Shambling lurk

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Shambling lurk
Level
Family family creatures
Body Type Biped
Area(s) Found Sanctum
BCS Yes
HP 550
Speed {{{roundtime}}}
Attack Attributes
Physical Attacks
Bite 450 AS
Bite (Enraged) 530 AS
Misc. Offensive Spells
Curse
Special Offensive Abilities
Vomit
Defense Attributes
Armor
? ASG ?
Defensive Strength (DS)
Melee 350
Ranged ?
Bolt ?
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base ?
Cleric Base ?
Empath Base ?
Paladin Base ?
Ranger Base ?
Sorcerer Base ?
Wizard Base ?
Minor Elemental ?
Major Elemental ?
Minor Spiritual ?
Major Spiritual ?
Minor Mental ?
Other Unique Abilities
Animate dead characters
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin ?
Other ?

Not dead so long that its body has begun to lose the unwinnable war against decay, a shambling lurk is firmly in the grip of rigor mortis. Its face is paralyzed in a slack-jawed smile that reveals broken teeth and a dry and swollen tongue. From the viridian firelight dancing in its eyes, it is clear that it is beyond the services of a cleric, except perhaps to grant the blessing of a swift release.

Hunting Strategies

They can

Other Information

A shambling lurk lets out a horrible retching sound, its gut pulsing and bulging in places.  The distensions travel sickeningly up the lurk's chest and wasted gullet before, with a noisome belch, the lurk vomits a brackish substance at you!  A few specks of corrosive spittle strike you and begin to burn!
   ... 10 points of damage!
   Acid gets on the right arm raising some large blisters.
Infection

They bite and can infect you with darkness. There is a way to clean this out of you, but it's not without risk. Otherwise, it has a 10 minute duration and isn't detectable other than messaging. It comes with a loss of 50 health per cycle.

Upon death and in the presence of a lurk or dying with their infection still active will turn you into a lurk. You cannot move and remain animated until decay or you are killed and freed by other players. During this experience you have limited vision using LOOK.


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