Prismatic Guard (905): Difference between revisions

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<section begin=description /><noinclude>'''Prismatic Guard''' is a</noinclude><includeonly>A</includeonly> defensive enhancement spell<includeonly> that</includeonly><noinclude>.


It</noinclude> provides<noinclude>:
'''Prismatic Guard''' is a defensive spell that causes multicolored rays to shoot out of a character's body and flow into a shimmering sphere surrounding the character. It is [[self-cast]]; non-wizards may only obtain this spell from [[magic item]]s or [[scroll]]s. It provides a base +5 physical/+20 bolt [[DS]] and is stackable.
*</noinclude> a base bonus of +5 to physical [[defensive strength]] (DS)<includeonly> and</includeonly><noinclude>
*</noinclude> a base bonus of +20 to bolt [[defensive strength]] (DS)<includeonly>.</includeonly><section end=description />


For each rank of [[Wizard Base]] spells known:
Training in [[Wizard Base]] spells increases the duration of this spell, as well as the efficacy. The duration is extended by 60 seconds from its base 1200 second duration for every Wizard Base rank. In addition, there is an increase of +1 for both physical and bolt DS for every 4 Wizard Base spell ranks known over 5. With the increase in defense, there is also an increase in [[mana]] cost. The base mana cost is 5, +1 additional mana for every 3 DS bonus over 5.
* the duration of the spell is extended by 60 seconds from its base 1200 second duration.
* the physical DS bonus is increased by +1 for every 4 ranks known over 905.
* the bolt DS bonus is increased by +1 for every 4 ranks known over 905.

The mana cost also increases by +1 for every 12 Wizard Base ranks known over 905. (or 3 DS bonus over 5.)


It is [[selfcast]] only, so non-wizards must use a [[magic item]] or [[scroll]] to obtain its benefits.

It can be imbedded using [[Magic_Item_Creation_(420)|Magical Item Creation]].


The DS bonus is uncapped.
<div {{prettydiv|margin-right=30%}}><center><tt>'''Total physical DS benefit = 5 + [(Wizard Base ranks-5) ÷ 4)] + (1 per seed 5 Elemental Lore, Earth ranks)</tt></center></div>
<div {{prettydiv|margin-right=30%}}><center><tt>'''Total bolt DS benefit = 20 + [(Wizard Base ranks-5) ÷ 4)] + (1 per seed 5 Elemental Lore, Earth ranks)</tt></center></div>


<div {{prettydiv|margin-right=30%}}><center><tt>'''Total physical DS benefit = 5 + [(Wizard Base ranks-5) ÷ 4)] + (1 per seed 5 Elemental Lore, Earth ranks)<br><br>Total bolt DS benefit = 20 + [(Wizard Base ranks-5) ÷ 4)] + (1 per seed 5 Elemental Lore, Earth ranks)</tt></center></div>
__NOTOC__
==Lore Benefit==
==Lore Benefit==
Training in [[Elemental Lore, Earth]] will grant +1 DS per seed 5 [[summation]] of ranks.
Training in [[Elemental Lore, Earth]] will grant +1 DS per seed 5 [[summation]] of ranks.

Latest revision as of 13:47, 17 January 2023

Prismatic Guard (905)
Mnemonic [PRISGUARD]
Base Duration 1200 sec
Added Duration 60 sec per Wizard Base rank
Span Stackable
Defensive Magic  
Subtype DS 
Defensive Strength +5 physical +20 bolt 
Availability Self-cast 
Wizard Base Spells
Minor Shock (901) Attack
Minor Elemental Edge (902) Offensive
Minor Water (903) Attack
Minor Acid (904) Attack
Prismatic Guard (905) Defensive
Minor Fire (906) Attack
Major Cold (907) Attack
Major Fire (908) Attack
Tremors (909) Attack
Major Shock (910) Attack
Mass Blur (911) Defensive
Call Wind (912) Attack
Melgorehn's Aura (913) Defensive
Sandstorm (914) Attack
Weapon Fire (915) Attack
Invisibility (916) Utility
Earthen Fury (917) Attack
Duplicate (918) Utility
Wizard's Shield (919) Defensive
Call Familiar (920) Utility
Enchant (925) Utility
Familiar Gate (930) Utility
Core Tap (950) Utility

Prismatic Guard is a defensive enhancement spell.

It provides:

For each rank of Wizard Base spells known:

  • the duration of the spell is extended by 60 seconds from its base 1200 second duration.
  • the physical DS bonus is increased by +1 for every 4 ranks known over 905.
  • the bolt DS bonus is increased by +1 for every 4 ranks known over 905.

The mana cost also increases by +1 for every 12 Wizard Base ranks known over 905. (or 3 DS bonus over 5.)


It is selfcast only, so non-wizards must use a magic item or scroll to obtain its benefits.

It can be imbedded using Magical Item Creation.


The DS bonus is uncapped.

Total physical DS benefit = 5 + [(Wizard Base ranks-5) ÷ 4)] + (1 per seed 5 Elemental Lore, Earth ranks)
Total bolt DS benefit = 20 + [(Wizard Base ranks-5) ÷ 4)] + (1 per seed 5 Elemental Lore, Earth ranks)

Lore Benefit

Training in Elemental Lore, Earth will grant +1 DS per seed 5 summation of ranks.

Elemental Lore, Earth ranks 5 11 18 26 35 45 56 68 81 95 110 126 143 161 180 200 221 243
Additional DS 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18


Messaging

Initial cast:

Multicolored rays shoot out of your body and flow into the shimmering sphere around you.

Wearing off:

The shimmering multicolored sphere fades from around you.

Alchemy Recipes

A prismatic potion
Eastern version Western version
  1. Add water
  2. Add powdered fiery jacinth
  3. Add ayanad crystal
  4. Boil
  5. Add two doses goat hoof from mountain goats
  6. Add shimmering prismatic shard
  7. Simmer
  8. Chant Prismatic Guard (905)
  1. Add water
  2. Add powdered green starstone
  3. Add ayanad crystal
  4. Boil
  5. Add two doses troll fang from troll chieftains
  6. Add shimmering prismatic shard
  7. Simmer
  8. Chant Prismatic Guard (905)

Resources