Empathic Link (1117): Difference between revisions

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{{HSN}}
{{Spell
{{Spell
| mnemonic = EMPLINK
| mnemonic = EMPLINK
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| type = Attack
| type = Attack
| subtype = [[Warding]]
| subtype = [[Warding]]
| target = Base 3 targets
| target = [[Multi-target]]
| interval = None
| interval = None
| dtype = None
| dtype = None
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}}
}}
__TOC__
__TOC__
'''Empathic Link''' is an [[open cast]] spell that creates a link between any targets that fail a [[warding]] roll. This link causes all affected targets to take the same damage/critical whenever one of the targets is hit. The number of targets is dependent upon training in [[#Mana Control Benefit|Mental Mana Control]], with a minimum of three possible targets. The damage propagated between the targets can only be inflicted by the caster.
'''Empathic Link''' is an [[open cast]] spell that creates a link between any targets that fail a [[warding]] roll, lasting for 60 seconds. While in effect, this link causes all affected targets to have a chance to take the same damage/[[critical]] whenever one of the targets is hit by the original caster of the Empathic Link. (Damage from other sources, or from non-critical instant death effects, are not propagated.)


The base chance of propagating damage to the linked creatures is 50%, increased with training in [[#Lore Benefit|Mental Lore Telepathy]]. Propagation is independently rolled for each linked target.
The number of targets that can be affected per cast depends on training in [[#Mana Control Benefit|Mental Mana Control]], with a minimum of three possible targets. If the spell is recast before the effect expires, it will prioritize targets that are not yet linked.

The base chance of propagating damage to the linked creatures is 50%, increased with training in [[#Lore Benefits|Mental Lore Telepathy]]. Propagation is independently rolled for each linked target. In addition, training in Telepathy Lore will provide a chance to cause [[electrical critical table|electrical damage]] to the targets.
The [[mana]] cost for Empathic Link is 17, plus an additional 5 mana for each target beyond the second.
The [[mana]] cost for Empathic Link is 17, plus an additional 5 mana for each target beyond the second.


Propagated criticals will have the same damage type and location of the first hit. The critical rank will be identical if the target does not have [[critical padding]], otherwise it may have diminished effect.

{{Usage-aoe-open|s=1117}}
==Mana Control Benefit==
==Mana Control Benefit==
{{#section:Multi-target spell|target}}
Training in [[Mental Mana Control]] (MMC) increases the number of possible targets.
<div {{prettydiv|margin-right=35%}}><center>{{boldmono|# of targets <nowiki>=</nowiki> 3 + (MMC [[skill bonus]] &divide; 50)}}</center></div>


As the Empath Base circle uses both Spiritual Mana Control (SMC) and Mental Mana Control (MMC), the multi-target Mana Control skill bonus is calculated as:
:{| {{prettytable}} align="center"
*Mana Control skill bonus = (higher of SMC and MMC) + (lower of SMC and MMC)/2
!align="right"|Mental Mana Control Ranks||0||10||24||50||100||150||200||250
|-
|align="right"|Number of Targets||3||4||5||6||7||8||9||10
|}


==Lore Benefit==
==Lore Benefits==
Training in [[Mental Lore, Telepathy]] provides two benefits:
Training in [[Mental Lore, Telepathy]] provides two benefits:


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!align="right"|Mental Lore, Telepathy ranks||0||1||3||6||10||15||21||28||36||45||55
!align="right"|Mental Lore, Telepathy ranks||0||1||3||6||10||15||21||28||36||45||55
|-
|-
|align="right"|Chance to propagate damage||50||52||54||56||58||60||62||64||66||58||60
|align="right"|Chance to propagate damage||50%||52%||54%||56%||58%||60%||62%||64%||66%||68%||70%
|-
|-
|colspan="12"|
|colspan="12"|
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!align="right"|Mental Lore, Telepathy ranks||66||78||91||105||120||136||153||171||190||210||231
!align="right"|Mental Lore, Telepathy ranks||66||78||91||105||120||136||153||171||190||210||231
|-
|-
|align="right"|Chance to propagate damage||62||64||66||68||70||72||74||76||78||80||82
|align="right"|Chance to propagate damage||72%||74%||76%||78%||80%||82%||84%||86%||88%||90%||92%
|}
|}


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:{| {{prettytable}} align="center"
:{| {{prettytable}} align="center"
!align="right"|Mental Lore, Telepathy Ranks||1||2||3||4||5||10||17||24||33||50||100||150||200||250
!align="right"|Mental Lore, Telepathy ranks||1||5||10||17||24||33||50||75||100||125||150||175||200||225||250
|-
|-
|align="right"|Overload Chance||1%||2%||3%||4%||5%||10%||15%||20%||25%||30%||40%||50%||60%||70%
|align="right"|Chance for link overload||1%||5%||10%||15%||20%||25%||30%||35%||40%||45%||50%||55%||60%||65%||70%
|}
|}
::''Not all thresholds shown''


==Messaging==
==Messaging==
===Successful Link (with overload)===
;Successful Link (with overload)
<pre{{log2}}>
<pre{{log2}}>
>prep 1117
>prep 1117
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</pre>
</pre>


===Damage Propagation===
;Damage Propagation
<pre{{log2}}>
<pre{{log2}}>
You gesture at a murky soul siphon.
You gesture at a murky soul siphon.
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== Resources ==
== Resources ==
*[[Empathic Link (1117) (saved posts)]]
*[[/saved posts|Saved posts]]

Latest revision as of 13:06, 6 February 2024

Empathic Link (1117)
Mnemonic [EMPLINK]
Duration 60 sec.
Span Solid block
Attack Magic  
Subtype Warding 
Target(s) Multi-target
Empath Base Spells
Harm (1101) Attack
Heal (1101) Healing
Limb Repair (1102) Healing
System Repair (1103) Healing
Head Repair (1104) Healing
Organ Repair (1105) Healing
Bone Shatter (1106) Attack
Adrenal Surge (1107) Utility
Empathy (1108) Attack
Empathic Focus (1109) Defensive
Empathic Assault (1110) Attack
Limb Scar Repair (1111) Healing
System Scar Repair (1112) Healing
Head Scar Repair (1113) Healing
Organ Scar Repair (1114) Healing
Wither (1115) Attack
Rapid Healing (1116) Healing
Empathic Link (1117) Attack
Herb Production (1118) Utility
Strength of Will (1119) Defensive
Sympathy (1120) Attack
Troll's Blood (1125) Healing
Intensity (1130) Defensive
Solace (1140) Healing
Regeneration (1150) Healing

Empathic Link is an open cast spell that creates a link between any targets that fail a warding roll, lasting for 60 seconds. While in effect, this link causes all affected targets to have a chance to take the same damage/critical whenever one of the targets is hit by the original caster of the Empathic Link. (Damage from other sources, or from non-critical instant death effects, are not propagated.)

The number of targets that can be affected per cast depends on training in Mental Mana Control, with a minimum of three possible targets. If the spell is recast before the effect expires, it will prioritize targets that are not yet linked.

The base chance of propagating damage to the linked creatures is 50%, increased with training in Mental Lore Telepathy. Propagation is independently rolled for each linked target. In addition, training in Telepathy Lore will provide a chance to cause electrical damage to the targets.

The mana cost for Empathic Link is 17, plus an additional 5 mana for each target beyond the second.

Propagated criticals will have the same damage type and location of the first hit. The critical rank will be identical if the target does not have critical padding, otherwise it may have diminished effect.

Usage

  • PREP 1117 | CAST or INCANT 1117 to cast this spell against against anything not grouped to the caster. For INCANT, a target must be visible in the room
  • INCANT 1117 OPEN to open cast this spell once using INCANT (when a target is not visible)
  • INCANT SET OPEN 1117 to always open cast this spell using INCANT 1117

Mana Control Benefit

Multi-target spells and abilities choose targets based on the following criteria, unless specified otherwise:

  • Multi-target spells activated by players via CAST and CHANNEL will not target other players. This includes both grouped and ungrouped players.
  • All multi-target spells offer an option to EVOKE the spell, which will possibly hit other players. This version still prioritizes creatures unless directly targeting another player.
  • All multi-target spells have a starting maximum targets of 3. This is increased by 1 additional target for every 50 Mana Control Skill Bonus associated with the spell circle.

As the Empath Base circle uses both Spiritual Mana Control (SMC) and Mental Mana Control (MMC), the multi-target Mana Control skill bonus is calculated as:

  • Mana Control skill bonus = (higher of SMC and MMC) + (lower of SMC and MMC)/2

Lore Benefits

Training in Mental Lore, Telepathy provides two benefits:

Damage Propagation

Telepathy Lore increases the chance to propagate damage.

Chance for damage propagation = 50% + (2% per seed 1 summation of ranks)
Mental Lore, Telepathy ranks 0 1 3 6 10 15 21 28 36 45 55
Chance to propagate damage 50% 52% 54% 56% 58% 60% 62% 64% 66% 68% 70%
Mental Lore, Telepathy ranks 66 78 91 105 120 136 153 171 190 210 231
Chance to propagate damage 72% 74% 76% 78% 80% 82% 84% 86% 88% 90% 92%

Link Overload

Telepathy Lore provides a chance of (skill bonus ÷ 5)% to overload a link after casting the spell. This will cause electrical damage to one of the targets that was successfully warded, which will then travel through the link to the others.

Mental Lore, Telepathy ranks 1 5 10 17 24 33 50 75 100 125 150 175 200 225 250
Chance for link overload 1% 5% 10% 15% 20% 25% 30% 35% 40% 45% 50% 55% 60% 65% 70%
Not all thresholds shown

Messaging

Successful Link (with overload)
>prep 1117
You murmur soft words into the air, the liquid syllables summoning the spirits to aid you in preparing Empathic Link.
Your spell is ready.
>cast
You gesture.
You concentrate on establishing a link between yourself and a glistening cerebralite.
CS: +481 - TD: +425 + CvA: +25 + d100: +92 == +173
Warding failed!
A faint thread of energy forms between you and a glistening cerebralite.
You concentrate on establishing a link between yourself and a murky soul siphon.
CS: +494 - TD: +435 + CvA: +25 + d100: +31 == +115
Warding failed!
A faint thread of energy forms between you and a murky soul siphon.
An overload of mental energies pulse through your link to a glistening cerebralite!
A translucent shell appears around the cerebralite, absorbing most of the blow.
... 10 points of damage!
Ripples of wavering energy coalesce around a murky soul siphon's right leg.
... 5 points of damage!
Light shock to right leg. That stings!
Damage Propagation
You gesture at a murky soul siphon.
You hurl a roaring ball of fire at a murky soul siphon!
AS: +458 vs DS: +259 with AvD: +44 + d100 roll: +71 = +314
... and hit for 100 points of damage!
Flames cook a murky soul siphon's chest. Looks about medium well.

You hear a sound like a weeping child as a white glow separates itself from the soul siphon's body as it rises, disappearing into the heavens.
The soul siphon twitches and writhes spasmodically before collapsing to the ground.
The bright luminescence fades from around a murky soul siphon.
The brilliant luminescence fades from around a murky soul siphon.
A murky soul siphon glances around, looking a bit less confident.
You twinge slightly as your Empathic Link to a murky soul siphon fades away.
Ripples of wavering energy coalesce around a murky soul siphon's chest.
... and cause 70 points of damage!
... 30 points of damage!
Flames cook a murky soul siphon's chest. Looks about medium well.

You hear a sound like a weeping child as a white glow separates itself from the soul siphon's body as it rises, disappearing into the heavens.
The soul siphon twitches and writhes spasmodically before collapsing to the ground.
The bright luminescence fades from around a murky soul siphon.
The brilliant luminescence fades from around a murky soul siphon.
A murky soul siphon glances around, looking a bit less confident.
You twinge slightly as your Empathic Link to a murky soul siphon fades away.

Resources