Mobility (618): Difference between revisions
Jump to navigation
Jump to search
m (Mobility moved to Mobility (618)) |
m (Added preformatting markups back in that were stripped as a result of visual edit) |
||
(29 intermediate revisions by 14 users not shown) | |||
Line 1: | Line 1: | ||
{{spell | |
{{spell | |
||
| name = Mobility |
|||
| number = 618 |
|||
| mnemonic = MOBILITY |
| mnemonic = MOBILITY |
||
| base_dur = 1200 |
|||
| duration = 900 sec <br> + 30 sec per [[Ranger Base]] spell rank, stackable |
|||
| add_dur = +60 sec per [[Ranger Base|rank]] |
|||
⚫ | |||
| span = [[Stackable]] |
|||
⚫ | |||
| subtype = Skill Enhancement |
|||
| skill = [[Dodging]] |
|||
| components = None |
|||
| availability = All |
|||
| navigation = {{Ranger base navigation}} |
|||
}} |
|||
__TOC__ |
|||
==Description== |
|||
<section begin=description /><noinclude>'''Mobility'''</noinclude><includeonly>Mobility</includeonly> increases ability to react to many [[maneuver]] attacks, providing the equivalent of 20 [[Dodge]] ranks, and also providing [[ranger]]s a bonus to {{boldmono|[[STEAL (verb)|STEALing]]}}.<section end=description /> |
|||
* Training in the [[Ranger Base]] spell circle adds +1 to phantom Dodge ranks for every spell rank over 618, and also increases the ranger-only bonus to stealing. |
|||
* The spell will protect the user from a [[Combat Maneuver]] (CM) if the maneuver is able to be [[evade]]d. |
|||
The bonus for this spell caps at level and at 100 Ranger Base ranks. The mana cost increases by +1 for every 5 bonus. |
|||
==CML Offense and Defense== |
|||
This spell provides phantom CM ranks solely affecting CML offense and defense. For rangers, this bonus is given by: |
|||
<div {{prettydiv|margin-right=35%}}><center>{{boldmono|BONUS <nowiki>=</nowiki> [(Ranger Base ranks - 18) * (2/3)] + 15}}</center></div> |
|||
Non-rangers will receive a flat +15 bonus while wearing this spell. |
|||
Mobility will not provide this bonus beyond the equivalent of being 2x trained in CM. This means that a level 100 character with 195 ranks of CM may only receive 7 phantom CM ranks applied toward their CML offense/defense, maxing them out at the equivalent 202 ranks. |
|||
== Messaging == |
|||
;Start |
|||
<pre{{Log2|margin-right=35%}}> |
|||
You suddenly feel much more dextrous. |
|||
</pre> |
|||
;End |
|||
<pre{{Log2|margin-right=35%}}> |
|||
You no longer feel so dextrous. |
|||
</pre> |
|||
== Resources == |
|||
* [[/saved posts|Saved posts]] |
|||
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=9#618 Ranger Base Spell Circle: Mobility], on Play.net |
Latest revision as of 10:03, 22 May 2024
| ||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Description
Mobility increases ability to react to many maneuver attacks, providing the equivalent of 20 Dodge ranks, and also providing rangers a bonus to STEALing.
- Training in the Ranger Base spell circle adds +1 to phantom Dodge ranks for every spell rank over 618, and also increases the ranger-only bonus to stealing.
- The spell will protect the user from a Combat Maneuver (CM) if the maneuver is able to be evaded.
The bonus for this spell caps at level and at 100 Ranger Base ranks. The mana cost increases by +1 for every 5 bonus.
CML Offense and Defense
This spell provides phantom CM ranks solely affecting CML offense and defense. For rangers, this bonus is given by:
Non-rangers will receive a flat +15 bonus while wearing this spell.
Mobility will not provide this bonus beyond the equivalent of being 2x trained in CM. This means that a level 100 character with 195 ranks of CM may only receive 7 phantom CM ranks applied toward their CML offense/defense, maxing them out at the equivalent 202 ranks.
Messaging
- Start
You suddenly feel much more dextrous.
- End
You no longer feel so dextrous.
Resources
- Saved posts
- Ranger Base Spell Circle: Mobility, on Play.net