Organ Repair (1105): Difference between revisions

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| mnemonic = ORGREP
| mnemonic = ORGREP
| duration = Instantaneous
| duration = Instantaneous
| type = utility
| type = Healing
| subtype = Healing
| skill = None
| components = None
| availability = [[Self-cast]]
| navigation = {{Empath base navigation}}
| navigation = {{Empath base navigation}}
}}
}}
:''The Organ Repair spell only heals the caster's own wounds. To heal other people, use the '''[[TRANSFER]]''' verb.''


<section begin=description />Reduces the severity of one of the caster's organ [[wound|injuries]]. Organ injuries are considered to be the back, the chest, the abdomen, and the right and left eyes.<section end=description />
The purpose of Organ Repair is for healing wounds to the chest, abdomen, back and eyes, and, like all other healing spells, is selfcast only. Five (5) ranks in the [[Empath Base]] circle and an appropriate level (5) will allow the caster to heal minor organ wounds for 5 [[mana]] each. Ten (10) ranks in the [[Empath Base]] circle will allow the caster to heal major organ wounds for 10 [[mana]] each. Bleeding organ wounds will incur a higher [[Healing roundtime]] than minor ones.


Initially, this spell can only cure minor wounds. Once an [[Empath]] has at least ten (10) Empath spell ranks, this spell can cure medium and major wounds at the cost of ten (10) mana points.
Training in the [[Mental Lore, Transformation]] skill, as well as gaining levels, will reduce the roundtime incurred by use of this spell.


This spell can also be cast using the '''[[CURE]]''' verb to target a specific organ wound.
== Related Articles ==

* [[TRANSFER (verb)]]
== Lore Benefits ==

[[Mental Lore, Transformation]] reduces [[healing roundtime]] at a rate of -1 second for every 3 lore ranks. Roundtime is also reduced with Empath Base spell ranks, but the benefit is capped at level.

[[Spiritual Lore, Blessings]] provides for a chance for a scar to be healed when a minor wound is cured at the same location. Minor organ scars require 40 lore ranks, medium organ scars requires 80 lore ranks, and major organ scars require 120 lore ranks. The base chance to heal the scar is 20%, with additional training past the required threshold adding +0.5% per rank.

Blessings lore requirements for organ and eye scars:

{| {{prettytable}}
!Scar
!Lore
|-
|Old Battle Scars or black and blue eyes
|40
|-
|Painful-looking scars or swelling around the eyes
|80
|-
|Terrible, permanant mutilation or blinded eyes
|120
|}


== External Links ==
== External Links ==
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=8#1105 Empath Base Spell Circle: Organ Repair], on Play.net
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=8#1105 Empath Base Spell Circle: Organ Repair], on Play.net

[[Category: Empath Base Spells]]

Latest revision as of 13:32, 18 January 2023

Organ Repair (1105)
Mnemonic [ORGREP]
Duration Instantaneous
Healing Magic  
Subtype Healing 
Availability Self-cast 
Empath Base Spells
Harm (1101) Attack
Heal (1101) Healing
Limb Repair (1102) Healing
System Repair (1103) Healing
Head Repair (1104) Healing
Organ Repair (1105) Healing
Bone Shatter (1106) Attack
Adrenal Surge (1107) Utility
Empathy (1108) Attack
Empathic Focus (1109) Defensive
Empathic Assault (1110) Attack
Limb Scar Repair (1111) Healing
System Scar Repair (1112) Healing
Head Scar Repair (1113) Healing
Organ Scar Repair (1114) Healing
Wither (1115) Attack
Rapid Healing (1116) Healing
Empathic Link (1117) Attack
Herb Production (1118) Utility
Strength of Will (1119) Defensive
Sympathy (1120) Attack
Troll's Blood (1125) Healing
Intensity (1130) Defensive
Solace (1140) Healing
Regeneration (1150) Healing
The Organ Repair spell only heals the caster's own wounds. To heal other people, use the TRANSFER verb.

Reduces the severity of one of the caster's organ injuries. Organ injuries are considered to be the back, the chest, the abdomen, and the right and left eyes.

Initially, this spell can only cure minor wounds. Once an Empath has at least ten (10) Empath spell ranks, this spell can cure medium and major wounds at the cost of ten (10) mana points.

This spell can also be cast using the CURE verb to target a specific organ wound.

Lore Benefits

Mental Lore, Transformation reduces healing roundtime at a rate of -1 second for every 3 lore ranks. Roundtime is also reduced with Empath Base spell ranks, but the benefit is capped at level.

Spiritual Lore, Blessings provides for a chance for a scar to be healed when a minor wound is cured at the same location. Minor organ scars require 40 lore ranks, medium organ scars requires 80 lore ranks, and major organ scars require 120 lore ranks. The base chance to heal the scar is 20%, with additional training past the required threshold adding +0.5% per rank.

Blessings lore requirements for organ and eye scars:

Scar Lore
Old Battle Scars or black and blue eyes 40
Painful-looking scars or swelling around the eyes 80
Terrible, permanant mutilation or blinded eyes 120

External Links