Troll's Blood (1125): Difference between revisions
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== External Links == |
== External Links == |
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*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=8#1117 Empath Base Spell Circle: ], on Play.net |
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=8#1117 Empath Base Spell Circle: Troll's Blood], on Play.net |
Revision as of 02:16, 1 January 2008
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Troll's Blood allows the Empath, and anyone joined to him or her, to acquire a minor form of some of the regenerative abilities of trolls. While the spell is running the caster is able to restore 6 health and automatically heal any minor (rank 1) wound at every other base 20 sec interval. Furthermore, if the Empath happens to be non-magically stunned when the effect occurs, there is a chance to break the stun.
With dedication to training in Mental Lore, Transformation the base amount of health regenerated each time the effect triggers is greatened by +1 at 3 ranks of lore, and a maximum of a +17 addition at 187 ranks. In essence, at max lore training for the spell, the caster is able to regenerate +23 health every time the effect triggers. This training follows seed 3 of the Summation chart.
With even more dedicated training to the lores, yet this time Spiritual Lore, Blessings, the duration between each interval is decreased. A minimum of 5 ranks of Spiritual Lore, Blessings is needed to reduce the interval time by 1 second, and a maximum additional decrease of 16 seconds is achieved at 200 ranks. This training follows seed 5 of the Summation chart.
External Links
- Empath Base Spell Circle: Troll's Blood, on Play.net