Wizard Base: Difference between revisions
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{{ wizard_base header | navigation = {{wizard_base_navigation }} }} |
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{{spellcircle | |
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circle_name = Wizard Base | |
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circle_number = 900s | |
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circle_type = [[Elemental]] | |
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available_to = [[Wizard]]s}} |
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The Wizard Base circle is a [[spell |
The '''Wizard Base''' [[spell circle]] is a [[Wizard]]'s defining spell collection. It possess the majority of their [[bolt spell]] arsenal as well as a few unique characterizing spells. |
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== Enhancements by Rank == |
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The following spells' bonus, duration, and mana cost scale with further ranks in the Wizard Base circle: |
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All [[stackable]] and [[refreshable]] enhancement spells last for +60 sec per rank unless otherwise stated. |
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*905: .25 DS per spell rank (+1 mana per 12 ranks; +15 seconds per rank)<BR> |
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*913: 1.0 DS / .33 TD per spell rank (+1 mana per 3 ranks; +30 seconds per rank)<BR> |
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''For lore enhancements, see [[lore chart#Wizard Base|Lore Chart]].'' |
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[[Category: Spells]] |
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;[[Prismatic Guard (905)]] |
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:Adds +1 DS per 4 ranks greater than 5. |
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:Costs +1 MP per +3 DS (every 12 ranks). |
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;[[Call Wind (912)]] |
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:Success strongly influenced by rank. The training benefit has no cap or diminishing returns. |
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;[[Melgorehn's Aura (913)]] |
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:Adds +1 DS per rank above 13. |
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:Adds +1 TD per 3 ranks above 13. |
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:Costs +1 MP per +3 DS & +1 TD (every 3 ranks). |
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;[[Invisibility (916)]] |
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:Duration is extended +30 sec per rank. |
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;[[Earthen Fury (917)]] |
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:Increased attack prowess per rank. |
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;[[Enchant (925)]] |
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:Adds to a wizard's capability to enchant successfully. |
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;[[Familiar Gate (930)]] |
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:Adds to a wizard's capability to create a gate successfully and to the number of people who can pass through the gate. |
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== Resources == |
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*[http://forums.play.net/forums/GemStone%20IV/Wizards/Wizard%20Spells/view Officials folder] |
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{{Wizard}} |
Latest revision as of 16:39, 25 June 2022
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The Wizard Base spell circle is a Wizard's defining spell collection. It possess the majority of their bolt spell arsenal as well as a few unique characterizing spells.
Enhancements by Rank
All stackable and refreshable enhancement spells last for +60 sec per rank unless otherwise stated.
For lore enhancements, see Lore Chart.
- Prismatic Guard (905)
- Adds +1 DS per 4 ranks greater than 5.
- Costs +1 MP per +3 DS (every 12 ranks).
- Call Wind (912)
- Success strongly influenced by rank. The training benefit has no cap or diminishing returns.
- Melgorehn's Aura (913)
- Adds +1 DS per rank above 13.
- Adds +1 TD per 3 ranks above 13.
- Costs +1 MP per +3 DS & +1 TD (every 3 ranks).
- Invisibility (916)
- Duration is extended +30 sec per rank.
- Earthen Fury (917)
- Increased attack prowess per rank.
- Enchant (925)
- Adds to a wizard's capability to enchant successfully.
- Familiar Gate (930)
- Adds to a wizard's capability to create a gate successfully and to the number of people who can pass through the gate.
Resources
Wizard Profession - edit |
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Spell Circles: Wizard Base Spells | Major Elemental Spells | Minor Elemental Spells |
Professional Highlights: Bolt spells | Call Familiar | Enchanting | Charge Item |
Popular Archetypes: Pure Mage | War Mage | Enchanter |