Mobility (618): Difference between revisions

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{{spell |
{{spell |
| mnemonic = SNEAKING
| mnemonic = MOBILITY
| base_dur = 900
| base_dur = 1200
| add_dur = +30 sec per [[Ranger Base|rank]]
| add_dur = +60 sec per [[Ranger Base|rank]]
| span = [[Stackable]]
| span = [[Stackable]]
| type = Utility
| type = Utility
Line 11: Line 11:
| navigation = {{Ranger base navigation}}
| navigation = {{Ranger base navigation}}
}}
}}
__TOC__


==Description==
'''Mobility''' allows the target greater reaction to many [[maneuver]] attacks as well as providing the equivalent of 20 [[Dodge]] ranks, +1 for every [[Ranger Base]] spell known over 618.

<section begin=description /><noinclude>'''Mobility'''</noinclude><includeonly>Mobility</includeonly> increases ability to react to many [[maneuver]] attacks, providing the equivalent of 20 [[Dodge]] ranks, and also providing [[ranger]]s a bonus to {{boldmono|[[STEAL (verb)|STEALing]]}}.<section end=description />

* Training in the [[Ranger Base]] spell circle adds +1 to phantom Dodge ranks for every spell rank over 618, and also increases the ranger-only bonus to stealing.
* The spell will protect the user from a [[Combat Maneuver]] (CM) if the maneuver is able to be [[evade]]d.

The bonus for this spell caps at level and at 100 Ranger Base ranks. The mana cost increases by +1 for every 5 bonus.

==CML Offense and Defense==

This spell provides phantom CM ranks solely affecting CML offense and defense. For rangers, this bonus is given by:
<div {{prettydiv|margin-right=35%}}><center>{{boldmono|BONUS <nowiki>=</nowiki> [(Ranger Base ranks - 18) * (2/3)] + 15}}</center></div>

Non-rangers will receive a flat +15 bonus while wearing this spell.

Mobility will not provide this bonus beyond the equivalent of being 2x trained in CM. This means that a level 100 character with 195 ranks of CM may only receive 7 phantom CM ranks applied toward their CML offense/defense, maxing them out at the equivalent 202 ranks.


== Messaging ==
== Messaging ==
;Start
Initial cast:
<pre{{Log2|margin-right=35%}}>
<div {{Log}}>
You suddenly feel much more dextrous.
You suddenly feel much more dextrous.
</div>
</pre>
;End

<pre{{Log2|margin-right=35%}}>
Wearing off:
<div {{Log}}>
You no longer feel so dextrous.
You no longer feel so dextrous.
</div>
</pre>
== Resources ==

* [[/saved posts|Saved posts]]
== External Links ==
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=9#618 Ranger Base Spell Circle: Mobility], on Play.net
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=9#618 Ranger Base Spell Circle: Mobility], on Play.net

[[category:Ranger Base Spells]]

Latest revision as of 10:03, 22 May 2024

Mobility (618)
Mnemonic [MOBILITY]
Base Duration 1200
Added Duration +60 sec per rank
Span Stackable
Utility Magic - Skill Enhancement  
Subtype Skill Enhancement 
Skill Enhancement Dodging 
Availability All 
Ranger Base Spells
Natural Colors (601) Defensive
Resist Elements (602) Defensive
Wild Entropy (603) Attack
Nature's Bounty (604) Utility
Barkskin (605) Defensive
Phoen's Strength (606) Offensive
Sounds (607) Attack
Camouflage (608) Offensive
Sun Burst (609) Attack
Tangle Weed (610) Attack
Moonbeam (611) Attack
Breeze (612) Utility
Self Control (613) Defensive
Imbue (614) Utility
Call Swarm (615) Attack
Spike Thorn (616) Attack
Sneaking (617) Utility
Mobility (618) Defensive
Mass Calm (619) Attack
Resist Nature (620) Utility
Nature's Touch (625) Defensive
Animal Companion (630) Utility
Nature's Fury (635) Attack
Wall of Thorns (640) Defensive
Assume Aspect (650) Utility

Description

Mobility increases ability to react to many maneuver attacks, providing the equivalent of 20 Dodge ranks, and also providing rangers a bonus to STEALing.

  • Training in the Ranger Base spell circle adds +1 to phantom Dodge ranks for every spell rank over 618, and also increases the ranger-only bonus to stealing.
  • The spell will protect the user from a Combat Maneuver (CM) if the maneuver is able to be evaded.

The bonus for this spell caps at level and at 100 Ranger Base ranks. The mana cost increases by +1 for every 5 bonus.

CML Offense and Defense

This spell provides phantom CM ranks solely affecting CML offense and defense. For rangers, this bonus is given by:

BONUS = [(Ranger Base ranks - 18) * (2/3)] + 15

Non-rangers will receive a flat +15 bonus while wearing this spell.

Mobility will not provide this bonus beyond the equivalent of being 2x trained in CM. This means that a level 100 character with 195 ranks of CM may only receive 7 phantom CM ranks applied toward their CML offense/defense, maxing them out at the equivalent 202 ranks.

Messaging

Start
You suddenly feel much more dextrous.
End
You no longer feel so dextrous.

Resources