Force Orb (1201): Difference between revisions
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Force Orb has 8 base damage plus 1 additional [[hitpoint]] per each 20 warding margin (endroll - 100). A successful cast will also inflict a [[Crush critical table|crush]] critical injury with critical damage. Training in [[Mental Lore, Manipulation]] provides an additional damage bonus but the exact formula is currently not known. However, the first extra damage point occurs with 2 lore ranks. It is possible that lore damage is based on seed 2 of the [[summation chart]] but that is just speculative. |
Force Orb has 8 base damage plus 1 additional [[hitpoint]] per each 20 warding margin (endroll - 100). A successful cast will also inflict a [[Crush critical table|crush]] critical injury with critical damage. Training in [[Mental Lore, Manipulation]] provides an additional damage bonus but the exact formula is currently not known. However, the first extra damage point occurs with 2 lore ranks. It is possible that lore damage is based on seed 2 of the [[summation chart]] but that is just speculative. |
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8 base damage + [(endroll - 100)/ 20) + Crush Critical + lore bonus = total damage |
8 base damage + trunc[(endroll - 100)/ 20) + Crush Critical + lore bonus = total damage |
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===Calculation Example=== |
===Calculation Example=== |
Revision as of 12:17, 24 November 2012
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Force Orb allows the caster to summon a translucent orb of force that attacks a target. If the target fails to ward the mental attack, he or she will take some light concussion damage and sustain a crush injury.
Training in Mental Lore, Manipulation increases the concussion damage of this attack.
Messaging
>prep 1201 You take a deep breath and focus inward, raising a hand
and quietly murmuring the words of the Force Orb spell... Your spell is ready. >cast oscuro You gesture at Oscuro. A translucent orb of force coalesces out of the
air next to Oscuro. CS: +501 - TD: +273 + CvA: +8 + d100: +98 == +334 Warding failed! The orb quickly spins about him then strikes! Oscuro is crushed by the orb for 19 damage! ... 15 points of damage! Blow to chest causes Oscuro's heart to skip a beat. He is stunned! Cast Roundtime 3 Seconds. (Forcing stance down to guarded)
Damage Formula
Force Orb has 8 base damage plus 1 additional hitpoint per each 20 warding margin (endroll - 100). A successful cast will also inflict a crush critical injury with critical damage. Training in Mental Lore, Manipulation provides an additional damage bonus but the exact formula is currently not known. However, the first extra damage point occurs with 2 lore ranks. It is possible that lore damage is based on seed 2 of the summation chart but that is just speculative.
8 base damage + trunc[(endroll - 100)/ 20) + Crush Critical + lore bonus = total damage
Calculation Example
Total damage from the above messaging
- Endroll: 334
- Warding Margin: 224 (334 - 100)
- Crush Critical Damage: 15
8 base damage + [trunc(224 / 20)] + 15 critical damage + 0 lore bonus damage
8 + 11 + 15 = 34 total damage
External Links
- Minor Mental Spell Circle: Force Orb, on Play.net