Animated slush: Difference between revisions

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{{Creature start
{{Creature start
| level = 54
| level = 54
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{{Creature defense attributes
{{Creature defense attributes
| defense =
| defense =
{{Creature ability|[[Defensive Strength]]|<Not Known>}}
{{Creature ability|[[Defensive Strength]]|([[melee]]) N/A}}
{{Creature ability|[[Target Defense]]|<Not Known>}}
{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}}
{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}}
{{Creature ability|[[Target Defense]]|([[Bard Base]]) N/A}}
{{Creature ability|[[Target Defense]]|([[Ranger]]) N/A}}
{{Creature ability|[[Target Defense]]|([[Sorcerer]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[Wizard]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[Cleric]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[Empath]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MjE]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MnE]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MnS]]) <N/A>}}
| noability =
| noability =
}}
}}

Revision as of 09:48, 10 December 2006

Animated slush
Picture
Level 54
Family slush family creatures
Body Type Amorphous
Undead No
Areas Found Gossamer Valley
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Use the Creature ability template here {{{physical}}}.
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Defensive Strength (melee) N/A
Defensive Strength (ranged) N/A
Defensive Strength (bolt) N/A
Target Defense (Bard Base) N/A
Target Defense (Ranger) N/A
Target Defense (Sorcerer) <N/A>
Target Defense (Wizard) <N/A>
Target Defense (Cleric) <N/A>
Target Defense (Empath) <N/A>
Target Defense (MjE) <N/A>
Target Defense (MnE) <N/A>
Target Defense (MjS) <N/A>
Target Defense (MnS) <N/A>
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

An animated slush could easily be mistaken for a huge pile of snow that has partially melted then refrozen. It presents a squat, icy white cone ten feet wide at the base but only rising five feet high. The edges are slightly transparent and tinged a light blue, while the interior is dark, with portions seeming more solid than others. Rippling over the terrain, its exact motion indiscernible, the animated slush unerringly finds its prey, yet it displays no sensory glands of any type.[1]

Hunting strategies

This section has not been added yet; please add to it now!

Other information

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References

Near-level creatures - edit
Level 52


Level 53 Level 54 Level 55 Level 56
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