Mana point regeneration: Difference between revisions

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On a [[node]], [[mana]] regenerates at a rate of (Maximum [[Mana]])*0.25 per [[pulse]].
On a [[node]], [[mana point]]s regenerate at a rate of (Maximum Mana)*0.25 per mana [[pulse]], which occurs approximately every 2 minutes.


Off-node, [[mana]] regenerates at a rate of (Maximum [[Mana]])*0.15 per [[pulse]].
Off-node, mana regenerates at a rate of (Maximum Mana)*0.15 per pulse.


== Factors that affect Mana Point Regeneration ==
== Factors that affect Mana Point Regeneration ==

* Training in [[Elemental Mana Control]], [[Spiritual Mana Control]], or [[Mental Mana Control]] increases the rate of mana regeneration by +1 MP per pulse for every 10 ranks, rounded down. If a [[profession]] has two spheres of power (such as [[Empath]]s, who are both [[Spiritual]] and [[Mental]]), the bonus is +1 MP per pulse per 10 ranks of the higher Mana Control skill plus +0.5 MP per pulse per 10 ranks of the lower Mana Control skill.
* Training in [[Elemental Mana Control]], [[Spiritual Mana Control]], or [[Mental Mana Control]] increases the rate of mana regeneration by +1 MP per pulse for every 10 ranks, rounded down. If a [[profession]] has two spheres of power (such as [[Empath]]s, who are both [[Spiritual]] and [[Mental]]), the bonus is +1 MP per pulse per 10 ranks of the higher Mana Control skill plus +1 MP per pulse per 20 ranks of the lower Mana Control skill.
* The spell [[Manna]] creates bread that, when eaten, gives a refresh-effect every minute. This refresh-effect includes a small mana regeneration, dependent on the caster's [[Spiritual Lore, Blessings]] training.
* The spell [[Manna]] creates bread that, when eaten, gives a refresh-effect every minute. This refresh-effect includes a small mana regeneration dependent on the caster's training in the [[Major Spiritual]] circle. Manna can also increase maximum mana depending on [[Spiritual Lore, Blessings]], which indirectly increases regeneration.
* The spell [[Heroism]] gives a refresh-effect of 1 [[MP]] per minute.
* The spell [[Heroism (215)]] gives a refresh-effect of 1 [[MP]] per minute.
* The spell [[Mana Focus (418)]] can change a room's nature from non-node to [[node]] for the purposes of mana regeneration.
* The spell [[Mana Focus (418)]] can change a room's nature from non-node to [[node]] for the purposes of mana regeneration.
* The [[bard]][[song]] [[Song of Power (1018)]] affects the mana regeneration rate of the room in which the singer is stationed.
* The [[Bard]] song [[Song of Power (1018)]] affects the mana regeneration rate of the room in which the singer is stationed.
* [[minor mana regen potion]]s give +3 MP per pulse
* [[minor mana regen potion]]s give +3 MP per pulse
* [[lesser mana regen potion]]s give +8 MP per pulse
* [[lesser mana regen potion]]s give +8 MP per pulse
* [[greater mana regen potion]]s give +13 MP per pulse
* [[greater mana regen potion]]s give +13 MP per pulse
* [[Cleric]]s and [[Empath]]s can [[MEDITATE]] in order to gain Spirit Points, Mana Points, Health Points, and Stamina at a faster rate. Clerics can also apply the meditative effect to other professions using a [[chrism]] gem. For characters with exceptionally poor Discipline and Wisdom, it is possible for meditation to '''decrease''' mana regeneration rate.

* [[Cleric]]s and [[Empath]]s can [[MEDITATE]] in order to gain Spirit Points, [[Mana]] Points, Health Points, and Stamina at a faster rate.


== Reference ==
== Reference ==

Revision as of 13:24, 5 June 2015

On a node, mana points regenerate at a rate of (Maximum Mana)*0.25 per mana pulse, which occurs approximately every 2 minutes.

Off-node, mana regenerates at a rate of (Maximum Mana)*0.15 per pulse.

Factors that affect Mana Point Regeneration

  • Training in Elemental Mana Control, Spiritual Mana Control, or Mental Mana Control increases the rate of mana regeneration by +1 MP per pulse for every 10 ranks, rounded down. If a profession has two spheres of power (such as Empaths, who are both Spiritual and Mental), the bonus is +1 MP per pulse per 10 ranks of the higher Mana Control skill plus +1 MP per pulse per 20 ranks of the lower Mana Control skill.
  • The spell Manna creates bread that, when eaten, gives a refresh-effect every minute. This refresh-effect includes a small mana regeneration dependent on the caster's training in the Major Spiritual circle. Manna can also increase maximum mana depending on Spiritual Lore, Blessings, which indirectly increases regeneration.
  • The spell Heroism (215) gives a refresh-effect of 1 MP per minute.
  • The spell Mana Focus (418) can change a room's nature from non-node to node for the purposes of mana regeneration.
  • The Bard song Song of Power (1018) affects the mana regeneration rate of the room in which the singer is stationed.
  • minor mana regen potions give +3 MP per pulse
  • lesser mana regen potions give +8 MP per pulse
  • greater mana regen potions give +13 MP per pulse
  • Clerics and Empaths can MEDITATE in order to gain Spirit Points, Mana Points, Health Points, and Stamina at a faster rate. Clerics can also apply the meditative effect to other professions using a chrism gem. For characters with exceptionally poor Discipline and Wisdom, it is possible for meditation to decrease mana regeneration rate.

Reference

Official Magic Guide: http://www.play.net/gs4/info/magic-guide.asp#regeneration