Tomb troll: Difference between revisions
m (spelled weapon out) |
m (hunting strategy) |
||
Line 44: | Line 44: | ||
==Hunting strategies== |
==Hunting strategies== |
||
The [[tomb troll]] will take double damage when hit by fire based spells or weapon flares, and most have regenerative abilities (self-healing, similar to empath spells). If the [[tomb troll]] is hit by fire, this will prevent the trolls regenerative capabilities for approximately two minutes. |
|||
{{addmetext}} |
|||
==Other information== |
==Other information== |
||
Upon a successful hit, the tomb troll can disease its opponent. |
Upon a successful hit, the tomb troll can disease its opponent. |
Revision as of 21:45, 23 October 2008
| ||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||
|
Shorter than the common troll, but no less ugly, the tomb troll is squat and covered in a mottled and oily albino skin. Bare but for patches of lanky yellow strands of hair that cover the back, chest and arms of the troll, the tomb troll has adapted to a world far from the sun -- the darkness of crypts, the source of her favorite food. Fat, pointed ears extend from the side of her head, framing larger than normal silver eyes with horizontal slits set above a maw full of jagged teeth.
Hunting strategies
The tomb troll will take double damage when hit by fire based spells or weapon flares, and most have regenerative abilities (self-healing, similar to empath spells). If the tomb troll is hit by fire, this will prevent the trolls regenerative capabilities for approximately two minutes.
Other information
Upon a successful hit, the tomb troll can disease its opponent.
The tomb troll carries a pitted wooden shield covered in rusty black iron spikes, which has spikes that activate when the tomb troll uses the Shield bash combat maneuver.
A tomb troll lunges forward at you with her wooden shield and attempts a shield bash!
[Roll result: 134 (open d100: 43)]
A tomb troll lashes at you with a mediocre shield bash, but you manage to partially avoid it.
... 5 points of damage!
Blow leaves an imprint on your chest!
** A spike on the tomb troll's wooden shield jabs into you! **
... 10 points of damage!
Strike pierces upper arm!
Roundtime: 8 sec.