Mobility (618): Difference between revisions
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'''Mobility''' allows the target greater reaction to many [[maneuver]] attacks as well as providing the equivalent of 20 [[Dodge]] ranks, +1 for every [[Ranger Base]] spell known over 618. |
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==Description== |
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<section begin=description /><noinclude>'''Mobility'''</noinclude><includeonly>Mobility</includeonly> increases ability to react to many [[maneuver]] attacks, providing the equivalent of 20 [[Dodge]] ranks, and also providing [[ranger]]s a bonus to {{boldmono|[[STEAL (verb)|STEALing]]}}.<section end=description /> |
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* Training in the [[Ranger Base]] spell circle adds +1 to phantom Dodge ranks for every spell rank over 618, and also increases the ranger-only bonus to stealing. |
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* The spell will protect the user from a [[Combat Maneuver]] (CM) if the maneuver is able to be [[evade]]d. |
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==CML Offense and Defense== |
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This spell provides phantom CM ranks solely affecting CML offense and defense. For rangers, this bonus is given by: |
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<div {{prettydiv|margin-right=35%}}><center>{{boldmono|BONUS <nowiki>=</nowiki> [(Ranger Base ranks - 18) * (2/3)] + 15}}</center></div> |
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Non-rangers will receive a flat +15 bonus while wearing this spell. |
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Mobility will not provide this bonus beyond the equivalent of being 2x trained in CM. This means that a level 100 character with 195 ranks of CM may only receive 7 phantom CM ranks applied toward their CML offense/defense, maxing them out at the equivalent 202 ranks. |
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In addition to the dodge bonus, this spell also provides phantom [[combat maneuver]] ranks. These ranks only apply to offensive and defensive CM list maneuver calculations. The spell base bonus is 15 ranks available to all. Rangers (only) receive an added bonus equal to ((ranger spell ranks - 18) * 2/3)). Note that both bonuses cap when a character reaches the equivalent of 2x training in CM. If a character is already 2x trained in CM then no additional phantom CM ranks are gained from this spell. |
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== Messaging == |
== Messaging == |
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;Start |
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Initial cast: |
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< |
<pre{{Log2|margin-right=35%}}> |
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You suddenly feel much more dextrous. |
You suddenly feel much more dextrous. |
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</ |
</pre> |
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;End |
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Wearing off: |
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You no longer feel so dextrous. |
You no longer feel so dextrous. |
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</ |
</pre> |
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== Resources == |
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* [[/saved posts|Saved posts]] |
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==See Also== |
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*[[Mobility (618) (saved posts)]] |
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== External Links == |
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* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=9#618 Ranger Base Spell Circle: Mobility], on Play.net |
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=9#618 Ranger Base Spell Circle: Mobility], on Play.net |
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[[category:Ranger Base Spells]] |
Latest revision as of 10:03, 22 May 2024
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Description
Mobility increases ability to react to many maneuver attacks, providing the equivalent of 20 Dodge ranks, and also providing rangers a bonus to STEALing.
- Training in the Ranger Base spell circle adds +1 to phantom Dodge ranks for every spell rank over 618, and also increases the ranger-only bonus to stealing.
- The spell will protect the user from a Combat Maneuver (CM) if the maneuver is able to be evaded.
The bonus for this spell caps at level and at 100 Ranger Base ranks. The mana cost increases by +1 for every 5 bonus.
CML Offense and Defense
This spell provides phantom CM ranks solely affecting CML offense and defense. For rangers, this bonus is given by:
Non-rangers will receive a flat +15 bonus while wearing this spell.
Mobility will not provide this bonus beyond the equivalent of being 2x trained in CM. This means that a level 100 character with 195 ranks of CM may only receive 7 phantom CM ranks applied toward their CML offense/defense, maxing them out at the equivalent 202 ranks.
Messaging
- Start
You suddenly feel much more dextrous.
- End
You no longer feel so dextrous.
Resources
- Saved posts
- Ranger Base Spell Circle: Mobility, on Play.net