Divine Shield (1609): Difference between revisions
VANKRASN39 (talk | contribs) (evoke update, consolidate info from play.net, remove link, update format, expand lore table to max enhanced) |
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| skill = None |
| skill = None |
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| subtype = Block |
| subtype = Block |
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| ds = |
| ds = None |
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| td = |
| td = None |
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| enhancement = |
| enhancement = +10% Block Chance |
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| availability = |
| availability = Group |
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| navigation = {{paladin base navigation}} |
| navigation = {{paladin base navigation}} |
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}} |
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Blocking requires a [[shield]]. The base version of the spell adds +10% to normal [[block|block chance]] (which depends on the level difference between attacker and defender, stance, and other factors). The chance to block can be further increased with training in [[Spiritual Lore, Blessings]]. Any group member that leaves the paladin's group will lose the effect of the spell. |
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This spell may also be self-cast via the {{boldmono|[[#Usage|EVOKE]]}} command, which will apply the effect only to the caster instead of the entire group. |
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The chance to block has a base of 10%. Training in [[#Lore Benefits|Spiritual Lore, Blessings]] increases this chance to 11% at 3 ranks, to a maximum of 27% at 187 ranks (unenhanced). Block chance is also modified by the attacker's [[level]]. Any group member that leaves the paladin's group will lose the effect of the spell. |
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When Divine Shield is active, [[Zealot (1617)]] cannot be cast. |
When Divine Shield is active, [[Zealot (1617)]] cannot be cast. |
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|s= 1609 |
|s= 1609 |
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|d= to cast a self-cast only version with no group effect.}} |
|d= to cast a self-cast only version with no group effect.}} |
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==Lore Benefits== |
==Lore Benefits== |
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! style="width:240px;" | Spiritual Lore, Blessings ranks |
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! style="width:240px;" | Boost to block percentage |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! style="width:240px;" | Spiritual Lore, Blessings ranks |
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! style="width:240px;" | Boost to block percentage |
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==Messaging== |
==Messaging== |
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Revision as of 17:49, 30 August 2017
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Divine Shield provides a protective celestial barrier around the paladin and his group, increasing the chance to outright block incoming blows.
Blocking requires a shield. The base version of the spell adds +10% to normal block chance (which depends on the level difference between attacker and defender, stance, and other factors). The chance to block can be further increased with training in Spiritual Lore, Blessings. Any group member that leaves the paladin's group will lose the effect of the spell.
This spell may also be self-cast via the EVOKE command, which will apply the effect only to the caster instead of the entire group.
When Divine Shield is active, Zealot (1617) cannot be cast.
Usage
- PREP 1609 | CAST or INCANT 1609 to cast this spell
- PREP 1609 | EVOKE to cast a self-cast only version with no group effect.
- INCANT 1609 EVOKE to evoke this spell once using INCANT
- INCANT SET EVOKE 1609 to always evoke this spell using INCANT 1609
Lore Benefits
Spiritual Lore, Blessings increases the chance to block based on a seed 3 summation of ranks.
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Messaging
Cast | A warm, scintillating glow surrounds you and those nearby. |
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Expiration | Your skin grows slightly numb for a moment as the warm glow fades from around you. |