Brace (1214): Difference between revisions

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'''Brace''' causes thick plates of bone to grow on the caster's forearms. If not using a [[shield]] or [[weapon]], these plates grant the chance to [[parry]] melee and [[ranged]] attacks. Brace allows two chances to outright parry an attack for double open handed combatants trained in [[Two Weapon Combat]].
<section begin=description /><noinclude>'''Brace''' causes</noinclude><includeonly>Causes</includeonly> thick plates of bone to grow on the caster's forearms. If not using a [[shield]] or [[weapon]], these plates grant the chance to [[parry]] melee and [[ranged]] attacks. Brace allows two chances to outright parry an attack for double open handed combatants trained in [[Two Weapon Combat]].<section end=description />


In addition to increased outright parry chance, [[melee]] strikes that hit the caster's arms (or a weaponless parry) have a chance to [[Disarm Weapon|disarm]] the attacker. The chance to disarm is 25% and increases with [[Mental Lore, Transformation]] ranks. The lore bonus is 2% for each bonus per seed 3 of the [[Summation chart]] (see table below).
In addition to increased outright parry chance, [[melee]] strikes that hit the caster's arms (or a weaponless parry) have a chance to [[Disarm Weapon|disarm]] the attacker. The chance to disarm is 25% and increases with [[Mental Lore, Transformation]] ranks. The lore bonus is 2% for each bonus per seed 3 of the [[Summation chart]] (see table below).


==Transformation Lore Disarm Bonus==
==[[Mental Lore, Transformation]] Disarm Bonus==


{|{{prettytable}}
{|{{prettytable}}
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|'''<3'''
|'''<3'''
|0%
|0%
|25%
|25% (base)
|
|
|'''75'''
|'''75'''
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'''Initial Cast'''
'''Initial Cast'''


<div {{log}}>>pre 1214<br>
<pre{{log2|margin-right=400px}}>>pre 1214
You fold your hands and deeply intone a sonorous mantra, focusing your mind upon the Brace spell...<br>
You fold your hands and deeply intone a sonorous mantra, focusing your mind upon the Brace spell...
Your spell is ready.<br>
Your spell is ready.
>cast<br>
>cast
You gesture.<br>
You gesture.
Thick plates of bone grow from your forearms.</div>
Thick plates of bone grow from your forearms.</pre>


'''Disarm'''
'''Disarm'''


<div {{log}}>A hobgoblin swings a mace at you!<br>
<pre{{log2}}>A hobgoblin swings a mace at you!
Using the bone plates surrounding your forearms, you parry the attack!<br>
Using the bone plates surrounding your forearms, you parry the attack!
A hobgoblin's mace strikes one of the bony protrusions on your forearms and it is wrenched out of his grasp!</div>
A hobgoblin's mace strikes one of the bony protrusions on your forearms and it is wrenched out of his grasp!</pre>


'''Wearing off'''
'''Wearing off'''


<div {{log}}>The thick plates of bone around your forearms begin to crack, then shatter into a fine white dust.</div>
<pre{{log2}}>The thick plates of bone around your forearms begin to crack, then shatter into a fine white dust.</pre>




== External Links ==
== External Links ==

Latest revision as of 14:19, 19 January 2023

Brace (1214)
Mnemonic [brace]
Base Duration 1200 seconds
Added Duration 60 sec/rank of
Minor Mental
Span Cumulative
Defensive Magic  
Subtype Parry 
Enhancement Increase parry/disarm chance 
Availability Self-cast 
Minor Mental Spells
Soothing Word (1201) Utility
Iron Skin (1202) Defensive
Powersink (1203) Attack
Foresight (1204) Defensive
Glamour (1205) Utility
Telekinesis (1206) Attack
Force Projection (1207) Attack
Mindward (1208) Defensive
Dragonclaw (1209) Offensive
Thought Lash (1210) Attack
Confusion (1211) Attack
Shroud of Deception (1212) Utility
Mind over Body (1213) Utility
Brace (1214) Defensive
Blink (1215) Defensive
Focus Barrier (1216) Defensive
Vision (1217) Utility
Mental Dispel (1218) Utility
Vertigo (1219) Attack
Premonition (1220) Defensive
Mindwipe (1225) Attack
Provoke (1235) Utility

Brace causes thick plates of bone to grow on the caster's forearms. If not using a shield or weapon, these plates grant the chance to parry melee and ranged attacks. Brace allows two chances to outright parry an attack for double open handed combatants trained in Two Weapon Combat.

In addition to increased outright parry chance, melee strikes that hit the caster's arms (or a weaponless parry) have a chance to disarm the attacker. The chance to disarm is 25% and increases with Mental Lore, Transformation ranks. The lore bonus is 2% for each bonus per seed 3 of the Summation chart (see table below).

Mental Lore, Transformation Disarm Bonus

Lore Ranks Lore Bonus Total Disarm
Chance
Lore Ranks Lore Bonus Total Disarm
Chance
<3 0% 25% (base) 75 20% 45%
3 2% 27% 88 22% 47%
7 4% 29% 102 24% 49%
12 6% 31% 117 26% 51%
18 8% 33% 133 28% 53%
25 10% 35% 150 30% 55%
33 12% 37% 168 32% 57%
42 14% 39% 187 34% 59%
52 16% 41% 207 36% 61%
63 18% 43% 228 38% 63%
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Messaging

Initial Cast

>pre 1214
You fold your hands and deeply intone a sonorous mantra, focusing your mind upon the Brace spell...
Your spell is ready.
>cast
You gesture.
Thick plates of bone grow from your forearms.

Disarm

A hobgoblin swings a mace at you!
Using the bone plates surrounding your forearms, you parry the attack!
A hobgoblin's mace strikes one of the bony protrusions on your forearms and it is wrenched out of his grasp!

Wearing off

The thick plates of bone around your forearms begin to crack, then shatter into a fine white dust.

External Links