Xojium: Difference between revisions
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m (Added analyze for robes, slight restructuring for analyze data.) |
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Xojium''' is a merchant who makes highly [[script]]ed items. His robes (as armor) initially appeared at Ebon Gate 2003 and his selection has expanded since to [[runestaff|staves]] and robes (as containers). Xojium's items can be further unlocked (1 verb each time) during [[Xerria]]'s monthly visit to [[Mist Harbor]]. |
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'''Xojium''' is a merchant who makes highly [[script]]ed items. His robes (as armor) initially appeared at Ebon Gate 2003 and his selection has expanded since to [[runestaff|staves]] and robes (as containers). Xojium's items can be further unlocked (1 verb each time) during [[Xerria]]'s monthly visit to [[Mist Harbor]]. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
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{{TOC limit|2}} |
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==Xojium Robes== |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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===Analyze=== |
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|item= Robes<!-- REQUIRED: Must be entered as Item Type --> |
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Note that the verbs listed in the analyze will be different depending on which verbs were initially unlocked and what further verbs a person unlocks individually via merchant service. When sold off the shelf, the robes typically begin with four verbs available. (Often PUSH, PULL, and then two others that vary more widely.) |
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|itemsummary= Note that the verbs listed in the analyze will be different depending on which verbs were initially unlocked and what further verbs a person unlocks individually via merchant service. When sold off the shelf, the robes typically begin with four verbs available. (Often PUSH, PULL, and then two others that vary more widely.) <!-- Brief explanation of what this particular item does, if any. --> |
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<pre{{log2}}> |
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You analyze your white silk robes and sense that the item is largely free from merchant alteration restrictions. |
|analyze= You analyze your white silk robes and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
The creator has also provided the following information: |
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You sense that you could manipulate the robes in the following ways: PUSH PULL TURN RUB KNEEL FOLD RAISE |
You sense that you could manipulate the robes in the following ways: PUSH PULL TURN RUB KNEEL FOLD RAISE |
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You might be able to have a talented merchant lighten the white silk robes for you or deepen its pockets. |
You might be able to have a talented merchant lighten the white silk robes for you or deepen its pockets.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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</pre> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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===Verbs=== |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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<nowiki>*</nowiki> Denotes that the item can target other people or objects |
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|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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{| {{prettytable}} |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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| align="center" style="background:#f0f0f0;" colspan="3"|'''XOJIUM ROBES''' |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col"|First |
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! scope="col"|Third |
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! scope="row" role="rowheader" rowspan="2"|CLENCH |
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| 1. PUSH||||You push the hood of your robe back over your shoulders. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You clench the folds of your robe in your hands, rapidly becoming quite annoyed. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Targeted |
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| 2. PULL||||You pull the hood of your robe over your head, shadowing your face. |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader" rowspan="2"|FOLD |
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| ||*||You grasp one side of your robe's raised hood and shield your face from view. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You fold your arms serenely in front of you, the roomy sleeves of your robe concealing your hands completely. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" role="rowheader"|Targeted |
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| 3. TURN||*||As you turn sharply on your heel, the loose folds of your robe billow about your feet. |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|GAZE |
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| 4. TOUCH||||You run a hand over your robe, admiring the weave of the fabric. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You gaze piercingly at your robe, mesmerized by the weave of the fabric. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|KNEEL |
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| 5. RUB||||You rub at your robe, smoothing out a wrinkle. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> As you move to a kneeling position, the fabric of your voluminous robe pools on the ground around you. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|LIE |
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| 6. GAZE||||You gaze piercingly at your robe, mesmerized by the weave of the fabric. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You neatly tuck your robe beneath you as you lie down. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader" rowspan="2"|PINCH |
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| 7. SHAKE||||You grab the loose folds of your robe and give them a vigorous shake! |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You casually pluck a speck of dust from your robe and flick it away. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Targeted |
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| 8. TWITCH||*||You grab the loose folds of your robe and twitch them back and forth in frustration. |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" role="rowheader" rowspan="3"|PULL |
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| 9. REMOVE||||You carefully slip out of your robe, taking care not to drag the fabric on the ground. |
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! scope="row" role="rowheader"|First pull |
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|<!-- First Person View --> You pull the hood of your robe over your head, shadowing your face. |
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|<!-- Third Person View --> XXX pulls the hood of her green robes over her head, shadowing her face |
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|- |
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! scope="row" role="rowheader"|Second pull |
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| 10. WEAR||||You carefully slip into your robe, letting the fabric fall regally about your body. |
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|<!-- First Person View --> You grasp one side of your robe's raised hood and shield your face from view. |
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|<!-- Third Person View --> XXX grasps one side of her green robes's raised hood and shields her face from view. |
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|- |
|- |
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! scope="row" role="rowheader"|Second pull (targeted) |
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| 11. PUNISH||*||You yank violently at your robe, glaring about balefully. |
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|<!-- First Person View --> You grasp one side of your green robes's raised hood and shield your face from XXX. |
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|<!-- Third Person View --> XXX grasps one side of her green robes's raised hood and shields her face from you. |
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|- |
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! scope="row" role="rowheader" rowspan="2"|PUNISH |
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| 12. PINCH||*||You casually pluck a speck of dust from your robe and flick it away. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You yank violently at your robe, glaring about balefully. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" role="rowheader"|Targeted |
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| 13. SPIN||*||You quickly spin about in a circle, causing your robe to rise up in a swirl. |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader" rowspan="2"|PUSH |
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| 14. SIT||*||You sit down and smooth your robe beneath you. |
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! scope="row" role="rowheader"|Off head |
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|<!-- First Person View --> You push the hood of your robe back over your shoulders. |
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|<!-- Third Person View --> XXX pushes the hood of her green robes back over her shoulders. |
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|- |
|- |
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! scope="row" role="rowheader"|Aleady off head |
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| 15. KNEEL||||As you move to a kneeling position, the fabric of your voluminous robe pools on the ground around you. |
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|<!-- First Person View --> Your hood is already pushed back over your shoulders. |
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|<!-- Third Person View --> N/A |
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|- |
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! scope="row" role="rowheader" rowspan="2"|RAISE |
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| 16. STAND||||As you rise to your feet, you give your robe a shake so that they drape properly. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You raise your arms in front of you, allowing the loose sleeves of the robe to fall back to your elbows. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" role="rowheader"|Targeted |
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| ||||You give your robe a shake so that they drape properly. |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|REMOVE |
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| 17. LIE||||You neatly tuck your robe beneath you as you lie down. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You carefully slip out of your robe, taking care not to drag the fabric on the ground. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|RUB |
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| 18. FOLD||*||You fold your arms serenely in front of you, the roomy sleeves of your robe concealing your hands completely. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You rub at your robe, smoothing out a wrinkle. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|SHAKE |
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| 19. CLENCH||*||You clench the folds of your robe in your hands, rapidly becoming quite annoyed. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You grab the loose folds of your robe and give them a vigorous shake! |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader" rowspan="2"|SIT |
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| 20. RAISE||*||You raise your arms in front of you, allowing the loose sleeves of the robe to fall back to your elbows. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You sit down and smooth your robe beneath you. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Targeted |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader" rowspan="2"|SPIN |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You quickly spin about in a circle, causing your robe to rise up in a swirl. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Targeted |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader" rowspan="2"|STAND |
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! scope="row" role="rowheader"|From sitting |
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|<!-- First Person View --> As you rise to your feet, you give your robe a shake so that they drape properly. |
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|<!-- Third Person View --> As she rises to her feet, XXX gives her green robes a shake so that they drape properly. |
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|- |
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! scope="row" role="rowheader"|While standing |
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|<!-- First Person View --> You give your robe a shake so that they drape properly. |
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|<!-- Third Person View --> XXX gives her green robes a shake so that they drape properly. |
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|- |
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! scope="row" role="rowheader"|TOUCH |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You run a hand over your robe, admiring the weave of the fabric. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader" rowspan="2"|TURN |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> As you turn sharply on your heel, the loose folds of your robe billow about your feet. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Targeted |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader" rowspan="2"|TWITCH |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You grab the loose folds of your robe and twitch them back and forth in frustration. |
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|<!-- Third Person View --> XXX grabs the folds of her green robes and twitches them back and forth, looking rather frustrated. |
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|- |
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! scope="row" role="rowheader"|At person |
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|<!-- First Person View --> You grab the loose folds of your robes and twitch them back and forth in frustration as you glance agitatedly at XXX. |
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|<!-- Third Person View --> XXX grabs the folds of her green robes and twitches them back and forth, looking rather frustrated as she glances agitatedly at you. |
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|- |
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! scope="row" role="rowheader"|WEAR |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You carefully slip into your robe, letting the fabric fall regally about your body. |
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|<!-- Third Person View --> XXX carefully slips into her green robes, letting the fabric fall regally about her body. |
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|} |
|} |
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==Xojium Staves== |
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<nowiki>*</nowiki> Denotes that the item can target other people or objects |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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{| {{prettytable}} |
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|item= Stave<!-- REQUIRED: Must be entered as Item Type --> |
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| align="center" style="background:#f0f0f0;" colspan="3"|'''XOJIUM STAVES''' |
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|itemsummary= <!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= You analyze your carmiln staff and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
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This item can be altered freely. |
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You sense that you could manipulate the staff in the following ways: TOUCH PULL TRIP TILT FLIP |
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You might be able to have a talented merchant lighten the carmiln staff for you.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|ATTEND |
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| 1. RAISE||*||You raise your runestaff before you, preparing for battle. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You rub at a smudge on your runestaff. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader" rowspan="2"|BOW |
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| 2. TOUCH||||You rub one hand lovingly over your runestaff. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You gently grasp your runestaff in both hands and offer a solemn bow. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Targeted |
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| 3. WAVE||*||You wave your runestaff over your head dramatically. |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader" rowspan="2"|CLENCH |
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| 4. PULL||*||You clutch your runestaff to your chest with a possessive look in your eye. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You clench your runestaff tightly, your knuckles whitening. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" role="rowheader"|Targeted |
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| 5. NUDGE||*||You rap your runestaff on the ground forcefully, calling for attention. |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader" rowspan="2"|FLIP |
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| 6. ATTEND||||You rub at a smudge on your runestaff. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You gesture tauntingly with your runestaff. |
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|<!-- Third Person View --> XXX gestures tauntingly with her carmiln staff. |
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|- |
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! scope="row" role="rowheader"|Targeted |
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| 7. LEAN||*||You lean against your runestaff, gazing thoughtfully at your surroundings. |
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|<!-- First Person View --> You glance at a XXX and gesture tauntingly with your staff. |
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|<!-- Third Person View --> XXX glances at a XXX and gestures tauntingly with her carmiln staff. |
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|- |
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! scope="row" role="rowheader" rowspan="2"|LEAN |
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| 8. RUB||||You vigorously rub at your runestaff, giving it a good polish. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You lean against your runestaff, gazing thoughtfully at your surroundings. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" role="rowheader"|Targeted |
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| 9. TRIP||||You stumble a bit before using your runestaff to steady yourself. |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" role="rowheader" rowspan="2"|NUDGE |
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| 10. TAP||*||You tap the tip of your runestaff on the ground sharply in annoyance. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You rap your runestaff on the ground forcefully, calling for attention. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Targeted |
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| 11. PUSH||*||You slam the butt of your runestaff into the ground, glaring about angrily. |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|PINCH |
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| 12. TILT||*||You plant your runestaff into the ground and rock side to side a few times. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You stow your runestaff under one arm for a moment, crack your knuckles, and then retrieve it with a glare. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" role="rowheader" rowspan="2"|POINT |
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| 13. CLENCH||*||You clench your runestaff tightly, your knuckles whitening. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You jab your orase runestaff against the floor impatiently. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" role="rowheader"|Targeted |
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| 14. BOW||*||You gently grasp your runestaff in both hands and offer a solemn bow. |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" role="rowheader" rowspan="2"|POKE |
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| 15. FLIP||*||You gesture tauntingly with your runestaff. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You poke your finger at your runestaff with a meaningful glance and a quirk of your eyebrow. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" role="rowheader"|Targeted |
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| 16. POINT||*||You jab your orase runestaff against the floor impatiently. |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" role="rowheader" rowspan="2"|PULL |
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| 17. PINCH||||You stow your runestaff under one arm for a moment, crack your knuckles, and then retrieve it with a glare. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You clutch your runestaff to your chest with a possessive look in your eye. |
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|<!-- Third Person View --> XXX clutches her carmiln staff to her chest with a possessive look in her eye. |
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|- |
|- |
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! scope="row" role="rowheader"|Targeted |
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| 18. POKE||*||You poke your finger at your runestaff with a meaningful glance and a quirk of your eyebrow. |
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|<!-- First Person View --> You clutch your staff to your chest, giving a XXX a sidelong glance with a possessive look in your eye. |
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|<!-- Third Person View --> clutches her carmiln staff to her chest, giving a XXX a sidelong glance with a possessive look in her eye. |
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|- |
|- |
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! scope="row" role="rowheader" rowspan="2"|PUSH |
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| 19. TURN||*||You roll your runestaff between your palms, a thoughtful expression on your face. |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You slam the butt of your runestaff into the ground, glaring about angrily. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" role="rowheader"|Targeted |
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| 20. SPIN||||You grab your runestaff and spin it rapidly, deftly passing it from one hand to the other. |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader" rowspan="2"|RAISE |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You raise your runestaff before you, preparing for battle. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Targeted |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|RUB |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You vigorously rub at your runestaff, giving it a good polish. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|SPIN |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You grab your runestaff and spin it rapidly, deftly passing it from one hand to the other. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader" rowspan="2"|TAP |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You tap the tip of your runestaff on the ground sharply in annoyance. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Targeted |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader" rowspan="2"|TILT |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You plant your runestaff into the ground and rock side to side a few times. |
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|<!-- Third Person View --> XXX plants her carmiln staff into the ground and rocks side to side a few times. |
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|- |
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! scope="row" role="rowheader"|Targeted |
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|<!-- First Person View --> You plant your staff into the ground and rock side to side a few times, watching a XXX pensively. |
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|<!-- Third Person View --> XXX plants her carmiln staff into the ground and rocks side to side a few times, watching a XXX pensively. |
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|- |
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! scope="row" role="rowheader"|TOUCH |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You rub one hand lovingly over your runestaff. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|TRIP |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You stumble a bit before using your runestaff to steady yourself. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader" rowspan="2"|TURN |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You roll your runestaff between your palms, a thoughtful expression on your face. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Targeted |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader" rowspan="2"|WAVE |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You wave your runestaff over your head dramatically. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Targeted |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|} |
|} |
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''Original tables provided by [[GameMaster]] Vanah |
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''Tables provided by [[GameMaster]] Vanah<br> |
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</td><td> |
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[[category:Scripted Items]] |
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{{iteminfo |
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|type= Fluff |
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|type2= Mechanical<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= Clothing |
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|itemclass2= Armor |
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|itemclass3= Weapon<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype= Robe(s) |
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|itemtype2= Runestaff<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= Yes <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Ebon Gate Festival <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= 2003<!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= 20+<!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= Merchant <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= ATTEND |
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|verb2= BOW |
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|verb3= CLENCH |
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|verb4= FLIP |
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|verb5= GAZE |
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|verb6= KNEEL |
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|verb7= LEAN |
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|verb8= NUDGE |
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|verb9= PINCH |
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|verb10= POINT |
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|verb11= POKE |
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|verb12= PULL |
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|verb13= PUNISH |
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|verb14= PUSH |
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|verb15= RAISE |
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|verb16= REMOVE |
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|verb17= RUB |
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|verb18= SHAKE |
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|verb19= SIT |
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|verb20= SPIN |
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|verb21= STAND |
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|verb22= TAP |
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|verb23= TILT |
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|verb24= TOUCH |
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|verb26= TRIP |
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|verb27= TURN |
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|verb28= TWITCH |
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|verb29= WAVE |
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|verb30= WEAR<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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}} |
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</td></tr></table> |
Revision as of 09:14, 9 November 2022
Xojium is a merchant who makes highly scripted items. His robes (as armor) initially appeared at Ebon Gate 2003 and his selection has expanded since to staves and robes (as containers). Xojium's items can be further unlocked (1 verb each time) during Xerria's monthly visit to Mist Harbor. RobesNote that the verbs listed in the analyze will be different depending on which verbs were initially unlocked and what further verbs a person unlocks individually via merchant service. When sold off the shelf, the robes typically begin with four verbs available. (Often PUSH, PULL, and then two others that vary more widely.)
You analyze your white silk robes and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This item can be altered, but the noun must remain "robe" or "robes". You sense that you could manipulate the robes in the following ways: PUSH PULL TURN RUB KNEEL FOLD RAISE You might be able to have a talented merchant lighten the white silk robes for you or deepen its pockets.
Stave
You analyze your carmiln staff and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This item can be altered freely. You sense that you could manipulate the staff in the following ways: TOUCH PULL TRIP TILT FLIP You might be able to have a talented merchant lighten the carmiln staff for you.
Original tables provided by GameMaster Vanah
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