White alloy: Difference between revisions

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|use=Weapon, Armor, Shield
|use=Weapon, Armor, Shield
|rarity=Extremely Rare
|rarity=Extremely Rare
|special=[[Holy armament|Holy]], [[White_alloy#Non-corporeal_Undead_Bane|Non-corporeal Undead Bane]], [[White_alloy#Nacreous_Flares|Nacreous Flares]]
|special=[[Holy armament]], [[#Non-corporeal Undead Bane|Non-corporeal Undead Bane]], [[#Nacreous Flares|Nacreous Flares]], [[Anchoring|Non-corporeal Undead Anchoring]]
|color=Bright White
|color=Bright White
|dye=No
|dye=No
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[[White_alloy|White alloy]] was originally the failed attempt to create a cheap permanently blessed material. However, it was recently discovered that, when properly blended, this alloy is anathema to the cursed shades and undead spirits that haunt Elanthia. Undead spirits struck by a [[White_alloy|white alloy]] weapon take extra damage and are temporarily anchored to the mortal plane when slain. Undead spirits recoil from '''white alloy''' armor and shields, making it harder for them to damage those bearing such equipment.
'''White alloy''' was originally the failed attempt to create a cheap permanently blessed material. However, it was [[/story|recently discovered]] that, when properly blended, this alloy is anathema to the cursed shades and undead spirits that haunt Elanthia. Undead spirits struck by a [[Blessing|blessed]] white alloy weapon take extra damage and are [[Anchoring|temporarily anchored]] to the mortal plane when slain. Undead spirits recoil from blessed white alloy armor and shields, making it harder for them to damage those bearing such equipment.


[[White_alloy|White alloy]] is considered a magical metal and can be used to craft weapons, armor, and shields. However, it is unsuitable for bows, staves, claidhmores, and katanas. It has a natural enchantment of +20. It can not be dyed.
White alloy is considered a magical metal and can be used to craft weapons, armor, and shields. However, it is unsuitable for bows, staves, claidhmores, and katanas. It has a natural enchantment of +20. It can not be dyed.


==Special Properties==
==Special Properties==


===Holy Armament===
===Holy Armament===
[[White_alloy|White alloy]] is a [[Holy_armament|Holy]] material, allowing it to naturally bypass undead damage resistance when wielded by a Cleric or Paladin; other professions will need to have it [[Blessing|blessed]] to negate undead damage resistance.
White alloy is a [[Holy armament|Holy]] material, allowing it to naturally bypass undead damage resistance when wielded by a Cleric or Paladin; other professions will need to have it [[Blessing|blessed]] to negate undead damage resistance.


===Non-corporeal Undead Bane===
===Non-corporeal Undead Bane===
While [[Blessing|blessed]], [[White_alloy|White alloy]] will always anchor non-corporeal undead, making their remains able to be searched. In addition, it is a [[:Category:Non-corporeal_undead_creatures|non-corporeal undead]] [[Armament_bane|bane]], granting +8 [[damage weighting]] against those enemies. The bane effect of [[White_alloy|white alloy]] occupies the [[Item_properties#Category_C_-_Other_Properties|Category C]] [[Item_properties|item property]] slot, making it naturally excluded from any other bane effects.
While [[Blessing|blessed]], white alloy is a [[:Category:Non-corporeal undead creatures|non-corporeal undead]] [[Armament bane|bane]]. This effect grants white alloy weapons +8 CER of [[damage weighting]] against those enemies. The bane effect of white alloy occupies the [[Item properties#Category C - Other Properties|Category C]] item property slot, making it naturally excluded from any other bane effects.


===Nacreous Flares===
===Nacreous Flares===
While [[Blessing|blessed]], [[White_alloy|White alloy]] has the unique ability that all attacks against [[Category:Non-corporeal_undead_creatures|non-corporeal undead]] have a 25% chance to treat the undead as corporeal. This effect is active for attacks when the following message is appended:
While [[Blessing|blessed]], white alloy has the unique ability that all attacks [[Category:Non-corporeal undead creatures|non-corporeal undead]] have a 25% chance to treat non-corporeal undead as [[:Category:Corporeal undead creatures|corporeal]]. The nacreous flare effect occupies the [[Item properties#Category A - Properties|Category A]] item property and does '''not''' conflict with [[Item properties#Category B - Abilities|Category B]] flare effects.

This effect is active for attacks when the following message is appended:


<pre{{log2}}>
<pre{{log2}}>
A nacreous aura flares up around your/[HIS/HER/ITS] [ITEM]!
A nacreous aura flares up around your/[HIS/HER/ITS] [ITEM]!
</pre>

===Non-corporeal Undead Anchoring===
While [[Blessing|blessed]], White alloy will always [[Anchoring|anchor]] non-corporeal undead, making their remains able to be searched.

==Material Inspection==
<pre{{log2}}>
It looks like this item has been mainly crafted out of white alloy, an extremely rare metal. It cannot be used in alterations. This material cannot be dyed.
</pre>
</pre>


==Resources==
==Resources==
* [[/story | A Tale of Dwarven Mettle]]
* [[/story|A Tale of Dwarven Mettle]]
* [[Bane weapon#Undead Bane| Undead bane weapon]]
* [[Bane weapon]]
* [[:Category:Non-corporeal undead creatures| Non-corporeal undead]]
* [[:Category:Non-corporeal undead creatures|Non-corporeal undead]]
* [[/saved posts| Saved posts]]
* [[/saved posts|Saved posts]]


== Archived Information ==
== Archived Information ==

Latest revision as of 07:40, 16 May 2024

White alloy
Use Weapon, Armor, Shield
Bonus +20
ST/DU 90/240
Rarity Extremely Rare
Weight Modifier Unknown
Special Properties Holy armament, Non-corporeal Undead Bane, Nacreous Flares, Non-corporeal Undead Anchoring
Primary Color Bright White
Dyeable No


White alloy was originally the failed attempt to create a cheap permanently blessed material. However, it was recently discovered that, when properly blended, this alloy is anathema to the cursed shades and undead spirits that haunt Elanthia. Undead spirits struck by a blessed white alloy weapon take extra damage and are temporarily anchored to the mortal plane when slain. Undead spirits recoil from blessed white alloy armor and shields, making it harder for them to damage those bearing such equipment.

White alloy is considered a magical metal and can be used to craft weapons, armor, and shields. However, it is unsuitable for bows, staves, claidhmores, and katanas. It has a natural enchantment of +20. It can not be dyed.

Special Properties

Holy Armament

White alloy is a Holy material, allowing it to naturally bypass undead damage resistance when wielded by a Cleric or Paladin; other professions will need to have it blessed to negate undead damage resistance.

Non-corporeal Undead Bane

While blessed, white alloy is a non-corporeal undead bane. This effect grants white alloy weapons +8 CER of damage weighting against those enemies. The bane effect of white alloy occupies the Category C item property slot, making it naturally excluded from any other bane effects.

Nacreous Flares

While blessed, white alloy has the unique ability that all attacks have a 25% chance to treat non-corporeal undead as corporeal. The nacreous flare effect occupies the Category A item property and does not conflict with Category B flare effects.

This effect is active for attacks when the following message is appended:

A nacreous aura flares up around your/[HIS/HER/ITS] [ITEM]!

Non-corporeal Undead Anchoring

While blessed, White alloy will always anchor non-corporeal undead, making their remains able to be searched.

Material Inspection

It looks like this item has been mainly crafted out of white alloy, an extremely rare metal.  It cannot be used in alterations.  This material cannot be dyed.

Resources

Archived Information

In the I.C.E. source books, white alloy was a combination of iron, carbon, and titanium. White alloy by itself had no magical properties.