Spiritual Lore, Blessings: Difference between revisions
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*[[Vigor (1616)]] |
*[[Vigor (1616)]] |
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*[[Guard the Meek (1618)]] |
*[[Guard the Meek (1618)]] |
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== Related Links == |
== Related Links == |
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[[Spiritual Lore]] |
[[Spiritual Lore]] |
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== External Links == |
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[http://carabele.com/odds/LoreBenefits.htm Lore Benefits Summation Chart] |
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Revision as of 01:03, 25 November 2009
This lore represents a character's knowledge and understanding of various prayers, rituals, and invocations used to beseech the lesser and greater spirits. Those with knowledge of blessings will also earn the power of spells cast upon them as opposed to only magic cast by them.
Minor Spiritual Spells Affected
- Disease Resist (104)
- Poison Resist (105)
- Spirit Warding II (107)
- Fasthr's Reward (115)
- Spirit Strike (117)
- Lesser Shroud (120)
Major Spiritual Spells Affected
Cleric Base Spells Affected
- Prayer of Protection (303)
- Holy Blade (304)
- Preservation (305)
- Benediction (307)
- Well of Life (308)
- Neutralize Curse (309)
- Fervent Reproach (312)
- Remove Curse (315)
- Holy Receptacle (325)
Ranger Base Spells Affected
- Natural Colors (601)
- Resist Elements (602)
- Foraging (603)
- Skinning (604)
- Mass Colors (611)
- Self Control (613)
- Sneaking (617)
- Resist Nature (620)
- Assume Aspect (650)
Empath Base Spells Affected
Paladin Base Spells Affected
- Mantle of Faith (1601)
- Purify (1604)
- Rejuvenation (1607)
- Guiding Light (1608)
- Divine Shield (1609)
- Patron’s Blessing (1611)
- Vigor (1616)
- Guard the Meek (1618)