Water elemental: Difference between revisions
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = |
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| level = 92<!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = elemental |
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| family = Elemental<!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = elemental |
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| type = Elemental<!-- Creature body type --> |
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| otherclass = Extraplanar <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| area = [[Ruined Temple]]<br> |
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| otherclass2 = Magical |
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| area = Ruined Temple<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| area2 = |
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| area4 = |
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| area5 = |
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| area6 = |
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| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = |
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| roundtime = <!-- Creature speed --> |
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}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Pound<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| physical = |
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{{creature ability|[[Pound (attack)|Pound]]|+424 [[Attack strength|AS]]}} |
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| PA2 = |
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| PAB = |
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{{creature ability|[[Water blast]]}} |
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| PA3 = |
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| PAC = |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| noability = |
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| BTA = |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
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| WD2 = |
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| WDB = |
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| WD3 = |
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| WDC = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = Water blast<!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 10<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{creature ability|[[Melee]] |+367 [[Defensive strength|DS]]}} |
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| Melee = 367 |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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| Ranged = |
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{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
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| Bolt = |
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{{creature ability|[[Bard Base]] |+409 [[Target defense|TD]]}} |
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| UDF = |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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| BarTD = 409 |
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{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
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| CleTD = |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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| EmpTD = |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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| PalTD = |
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{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
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| RanTD = |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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| SorTD = |
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{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
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| WizTD = |
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{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}} |
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| MjETD = |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MnETD = |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MjSTD = |
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{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}} |
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| MnSTD = |
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{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}} |
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| MnMTD = |
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| DSP1 = Elemental Barrier (430)<!-- Defensive spells insert up to DSP15, they will automatically link --> |
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{{creature ability|[[Elemental Defense II (406)|Elemental Defense II]]}} |
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| DSP2 = Elemental Defense II (406) |
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| DSP3 = Elemental Defense III (414) |
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| DSP4 = |
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| DSP5 = |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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{{Creature treasure |
{{Creature treasure |
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| coins = |
| coins = |
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| magic items = |
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| gems = |
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| boxes = |
| boxes = |
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| other = |
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| skin = |
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| noskinvalue = |
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}} |
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{{Creature end}} |
{{Creature end}} |
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* An example of a successful water blast: |
* An example of a successful water blast: |
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< |
<pre{{log2|margin-right=350px}}> |
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The water elemental closes its eyes and draws in on itself, arms crossed over its aqueous torso. Suddenly its eyes flash open and it hurls an incredibly powerful blast of water at you! |
The water elemental closes its eyes and draws in on itself, arms crossed over its aqueous torso. Suddenly its eyes flash open and it hurls an incredibly powerful blast of water at you! |
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<br> |
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Time slows to a standstill as you watch the watery blast slam into your seemingly frozen body! You vaguely realize that you are screaming as your shattered body is blasted back into a crumpled heap! |
Time slows to a standstill as you watch the watery blast slam into your seemingly frozen body! You vaguely realize that you are screaming as your shattered body is blasted back into a crumpled heap! |
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... 50 points of damage! |
... 50 points of damage! |
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You try desperately to keep your footing, but fall on your rear instead. |
You try desperately to keep your footing, but fall on your rear instead. |
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Roundtime: 20 sec. |
Roundtime: 20 sec. |
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</ |
</pre> |
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==Messaging== |
==Messaging== |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Elemental_(disambiguation) Elemental on Wikipedia] |
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* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1679 Water elemental on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 94 |
|levelp2 = 94 |
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}} |
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[[Category:Ruined Temple creatures]] |
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[[Category:Extraplanar creatures]] |
Latest revision as of 19:29, 26 June 2020
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The water elemental's upper body is that of a humanoid, while its lower body forms a turbulent, watery vortex. The facial features of the elemental creature are vague and shifting, rippling with every contortion of its face. Sloshing and splashing noises accompany each movement of the water elemental, along with an odd gurgling.
Hunting strategies
Other information
- Water Elementals do not spawn with any equipment but they will pick up any shields left on the ground.
A water elemental snatches up a navy-banded slate grey targe!
- You must use a magical weapon to hit them. UAC with enchanted gloves will work, but not normal unarmed attacks
You swing a closed fist at the elemental, but it has no effect! Roundtime: 3 sec.
- Water Elementals drop a single gem on death. They leave a small puddle of water in the room where they die instead of a searchable corpse.
- An example of a successful water blast:
The water elemental closes its eyes and draws in on itself, arms crossed over its aqueous torso. Suddenly its eyes flash open and it hurls an incredibly powerful blast of water at you! Time slows to a standstill as you watch the watery blast slam into your seemingly frozen body! You vaguely realize that you are screaming as your shattered body is blasted back into a crumpled heap! ... 50 points of damage! You try desperately to keep your footing, but fall on your rear instead. Roundtime: 20 sec.
Messaging
Spawn, death, and decay
A water elemental gushes noisily as it forms from a whirling watery vortex! The glimmer of a <gem> catches your eye as the water elemental gurgles eerily and collapses into a puddle of water.
Movement
A water elemental sloshes in, gurgling noisily. A water elemental spins quickly back to an upright position! (standing up)
Spellcasting
A water elemental utters an incantation in an unfamiliar, bubbling language. A water elemental raises its arms and spins about on its whirling lower body! A bright luminescence surrounds a water elemental.
Combat
Idle
A water elemental ripples and swirls as its aqueous form sways back and forth. A water elemental begins spinning faster and faster on its vortex, allowing the whirlpool to rush out of control! Its upper torso becomes a blur as the vortex moves chaotically about!
References
Near-level creatures - edit | ||||||||||
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