Csetairi: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
m (Behind the Scenes: add possible Latin etymology)
(Updated to Template:Creature start2)
Line 1: Line 1:
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = [[Image:Csetairi_Colored.jpg|thumb|upright=0.75|left]]
| picture = Csetairi_Colored.jpg
| level = 81<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 81
| family = Csetairi<!-- Add creature to family page list, which will be linked on preview/save -->
| type = Hybrid Biped
| type = Hybrid Biped<!-- Creature body type -->
| family = csetairi
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Brawls, Claws, Ensnares and Magic.
| otherclass2 =
| area = [[The Rift]]<br>
| area = The Rift<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = No
| bcs = Yes
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 238
| hitpoints = 238
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA =
{{creature ability| |+384 [[Attack strength|AS]]}}
| warding =
| PA2 =
| PAB =
{{creature ability| [[Web (118)]]|+329 [[CS]]}}
| PA3 =
{{creature ability| [[Bind (214)]]|+329 [[CS]]}}
| PAC =
{{creature ability| [[Frenzy (216)]]|+329 [[CS]]}}
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = Web (118)<!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA = 329
| WD2 = Bind (214)
| WDB = 329
| WD3 = Frenzy (216)
| WDC = 329
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee =
{{creature ability|[[Ranged]] |+272 to +334 [[Defensive strength|DS]]}}
| Ranged = 272 - 334
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |+292 to +300 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 292 - 300
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD =
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD =
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = Yes
| coins = Yes
| gems = Yes
| magic items = Yes
| magic items = Yes
| gems = Yes
| boxes = Yes
| boxes = Yes
| skin = ?
| other =
| other = ?
| skin =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}

Revision as of 12:24, 1 March 2019

Csetairi
Csetairi Colored.jpg
Level 81
Family Csetairi family creatures
Body Type Hybrid Biped
Area(s) Found The Rift
BCS Yes
HP 238
Speed
Attack Attributes
Warding Spells
Web (118) 329 CS
Bind (214) 329 CS
Frenzy (216) 329 CS
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee
Ranged 272 - 334
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 292 - 300
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin
Other

The csetairi has several humanoid features, appearing as a shapely woman with long, silky, black hair. However, the differences are readily apparent. Instead of legs, she has a long, thick, coiled tail, and her locomotion is definitely snakelike. Four arms sprout from her chest, and long, pointed fangs extend down below her upper lip. Her slitted, olive green eyes scan the area rapidly, looking for potential victims.

Hunting strategies

Csetairi are capable of dispelling a large number of spells at once:

A csetairi points two of her four hands at you!

A pale, flickering nimbus coalesces around you, then vanishes in a brilliant flash!

The powerful look leaves you.
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.
The light blue glow leaves you.
The air calms down around you.
The very powerful look leaves you.
The white light leaves you.
The deep blue glow leaves you.
The churning spectral aura suddenly vanishes from around you.

Messaging

Csetairi may have unique entrance messaging:

A csetairi slithers into view, her human torso held upright by the massive snake coils upon which she travels!

A csetairi slithers in!

Csetairi can cast with more than one arm at once. For example, when pointing two arms at you, they may dispel two spells.

A csetairi waves her four arms in a triangular motion.

Behind the Scenes

It is unclear what the word "csetairi" is based on, but it may be related to the Latin "ceterus" such as the modified form "caeteri". This is the root word in the phrase "et cetera", meaning "and the other things", perhaps playing off their constant hand waving motions. The creature itself is more reminiscent of a Hindu naga, a humanoid with a snake body, or perhaps Echidna from Greek mythology except with multiple arms.

Csetairis were formerly level 76, but were changed to level 81 when the Scatter was introduced.

References

Near-level creatures - edit
Level 79 Level 80


Level 81 Level 82 Level 83


edit edit edit edit edit