Minor Elemental
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The Minor Elemental spell circle is a widely available set of spells which offer mostly utility and defensive capabilities. There are a number of attack spells as well, though they are generally less potent and/or more expensive than their equivalents found in the dedicated professional circles.
Enhancements by Rank
All stackable and refreshable enhancement spells last for +60 sec per rank unless otherwise stated.
- Picking Enhancement (403), and Disarm Enhancement (404)
- Increases the bonus to the corresponding skill which the magic adds.
- Elemental Wave (410)
- Adds to the success and potency of this spell (to a lesser extent than caster level).
- Piercing Gaze (416)
- Adds to the caster's capability to successfully gaze.
- Mana Focus (418)
- Adds to the caster's capability to create a mana focus successfully (to a lesser extent than caster level).
- Elemental Targeting (425)
- +1 AS & +1 Elemental CS per 2 rank greater than 25, max +50 AS/CS with 75 MnE (elemental hybrid circles only receive 1/2 bonus).
- Elemental Barrier (430)
- +1 DS & +1 TD per 2 ranks greater than 30.
- Major Elemental Wave (435)
- Adds to the success and damage of this spell.
Enhancements by Caster Level
Several spells in the Minor Elemental circle take the caster's level into account rather than the number of spell ranks. This is mainly beneficial to square and semi professions who do not train heavily in spells.
- Presence (402)
- +2 sec per level.
- Picking Enhancement (403), and Disarm Enhancement (404)
- +1 sec per level.
- Unlock (407), and Disarm (408)
- Increases the proficiency with which one uses these spells.
- Elemental Wave (410)
- Adds to the success and potency of this spell.
- Elemental Blade (411)
- 4 swings per level.
- Mana Focus (418)
- Chance of success and increased duration.