Invisibility (916): Difference between revisions
(clean up, note about combat utility) |
(Remove the following: but mass spells (e.g. Mass Blur, Mass Elemental Defense) will, unless the caster is not in a group. Mass spells don't break invisibility in any way.) |
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'''Invisibility''' causes the caster to turn [[invisible]]. Powerful air wizards can hide an entire group from sight for a short period of time. |
'''Invisibility''' causes the caster to turn [[invisible]]. Powerful air wizards can hide an entire group from sight for a short period of time. |
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Invisibility eliminates a passive character's presence from being noticed. Invisible characters will not be seen or heard when passing from room to room, and most personal actions will go unnoticed. Other actions can give away an invisible's character's presence by producing sound, causing items to disappear, or dispelling their invisibility all together. As a rule, an aggressive action will dispel one's invisibility, such as attacking, stealing, or casting offensive spells. Most defensive spells will not break invisibility |
Invisibility eliminates a passive character's presence from being noticed. Invisible characters will not be seen or heard when passing from room to room, and most personal actions will go unnoticed. Other actions can give away an invisible's character's presence by producing sound, causing items to disappear, or dispelling their invisibility all together. As a rule, an aggressive action will dispel one's invisibility, such as attacking, stealing, or casting offensive spells. Most defensive spells will not break invisibility. |
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While Invisibility sounds like it would be a powerful combat spell, that is not the case. Most creatures will find an invisible character with little to no effort. Player characters can detect invisible characters with [[Presence (402)]] or [[Sun Burst (609)]], and can reveal them with [[Dispel Invisibility (109)]]. |
While Invisibility sounds like it would be a powerful combat spell, that is not the case. Most creatures will find an invisible character with little to no effort. Player characters can detect invisible characters with [[Presence (402)]] or [[Sun Burst (609)]], and can reveal them with [[Dispel Invisibility (109)]]. |
Revision as of 15:27, 3 December 2019
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Invisibility causes the caster to turn invisible. Powerful air wizards can hide an entire group from sight for a short period of time.
Invisibility eliminates a passive character's presence from being noticed. Invisible characters will not be seen or heard when passing from room to room, and most personal actions will go unnoticed. Other actions can give away an invisible's character's presence by producing sound, causing items to disappear, or dispelling their invisibility all together. As a rule, an aggressive action will dispel one's invisibility, such as attacking, stealing, or casting offensive spells. Most defensive spells will not break invisibility.
While Invisibility sounds like it would be a powerful combat spell, that is not the case. Most creatures will find an invisible character with little to no effort. Player characters can detect invisible characters with Presence (402) or Sun Burst (609), and can reveal them with Dispel Invisibility (109).
Usage
The verb UNHIDE will break invisibility.
Lore Benefit
50 ranks of Elemental Lore, Air will unlock a group version with a two-minute duration using EVOKE. Because invisible people struggle to follow each other around, this will cause the group to disband.
Alchemy Recipe
A glass amulet |
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- This recipe can only be made in the daytime