White alloy: Difference between revisions
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===Non-corporeal Undead Bane=== |
===Non-corporeal Undead Bane=== |
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While [[Blessing|blessed]], [[White_alloy|White alloy]] will always anchor non-corporeal undead, making their remains able to be searched. In addition, it is a [[:Category:Non-corporeal_undead_creatures|non-corporeal undead]] [[Armament_bane|bane]], granting +8 [[damage weighting]] against those enemies. The bane effect of [[White_alloy|white alloy]] occupies the [[Item_properties#Category_C_-_Other_Properties|Category C]] [[Item_properties|item property]] slot, making it naturally excluded from any other bane effects. |
While [[Blessing|blessed]], [[White_alloy|White alloy]] will always [[Anchoring|anchor]] non-corporeal undead, making their remains able to be searched. In addition, it is a [[:Category:Non-corporeal_undead_creatures|non-corporeal undead]] [[Armament_bane|bane]], granting +8 [[damage weighting]] against those enemies. The bane effect of [[White_alloy|white alloy]] occupies the [[Item_properties#Category_C_-_Other_Properties|Category C]] [[Item_properties|item property]] slot, making it naturally excluded from any other bane effects. |
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===Nacreous Flares=== |
===Nacreous Flares=== |
Revision as of 11:03, 22 April 2024
White alloy | |
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Use | Weapon, Armor, Shield |
Bonus | +20 |
ST/DU | 90/240 |
Rarity | Extremely Rare |
Weight Modifier | Unknown |
Special Properties | Holy, Non-corporeal Undead Bane, Nacreous Flares, Non-corporeal Anchoring |
Primary Color | Bright White |
Dyeable | No |
White alloy was originally the failed attempt to create a cheap permanently blessed material. However, it was recently discovered that, when properly blended, this alloy is anathema to the cursed shades and undead spirits that haunt Elanthia. Undead spirits struck by a blessed white alloy weapon take extra damage and are temporarily anchored to the mortal plane when slain. Undead spirits recoil from white alloy armor and shields, making it harder for them to damage those bearing such equipment.
White alloy is considered a magical metal and can be used to craft weapons, armor, and shields. However, it is unsuitable for bows, staves, claidhmores, and katanas. It has a natural enchantment of +20. It can not be dyed.
Special Properties
Holy Armament
White alloy is a Holy material, allowing it to naturally bypass undead damage resistance when wielded by a Cleric or Paladin; other professions will need to have it blessed to negate undead damage resistance.
Non-corporeal Undead Bane
While blessed, White alloy will always anchor non-corporeal undead, making their remains able to be searched. In addition, it is a non-corporeal undead bane, granting +8 damage weighting against those enemies. The bane effect of white alloy occupies the Category C item property slot, making it naturally excluded from any other bane effects.
Nacreous Flares
While blessed, white alloy has the unique ability that all attacks have a 25% chance to treat Non-corporeal undead as corporeal. The nacreous flare effect occupies the Category A item property and does not conflict with Category B flare effects.
This effect is active for attacks when the following message is appended:
A nacreous aura flares up around your/[HIS/HER/ITS] [ITEM]!
Resources
Archived Information
In the I.C.E. source books, white alloy was a combination of iron, carbon, and titanium. White alloy by itself had no magical properties.