Vigor (1616): Difference between revisions
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<section begin=description /><noinclude>'''Vigor''' endows</noinclude><includeonly>Endows</includeonly> the Paladin with great vitality, allowing him to last longer in battle by increasing [[Constitution]] by +4. Training in additional [[Paladin Base|Paladin spell]] ranks yields an additional +1 bonus for every 4 Paladin spells known above 16, to a maximum of +10 at 40 spell ranks. |
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This spell also provides a bonus to [[health|Maximum Health Points]] (HP) equal to twice the Constitution bonus beginning at +8, with a maximum of +20 at 40 spell ranks. Vigor is self-cast only.<section end=description /> |
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'''Vigor''' bestows a [[Paladin]] with a surplus of vitality, thus increasing overall endurance. Specifically, it adds +4 to the paladin's [[Constitution]]. Additional Paladin Base spell ranks beyond this spell will garner an additional +1 bonus for every 4 such spells - with a maximum of +10 at 40 spell ranks. Furthermore, Vigor gives a bonus to a paladin's maximum [[Hitpoint|health points]] equal to double the Constitution bonus starting at +8; the maximum is +20 with 40 spell ranks. |
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==Lore Benefits== |
==Lore Benefits== |
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[[Spiritual Lore, Blessings]] provides a Health Point bonus equal to |
[[Spiritual Lore, Blessings]] provides a Health Point bonus equal to {{math|{{sqrt|2 × Skill Bonus}}}}. |
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:{| {{prettytable|1=text-align:center; width:100%; margin-left:0px;}} |
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!align=right style="width:240px;"|Spiritual Lore, Blessings skill||0||1||2||4||7||11||16||22||89||37||46||56||67||79||92||106 |
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!align=right|HP Bonus |
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|0||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15 |
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:{| {{prettytable|1=text-align:center; width:100%; margin-left:0px;}} |
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!align=right style="width:240px;"|Spiritual Lore, Blessings skill||121||137||154||172||191||211||232||254||277||301|||326||352 |
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!align=right|HP Bonus |
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|16||17||18||19||20||21||22||23||24||25||26||27 |
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{| |
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:{| {{prettytable|1=text-align:center; width:100%; margin-left:0px;}} |
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!align=right style="width:240px;"|Spiritual Lore, Blessings skill||0||1||3||6||10||15||21||28||36||45||55||66||78||91||105 |
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!align=right|HP Bonus |
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|0|||1||2||3||4||5||6||7||8||9||10||11||12||13||14 |
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:{| {{prettytable|1=text-align:center; width:100%; margin-left:0px;}} |
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!align=right style="width:240px;"|Spiritual Lore, Blessings skill||120||136||153||171||190||210||231||253||253||276||300||325||351 |
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!align=right|HP Bonus |
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|15||16||17||18||19||20||21||22||23||24||25||26||27 |
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==Messaging== |
==Messaging== |
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Initial cast: |
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⚫ | |||
Wearing off: |
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⚫ | |||
{| class="wikitable" |
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==Resources== |
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*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=13#1616 Paladin Base Spell Circle: Vigor], on play.net |
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! Cast |
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⚫ | |||
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! Expiration |
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⚫ | |||
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Latest revision as of 22:39, 19 January 2023
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Vigor endows the Paladin with great vitality, allowing him to last longer in battle by increasing Constitution by +4. Training in additional Paladin spell ranks yields an additional +1 bonus for every 4 Paladin spells known above 16, to a maximum of +10 at 40 spell ranks.
This spell also provides a bonus to Maximum Health Points (HP) equal to twice the Constitution bonus beginning at +8, with a maximum of +20 at 40 spell ranks. Vigor is self-cast only.
Lore Benefits
Spiritual Lore, Blessings provides a Health Point bonus equal to √2 × Skill Bonus.
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Messaging
Cast | The blood in your veins thickens and pulses with renewed life! |
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Expiration | You feel slightly weakened as the blood in your veins thins. |