character> grabs <reins> with both hands and digs <his/her> heels into <his/her> <mount's> sides, causing <him/her> to buck wildly, nearly throwing <him/her> off! |
| <Character> grabs <reins> with both hands and digs <his/her> heels into <his/her> <mount's> sides, causing <him/her> to buck wildly, nearly throwing <him/her> off! |
||
|- |
|- |
||
! scope="row" role="rowheader"| KISS |
! scope="row" role="rowheader" rowspan="2"| KISS |
||
! All, unmounted |
! scope="row" role="rowheader"| All, unmounted |
||
| You pucker up and blow a kiss at <horse>. |
| You pucker up and blow a kiss at <horse>. |
||
| <Character> puckers up and blows a kiss at <horse>. |
| <Character> puckers up and blows a kiss at <horse>. |
||
|- |
|- |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| Owner, mounted |
||
! Owner, mounted |
|||
| You flick your <summon prop> and make a small sound with your lips, urging your <horse> forward. |
| You flick your <summon prop> and make a small sound with your lips, urging your <horse> forward. |
||
| <Character> flicks <his/her> <summon prop> and makes a small sound with <his/her> lips, urging his <horse> forward. |
| <Character> flicks <his/her> <summon prop> and makes a small sound with <his/her> lips, urging his <horse> forward. |
||
|- |
|- |
||
! scope="row" role="rowheader"| LEAN |
! scope="row" role="rowheader"| LEAN |
||
! Owner, mounted |
! scope="row" role="rowheader"| Owner, mounted |
||
| You lean forward and rest against <mount's> neck. |
| You lean forward and rest against <mount's> neck. |
||
| <Character> leans forward and rests against <mount's> neck. |
| <Character> leans forward and rests against <mount's> neck. |
||
|- |
|- |
||
! scope="row" role="rowheader"| NUDGE |
! scope="row" role="rowheader" rowspan="2"| NUDGE |
||
! scope="row" role="rowheader"| All, unmounted |
|||
! All |
|||
| You attempt to nudge <horse> hoping that <he/she> will move out of the way, but <he/she> ignores you completely. |
| You attempt to nudge <horse> hoping that <he/she> will move out of the way, but <he/she> ignores you completely. |
||
| <Character> urges <horse> to move aside, but <horse> ignores <him/her> completely. |
| <Character> urges <horse> to move aside, but <horse> ignores <him/her> completely. |
||
|- |
|- |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| Owner, mounted |
||
! Owner, mounted |
|||
| You nudge your <horse> slightly with your heels, urging him forward. |
| You nudge your <horse> slightly with your heels, urging him forward. |
||
| Character nudges her <horse> slightly with her heels, urging him forward. |
| Character nudges her <horse> slightly with her heels, urging him forward. |
||
|- |
|- |
||
! scope="row" role="rowheader"| POSE |
! scope="row" role="rowheader" rowspan="3"| POSE |
||
! Owner, unmounted |
! scope="row" role="rowheader"| Owner, unmounted |
||
| Standing close to a Mount, you maintain an air of cold indifference to the world around you. High stepping to be shoulder-to-shoulder with you, the majestic beast issues a deep brassy neigh that is more challenge than anything. |
| Standing close to a Mount, you maintain an air of cold indifference to the world around you. High stepping to be shoulder-to-shoulder with you, the majestic beast issues a deep brassy neigh that is more challenge than anything. |
||
| Standing close to a Mount, Character maintains an air of cold indifference. High stepping to be shoulder-to-shoulder with her, the majestic beast issues a deep brassy neigh that is more challenge than anything. |
| Standing close to a Mount, Character maintains an air of cold indifference. High stepping to be shoulder-to-shoulder with her, the majestic beast issues a deep brassy neigh that is more challenge than anything. |
||
|- |
|- |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| Owner, mounted |
||
! Owner, mounted |
|||
| Hands on your hips, you pose majestically atop a mount. |
| Hands on your hips, you pose majestically atop a mount. |
||
| Hands on her hips, Character poses majestically atop a mount. |
| Hands on her hips, Character poses majestically atop a mount. |
||
|- |
|- |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| Non-owner |
||
! Non-owner |
|||
| As you move to stand in a heroic pose in front of a Mount, he rears back and nudges you away with the top of his head. The touch is not light, and you stumble to stop yourself from falling over. |
| As you move to stand in a heroic pose in front of a Mount, he rears back and nudges you away with the top of his head. The touch is not light, and you stumble to stop yourself from falling over. |
||
| Character moves in front of a Mount, who immediately rears back and nudges her away with the top of his head. The gesture is more a shove than a nudge, and it causes Character to stumble. |
| Character moves in front of a Mount, who immediately rears back and nudges her away with the top of his head. The gesture is more a shove than a nudge, and it causes Character to stumble. |
||
|- |
|- |
||
! scope="row" role="rowheader"| PRAISE |
! scope="row" role="rowheader"| PRAISE |
||
! scope="row" role="rowheader"| Owner |
|||
! Owner |
|||
| Leaning forward toward your steed's ear,s> |
| Leaning forward toward your steed's ear,s> |
||
| Leaning forward toward her steed's ear,> |
| Leaning forward toward her steed's ear,> |
||
|- |
|- |
||
! scope="row" role="rowheader"| PULL |
! scope="row" role="rowheader" rowspan="3"| PULL |
||
! Owner, unmounted |
! scope="row" role="rowheader"| Owner, unmounted |
||
| Issuing a subtle command, a mount drops gracefully to one knee in the equivalent of an equestrian bow. |
| Issuing a subtle command, a mount drops gracefully to one knee in the equivalent of an equestrian bow. |
||
| Character issues a subtle command to a mount, and he drops gracefully to one knee in the equivalent of an equestrian bow. |
| Character issues a subtle command to a mount, and he drops gracefully to one knee in the equivalent of an equestrian bow. |
||
|- |
|- |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| Owner, mounted |
||
! Owner, mounted |
|||
| Issuing a subtle command, you pull lightly on your reins, and a mount drops gracefully to one knee in the equivalent of an equestrian bow. |
| Issuing a subtle command, you pull lightly on your reins, and a mount drops gracefully to one knee in the equivalent of an equestrian bow. |
||
| Issuing a subtle command, Character pulls lightly on her reins, and a mount drops gracefully to one knee in the equivalent of an equestrian bow. |
| Issuing a subtle command, Character pulls lightly on her reins, and a mount drops gracefully to one knee in the equivalent of an equestrian bow. |
||
|- |
|- |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| Non-owner |
||
! Non-owner |
|||
| You issue a subtle command to a mount, but he blatantly ignores you. |
| You issue a subtle command to a mount, but he blatantly ignores you. |
||
| Character issues a subtle command to a Mount, but he seems to blatantly ignore her. |
| Character issues a subtle command to a Mount, but he seems to blatantly ignore her. |
||
|- |
|- |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader" rowspan="3"| THUMP |
||
! scope="row" role="rowheader"| Owner, mounted |
|||
! All |
|||
| no special messaging |
|||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
! Owner, mounted |
|||
| With an open hand, you gently thump your nightmare steed's neck, who responds with a nicker and a toss of his head. |
| With an open hand, you gently thump your nightmare steed's neck, who responds with a nicker and a toss of his head. |
||
| With an open hand, Character gently thumps her nightmare steed's neck, who responds with a nicker and a toss of his head. |
| With an open hand, Character gently thumps her nightmare steed's neck, who responds with a nicker and a toss of his head. |
||
|- |
|- |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| Owner, unmounted |
||
! Owner, unmounted |
|||
| Moving into a mount's field of vision, you pat him affectionately on the neck and are rewarded with a nicker that sounds eerily similar to a humanoid chuckle. |
| Moving into a mount's field of vision, you pat him affectionately on the neck and are rewarded with a nicker that sounds eerily similar to a humanoid chuckle. |
||
| Moving to a fiery-eyed nightmare steed's side, Character pats him affectionately on his neck. The steed nickers in response, the sound eerily similar to a humanoid chuckle. |
| Moving to a fiery-eyed nightmare steed's side, Character pats him affectionately on his neck. The steed nickers in response, the sound eerily similar to a humanoid chuckle. |
||
|- |
|- |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| Non-owner |
||
! Non-owner |
|||
| You pat a mount. |
| You pat a mount. |
||
| Character pats a mount. |
| Character pats a mount. |
||
|- |
|- |
||
! scope="row" role="rowheader"| TICKLE |
! scope="row" role="rowheader" rowspan="2"| TICKLE |
||
! scope="row" role="rowheader"| Owner |
|||
! Owner, unmounted |
|||
| You lightly brush your fingers against your Mount's <color> coat. |
| You lightly brush your fingers against your Mount's <color> coat. |
||
| Character lightly brushes her fingers against her Mount's <color> coat. |
| Character lightly brushes her fingers against her Mount's <color> coat. |
||
|- |
|- |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| Non-owner |
||
! Non-owner |
|||
| You lightly brush your fingers against your Mount's <color> coat. |
| You lightly brush your fingers against your Mount's <color> coat. |
||
| Character lightly brushes her fingers against her Mount's <color> coat. |
| Character lightly brushes her fingers against her Mount's <color> coat. |
||
|- |
|- |
||
! scope="row" role="rowheader"| TOUCH |
! scope="row" role="rowheader"| TOUCH |
||
! scope="row" role="rowheader"| All |
|||
! All |
|||
| You place your hand on a mount's shoulder. |
| You place your hand on a mount's shoulder. |
||
| N/A |
| N/A |
||
|} |
|} |
||
===Ambient Messages=== |
===Ambient Messages=== |
||
<pre{{log2}}> |
<pre{{log2}}> |
||
| Line 190: | Line 166: | ||
|tier=Uncommon <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|tier=Uncommon <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
||
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
||
Uncommon mounts are the second most expensive option when considering purchase. They have more options available for noun choices, as well as a wider array of feature alterations at the [[RWShop:Ostler's Den|Ostler]]. Their appearance is similar to the common tier. |
Uncommon mounts are the second most expensive option when considering purchase. They have more options available for noun choices, as well as a wider array of feature alterations at the [[RWShop:Ostler's Den|Ostler]]. Their appearance is similar to the common tier. Some uncommon horse nouns have restrictions on which races can ride them as a mount. |
||
;Avilable Nouns |
;Avilable Nouns |
||
| Line 206: | Line 182: | ||
* pony (cannot be ridden by [[giantman|giantmen]]) |
* pony (cannot be ridden by [[giantman|giantmen]]) |
||
* stallion |
* stallion |
||
Common horses can be unlocked to the uncommon tier via [[Uncommon Mount Foods]], expanding their verb messaging, ambient message, and available feature options. |
|||
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
||
| Line 218: | Line 196: | ||
! scope="col" style="width: 40%"|Third |
! scope="col" style="width: 40%"|Third |
||
|- |
|- |
||
! scope="row" role="rowheader"| HUG |
! scope="row" role="rowheader" rowspan="3"| HUG |
||
! Owner, unmounted |
! scope="row" role="rowheader"| Owner, unmounted |
||
| Stepping close to <horse>, you throw your arms around <his/her> neck and hug <him/her>. In response, the <horse> lays <his/her> chin against your back and pulls you closer. |
| Stepping close to <horse>, you throw your arms around <his/her> neck and hug <him/her>. In response, the <horse> lays <his/her> chin against your back and pulls you closer. |
||
| Stepping close to <horse>, <character> throws <his/her> arms around <his/her> neck and hugs <him/her>. In response, the <horse> lays <his/her> chin against <his/her> back and pulls <character> closer. |
| Stepping close to <horse>, <character> throws <his/her> arms around <his/her> neck and hugs <him/her>. In response, the <horse> lays <his/her> chin against <his/her> back and pulls <character> closer. |
||
|- |
|- |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| Owner, mounted |
||
! Non-owner |
|||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
! Owner, mounted |
|||
| Feeling suddenly weary, you lean forward against <horse>, your arms encircling <his/her> neck in a hug. |
| Feeling suddenly weary, you lean forward against <horse>, your arms encircling <his/her> neck in a hug. |
||
| <Character> leans forward against <horse>, <his/her> arms encircling <his/her> neck in a hug. |
| <Character> leans forward against <horse>, <his/her> arms encircling <his/her> neck in a hug. |
||
| ⚫ | |||
! scope="row" role="rowheader"| Non-owner |
|||
| ⚫ | |||
| ⚫ | |||
|- |
|- |
||
! scope="row" role="rowheader"| KISS |
! scope="row" role="rowheader"| KISS |
||
! Owner, unmounted |
! scope="row" role="rowheader"| Owner, unmounted |
||
| Cupping your hands around <mount's> cheeks, you pucker up as if you are going to kiss <him/her>. Tossing <his/her head> in the equivalent of an equine gesture of mirth, the <horse> pulls <his/her> face free and lips at your face for several seconds. |
| Cupping your hands around <mount's> cheeks, you pucker up as if you are going to kiss <him/her>. Tossing <his/her head> in the equivalent of an equine gesture of mirth, the <horse> pulls <his/her> face free and lips at your face for several seconds. |
||
| Cupping <his/her> hands around <mount's> cheeks, <character> puckers up as if <he/she> is going to kiss <him/her>. Tossing <his/her> head in the equivalent of an equine gesture of mirth, the <horse> pulls <his/her> face free from <his/her> hands and then lips at <his/her> face for several seconds. |
| Cupping <his/her> hands around <mount's> cheeks, <character> puckers up as if <he/she> is going to kiss <him/her>. Tossing <his/her> head in the equivalent of an equine gesture of mirth, the <horse> pulls <his/her> face free from <his/her> hands and then lips at <his/her> face for several seconds. |
||
|- |
|- |
||
! scope="row" role="rowheader"| SMOOCH |
! scope="row" role="rowheader" rowspan="2"| SMOOCH |
||
!Owner, unmounted |
! scope="row" role="rowheader"| Owner, unmounted |
||
|Grabbing a Mount's bit, you pull his head down and smooch him on the forehead. |
| Grabbing a Mount's bit, you pull his head down and smooch him on the forehead. |
||
|Grabbing a fiery-eyed nightmare steed's bit, Character pulls his head down and smooches him on the forehead. |
| Grabbing a fiery-eyed nightmare steed's bit, Character pulls his head down and smooches him on the forehead. |
||
|- |
|- |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| Owner, mounted |
||
| ⚫ | |||
!Owner, mounted |
|||
|Clicking |
| Clicking her heels against her mount's side, Character smacks her lips and urges him forward. Stubbornly, he remains in place and glances over her shoulder at Character with tilt of his head. |
||
| ⚫ | |||
|} |
|} |
||
===Ambient Messages=== |
===Ambient Messages=== |
||
| Line 272: | Line 247: | ||
! scope="col" style="width: 40%"|First |
! scope="col" style="width: 40%"|First |
||
! scope="col" style="width: 40%"|Third |
! scope="col" style="width: 40%"|Third |
||
| ⚫ | |||
! scope="row" role="rowheader"| Arrival |
|||
| ⚫ | |||
| ⚫ | |||
|- |
|- |
||
! scope="row" role="rowheader"| Departure |
! scope="row" role="rowheader"| Departure |
||
! |
! All |
||
| colspan="2"| <Horse> stares blankly into the distance, <his/her> eyes glowing a brilliant red. <He/She> balks loudly, rears back with <his/her> forelegs high off the ground, and then takes off, disappearing without further incident. |
| colspan="2"| <Horse> stares blankly into the distance, <his/her> eyes glowing a brilliant red. <He/She> balks loudly, rears back with <his/her> forelegs high off the ground, and then takes off, disappearing without further incident. |
||
|- |
|- |
||
! scope="row" role="rowheader"| POKE |
! scope="row" role="rowheader" rowspan="3"| POKE |
||
! Owner, unmounted |
! scope="row" role="rowheader"| Owner, unmounted |
||
| You poke <horse> in the ribs, causing <him/her> to glare about. With a disgusted snort, steam billowing out of <his/her> nostrils, <he/she> turns <his/her> head away. |
| You poke <horse> in the ribs, causing <him/her> to glare about. With a disgusted snort, steam billowing out of <his/her> nostrils, <he/she> turns <his/her> head away. |
||
| <Horse> glares about for several moments. With a disgusted snort, steam billowing out of <his/her> nostrils, <he/she> turns <his/her> head away. |
| <Horse> glares about for several moments. With a disgusted snort, steam billowing out of <his/her> nostrils, <he/she> turns <his/her> head away. |
||
|- |
|- |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| Owner, Mounted |
||
| ⚫ | |||
! Non-owner |
|||
| <!-- Third Person View --> {{addmetext}} |
|||
| ⚫ | |||
! scope="row" role="rowheader"| Non-owner |
|||
| You poke <horse> in the ribs, causing <him/her> to glare fiercely at you. With a disgusted snort, steam billowing out of <his/her> nostrils, <he/she> turns slightly to the left and forcefully kicks <his/her> legs into your abdomen. The wind is knocked completely out of you!<br>You are stunned! |
| You poke <horse> in the ribs, causing <him/her> to glare fiercely at you. With a disgusted snort, steam billowing out of <his/her> nostrils, <he/she> turns slightly to the left and forcefully kicks <his/her> legs into your abdomen. The wind is knocked completely out of you!<br>You are stunned! |
||
| <Character> pokes <horse> in the ribs, causing <him/her> to glare fiercely at <him/her>. With a disgusted snort, steam billowing out of <his/her> nostrils, <he/she> turns slightly to the left and forcefully kicks <his/her> legs into <Character's> abdomen. <He/She> is stunned! |
| <Character> pokes <horse> in the ribs, causing <him/her> to glare fiercely at <him/her>. With a disgusted snort, steam billowing out of <his/her> nostrils, <he/she> turns slightly to the left and forcefully kicks <his/her> legs into <Character's> abdomen. <He/She> is stunned! |
||
|- |
|- |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader" rowspan="2"| RUB |
||
! scope="row" role="rowheader"| Owner |
|||
! Owner, Mounted |
|||
| ⚫ | |||
| {{addmetext}} |
|||
|- |
|||
| ⚫ | |||
! Owner |
|||
|Exhaling slightly, Mount opens his closed nostrils and seems to luxuriate in the rub-down that you are giving him. |
|Exhaling slightly, Mount opens his closed nostrils and seems to luxuriate in the rub-down that you are giving him. |
||
|Character rubs a fiery-eyed nightmare steed's neck, causing her to exhale slightly and to relax his nostrils. |
|Character rubs a fiery-eyed nightmare steed's neck, causing her to exhale slightly and to relax his nostrils. |
||
|- |
|- |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| Non-owner |
||
! Non-owner |
|||
|Mount glares coldly at you as you reach toward him. |
|Mount glares coldly at you as you reach toward him. |
||
|Mount glares coldly at Character as she reaches toward him. |
|Mount glares coldly at Character as she reaches toward him. |
||
|- |
|- |
||
! scope="row" role="rowheader"| SCRATCH |
! scope="row" role="rowheader" rowspan="2"| SCRATCH |
||
! scope="row" role="rowheader"| Owner |
|||
! Owner |
|||
|Maintaining a cold glare on the world, Mount tilts his head into your touch as you scratch at him. |
|Maintaining a cold glare on the world, Mount tilts his head into your touch as you scratch at him. |
||
|Maintaining a cold glare on the world, Mount tilts his head into Character's touch as she scratches at him. |
|Maintaining a cold glare on the world, Mount tilts his head into Character's touch as she scratches at him. |
||
|- |
|- |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| Non-owner |
||
! Non-owner |
|||
|You attempt to scratch Mount, but he backs away, out of your reach. |
|You attempt to scratch Mount, but he backs away, out of your reach. |
||
|Character attempts to scratch Mount, but he backs away, out of her reach. |
|Character attempts to scratch Mount, but he backs away, out of her reach. |
||
| Line 317: | Line 292: | ||
An additional special ability was introduced in 2022 with the release of the rare [[unicorn mount]]s. Nightmare steeds also have a chance of giving their owner a nightmare while they are summoned. Receiving a nightmare causes the owner to briefly fall to the ground asleep. Upon waking, a physical item may be found in hand as a memento of the nightmare. This cannot happen while the owner is mounted. There are a wide variety of possible nightmares and mementos from them. |
An additional special ability was introduced in 2022 with the release of the rare [[unicorn mount]]s. Nightmare steeds also have a chance of giving their owner a nightmare while they are summoned. Receiving a nightmare causes the owner to briefly fall to the ground asleep. Upon waking, a physical item may be found in hand as a memento of the nightmare. This cannot happen while the owner is mounted. There are a wide variety of possible nightmares and mementos from them. |
||
===Ambient Messages=== |
===Ambient Messages=== |
||
<pre{{log2}}> |
|||
A fiery-eyed nightmare steed rears back, her hooves glowing brightly for a moment before fading. |
|||
A fiery-eyed nightmare steed stomps the ground with her left hoof, sending a splatter of dirt sideways. |
A fiery-eyed nightmare steed stomps the ground with her left hoof, sending a splatter of dirt sideways. |
||
| Line 339: | Line 315: | ||
The steed plants her front hooves firmly and kicks up her rear legs in a frolicking and playful display. |
The steed plants her front hooves firmly and kicks up her rear legs in a frolicking and playful display. |
||
Using her front left foot, a fiery-eyed nightmare steed paws at the air and tosses her head in a threatening manner. |
Using her front left foot, a fiery-eyed nightmare steed paws at the air and tosses her head in a threatening manner. |
||
</pre> |
|||
==Additional Information== |
==Additional Information== |
||
| Line 350: | Line 327: | ||
==See Also== |
==See Also== |
||
* |
* Horse mount [[/horse features|available features]] |
||
* [[Saddle Me Up saddle]] - scripted saddle compatible with horse mounts |
* [[Saddle Me Up saddle]] - scripted saddle compatible with horse mounts |
||
* [[Nightmare steed]] |
* [[Nightmare steed]] |
||
| Line 393: | Line 370: | ||
{{itemverb |
{{itemverb |
||
|verb=APPRAISE <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
|verb=APPRAISE <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
||
|verb2= |
|verb2=ATTEND |
||
|verb3= |
|verb3=DISMOUNT |
||
|verb4= |
|verb4=FEED |
||
|verb5= |
|verb5=HUG |
||
|verb6= |
|verb6=KICK |
||
|verb7= |
|verb7=KISS |
||
|verb8= |
|verb8=LEAN |
||
|verb9= |
|verb9=NUDGE |
||
|verb10= |
|verb10=POKE |
||
|verb11= |
|verb11=POSE |
||
|verb12= |
|verb12=PRAISE |
||
|verb13= |
|verb13=PULL |
||
|verb14= |
|verb14=RUB |
||
|verb15= |
|verb15=SCRATCH |
||
|verb16= |
|verb16=SMOOCH |
||
|verb17= |
|verb17=THUMP |
||
|verb18= |
|verb18=TICKLE |
||
|verb19= |
|verb19=TOUCH |
||
|verb20= THUMP |
|||
|verb21= TICKLE |
|||
|verb22= TOUCH |
|||
}} |
}} |
||
</td></tr></table> |
</td></tr></table> |
||
Latest revision as of 07:54, 10 September 2025
|
Horse mounts were the first type of mount introduced at Rumor Woods as part of a new mount system in 2019. Horses are summoned by reins, which are a summoning item that stores their information but is considered a separate item. There are three tiers of horse mounts: common, uncommon, and rare. Some uncommon horse nouns have restrictions on which races can ride them as a mount. All horse mounts share a similar set up with their appearance. As with other mounts, horses can be given a name visible to the owner with a Potion of Naming, available at Evermore Hollow. Common horses can be unlocked to the uncommon tier via Uncommon Mount Foods, expanding their verb messaging, ambient message, and available feature options. The Saddle Me Up saddle is a highly scripted saddle that can be used with a horse mount. Unicorn mounts, while sold alongside horse mounts, are technically not classified as horses. See their article for more information about them. AppearanceHe/she stands just 16 hands at the withers. He has a well-muscled body with a healthy dun coat. He has a square face, a short forelock, and pointed ears. He has a long mane that flows loose down his neck and a full black tail. CommonCommon mounts are the least expensive option when considering purchase. They are restricted to being just "horse", and are limited in alteration options that may be allowed through the Ostler.Usage
Ambient MessagesThis section has not been added yet; please add to it now! UncommonUncommon mounts are the second most expensive option when considering purchase. They have more options available for noun choices, as well as a wider array of feature alterations at the Ostler. Their appearance is similar to the common tier. Some uncommon horse nouns have restrictions on which races can ride them as a mount.
UsageNote: Only the verbs differing from the common tier will be included below.
Ambient MessagesThis section has not been added yet; please add to it now! RareRare mounts are the highest tier available for purchase and offer additional verbs unavailable at common or uncommon tiers. Rare mounts are available during their initial run, and are normally discontinued in concurrent runs. For 2019, the rare horse mount was a fiery-eyed nightmare steed. Nightmare steeds were also sold at the 5th anniversary of Rumor Woods in 2023. Nightmare steeds have unique appearance fields unavailable to other horse mounts: He stands just over 18 hands at the withers. He has a muscular body with a sleek ebony coat. He has a gaunt face, a black-streaked forelock, and perky ears. He has a wild mane woven of moonlight-silver and a long flowing tail. UsageNote: Only the verbs differing from the common and uncommon tiers will be included below.
Special AbilityAs with all rare mounts, nightmare steeds have a special ability unique to them. Associated with one of their random ambient messages, a nightmare steed may drop a strand of silver horsehair onto the ground. The horsehair is a weavable item. Several gnats swirl around a fiery-eyed nightmare steed which causes her to shake her head powerfully in an attempt to exterminate them. A strand of silver horsehair flutters to the ground. An additional special ability was introduced in 2022 with the release of the rare unicorn mounts. Nightmare steeds also have a chance of giving their owner a nightmare while they are summoned. Receiving a nightmare causes the owner to briefly fall to the ground asleep. Upon waking, a physical item may be found in hand as a memento of the nightmare. This cannot happen while the owner is mounted. There are a wide variety of possible nightmares and mementos from them. Ambient MessagesA fiery-eyed nightmare steed rears back, her hooves glowing brightly for a moment before fading. A fiery-eyed nightmare steed stomps the ground with her left hoof, sending a splatter of dirt sideways. A fiery-eyed nightmare steed snorts and holds her head high, ignoring everything around her. A fiery-eyed nightmare steed whickers and tosses her head in an agitated fashion. Flashing through the area, a crimson light suddenly flares to life. A fiery-eyed nightmare steed shakes her head and closes her eyes over the fiery light seeping from them, plunging the area into momentary darkness. Leaning her head forward, the nightmare steed rips up a tuft of grass and begins to chew quietly. Raising her head high in the air, the nightmare steed exhales steam forcefully through her nostrils, loosing a loud and mighty snort. Standing perfectly still, a fiery-eyed nightmare steed holds her head high, appearing aloof and haughty. Stepping high, a fiery-eyed nightmare steed prances in place for several moments. Suddenly agitated, a fiery-eyed nightmare steed swishes her tail back and forth vigorously. The steed plants her front hooves firmly and kicks up her rear legs in a frolicking and playful display. Using her front left foot, a fiery-eyed nightmare steed paws at the air and tosses her head in a threatening manner. Additional InformationFeeding Your MountFeeding a mount is not mandatory, but it is a fun roleplaying option. Mounts will not eat anything that is not part of the basic food system OR a foraged item, but they all trap on specific nouns. Below is a list of those nouns for each mount subtype in the equine category. Horses - alyssum, amaranth, asparagus, aster, banana, barley, barley, barley grass, begonia, buckwheat, bulb, cantaloupe, carrot, carrots, celery, daisy, Fennel Bulb, gooseberry, grape, grapes, green bean, green beans, hawthorn, hay, hibiscus, hollyhock, honeysuckle, hyacinth, ivy, jasmine, lily, longgrass, magnolia, mango, melon, monkey grass, oats, onion, onion skins, onions, orange, oranges, orchid, pasture grass, peach, pear, peppermint, peppermints, petunia, phlox, pineapple, plum, plums, primrose, raisins, root, rose, rosemary, sage, sagebrush root, snapdragon, snapdragon stalk, squash, straw, strawberries, strawberry, sugar cube, sugar cubes, sunflower, sunflower seeds, sunflowers, sweetgrass, thyme, tulip, tundra grass, verbena, violet, watermelon, wheat, wheat grass, zinnia, and zucchini Nightmare Steeds - flameleaf, blood apple, fleshbulb, mawflower, intestines, heart, grubs, fleshbinder bud, fleshsore bulb, shadowlace moss, blackgrove root, baneberry, shank See Also
Resources
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||