Bony Tenthsworn occultist: Difference between revisions

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Revision as of 11:21, 7 July 2023

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Bony Tenthsworn occultist
Level 54
Family Humanoid family creatures
Body Type Biped
Area(s) Found Crawling Shore
BCS Yes
HP
Speed
Attack Attributes
Defense Attributes
Armor
? ASG ?
Defensive Strength (DS)
Melee ?
Ranged ?
Bolt ?
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base ?
Cleric Base ?
Empath Base ?
Paladin Base ?
Ranger Base ?
Sorcerer Base ?
Wizard Base ?
Minor Elemental ?
Major Elemental ?
Minor Spiritual ?
Major Spiritual ?
Minor Mental ?
Other Unique Abilities
?
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes Yes
Skin ?
Other ?
Robed and hooded, the Tenthsworn occultist has fervent eyes the color of dried blood and the sort of pallor earned from days spent out of the sun.  His dark robes are stitched with serpentine patterns in crimson, a theme repeated in the symbol at his throat, which takes the form of a pair of intertwined asps.  The occultist's face is hollow and he looks as if he has not eaten in some time, though perhaps the zeal within him has burned all spare flesh away. 

Appraisal:

The Tenthsworn occultist is small in size, about four feet high in his current state.

Hunting Strategies

Occultists are pure-type enemies with many offensive and defensive spells but poor SMR defense. They can cast Condemn, which is a magical SMR attack with five waves that can be debilitating to players.

Other Information

This section has not been added yet; please add to it now!

Bony Tenthsworn occultists generate carrying a swirling sanguine orb that is deposited in the room with them.

Description:

The orb hovers in the air, dripping blood onto the ground beneath it.  Unseen magic holds it aloft and maintains the sphere's integrity.

Healing the occultist:

Eldritch radiance from a swirling sanguine orb bathes a bony Tenthsworn occultist, causing his wounds to sluggishly tug themselves closed in the sanguine light.

Upon death of occultist:

A swirling sanguine orb collapses to the ground, splattering congealing blood everywhere.


Near-level creatures - edit
Level 52


Level 53 Level 54 Level 55 Level 56
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