|
The LooseLeash companion nook is a property fixture that lets your pet roam autonomously through a private property or mount stall/loft. Instead of sitting idle in your hand or following you room to room, your pet becomes a living part of your property -- wandering between rooms, reacting to visitors, and expressing a full range of moods, all on its own.
The companion nook anchor is a furniture piece and can be altered like any other. A custom name can be assigned to your pet through GM alteration, overriding the creature's default name with something personal (e.g., "Mister Whiskers" instead of "a fluffy white cat"). Everything else -- mood, speed, zone, guest mode -- is controlled via game commands.
Companion nook anchors work on any private property with a defined room range. This includes private properties, bungalows, and stalls and lofts. While it can support other spaces with a contiguous block of rooms (such as in a neighborhood or CHE properties), that is not offered at this time.
The LooseLeash companion nook is sold at the Rumor Woods shop Song Sung Blue.
Analyze
This section has not been added yet; please add to it now!
Usage
| Verb
|
Restrictions
|
First
|
Third
|
| FEED
|
Anyone
|
This section has not been added yet; please add to it now!
|
This section has not been added yet; please add to it now!
|
| Feed items to pet inside. Wermth and Web Anniversary spider only.
|
| GET
|
Owner only
|
This section has not been added yet; please add to it now!
|
This section has not been added yet; please add to it now!
|
| Retrieve the pet summoning device and call your pet back.
|
| LEAN
|
Owner only
|
This section has not been added yet; please add to it now!
|
This section has not been added yet; please add to it now!
|
| Toggle hourly automatic mood cycling.
|
| LOOK
|
Anyone
|
This section has not been added yet; please add to it now!
|
This section has not been added yet; please add to it now!
|
| See if your pet is active and where it is.
|
| PROPERTY PET {#} {OPTION}
|
Owner only
|
Remote management of settings. See remote management below.
|
| PULL
|
Owner only
|
This section has not been added yet; please add to it now!
|
This section has not been added yet; please add to it now!
|
| Make the pet more relaxed (slower).
|
| PUSH
|
Owner only.
|
This section has not been added yet; please add to it now!
|
This section has not been added yet; please add to it now!
|
| Make the petmore active (faster).
|
| PUT
|
Anyone
|
This section has not been added yet; please add to it now!
|
This section has not been added yet; please add to it now!
|
| Feed items to a pet inside, destroying the item. Tier 5+ Fishie only.
|
| TAP
|
Owner only
|
This section has not been added yet; please add to it now!
|
This section has not been added yet; please add to it now!
|
| Stow your pet summoning device and release your pet to roam.
|
| TOUCH
|
Owner only
|
This section has not been added yet; please add to it now!
|
This section has not been added yet; please add to it now!
|
| Toggle guest mode.
|
| TURN
|
Owner only
|
This section has not been added yet; please add to it now!
|
This section has not been added yet; please add to it now!
|
| Cycle through mood options for your pet.
|
| TWIST
|
Owner only
|
This section has not been added yet; please add to it now!
|
This section has not been added yet; please add to it now!
|
| Cycle roaming zone between all rooms, indoor only, and outdoor only.
|
Additional Information
Setup
Installing the LooseLeash companion nook is an automated process. Simply RAISE the automated certificate in the room where you want it placed. Once placed, the companion nook anchor cannot be moved without GM assistance, so choose carefully.
The companion nook anchor starts as a companion nook. To activate it, hold your pet's summoning device and TAP the companion nook anchor. The device is stowed inside the companion nook and your pet is released to roam freely. The companion nook anchor's appearance transforms to match your pet type, becoming its home base.
To reclaim your pet and its summoning device, simply GET the companion nook anchor. The pet is dismissed, its summoning device returns to your hand, and the companion nook anchor goes quiet until next time.
Only the property owner can operate the companion nook anchor. Visitors may LOOK at it and ANALYZE it, but all configuration verbs are restricted to the owner's account.
Pet Type Restriction
The first time you stow a pet summoning device in a companion nook anchor, the companion nook anchor permanently locks to that pet type if unlocked beforehand. A cat anchor will only accept cat pet or Dhu kitten devices from that point forward. This ensures the fixture's appearance always matches the pet it was built for.
Multiple Anchors
You can place more than one companion nook anchor in a property. Each operates independently with its own device, mood, speed, zone, and guest mode settings. Only one companion nook anchor per room can be placed.
Remote Management
All anchor settings can be managed remotely from anywhere via PROPERTY PET {#} {OPTION}, where # refers to the property real room number for a given companion nook anchor. For example, PROPERTY PET 51234 MOOD cycles the mood options for the companion nook anchor present in real room number 51234. The room number is required if there is more than one companion nook anchor present in the property. If a property only has one companion nook anchor, then the room number is optional.
| Command
|
What It Does
|
| PROPERTY PET |
View all anchors and their current settings
|
| PROPERTY PET INFO |
Same as above
|
| PROPERTY PET MOOD |
Cycle mood (1 through 9)
|
| PROPERTY PET SPEED |
Cycle speed (Slow / Normal / Fast)
|
| PROPERTY PET CYCLE |
Toggle hourly auto-cycle mood
|
| PROPERTY PET ZONE |
Cycle roaming zone (All / Indoor / Outdoor)
|
| PROPERTY PET GUEST |
Toggle guest mode on or off
|
Pet Behavior
Roaming Pets
The following pets can wander between rooms in your property: Cat pet, Dragonfly pet, Fox pet, Hedgehog, [Jerboa pet]], Lamb pet, [[[Mandrake pet]], Sewer rat, Songbird, Teadragon pet, WerePuppy.
Wadering pets move room to room on a timer, and everyone in the departure and arrival rooms sees it come and go. Between movements, the pet emits mood-flavored ambient messages. Roaming pets respect roaming zone restrictions and will never wander outside your property boundaries.
Stationary Pets
The following pets live inside the companion nook anchor and are not capable of roaming: Clockwerke Golem, Fishie, Lizard pet, Shade-skink, Small sand elemental, Squirrel pet, Web Anniversary spider, Wermth, Will-o'-wisp.
All of their ambient behavior is delivered to the room where the companion nook anchor sits, describing what the pet is doing inside its enclosure.
Fishies that are Tier 5 or higher and have the garbage disposal feature already unlocked convey this feature to their assigned companion nook anchor when they are inside it. This allows anyone to PUT an item into companion nook anchor and the Fishie will permanently destroy it. Safety checks prevent cursed, registered, magical, metal, and high-value items from being fed. Items worth 50,000 silver or more will prompt a confirmation warning.
Wermths and Web Anniversary spiders support the FEED command on the companion nook anchor, which produces a flavor scene of a small creature being offered to the enclosure. Unlike Fishies, no item is actually consumed.
Pet Mood System
Nine moods shape how your pet behaves. Each has its own set of ambient messages and, for roaming pets, departure and arrival descriptions.
TURN the companion nook anchor to cycle through moods one at a time. Setting a mood manually disables auto-cycling if it was on.
LEAN on the companion nook anchor to toggle hourly auto-cycling. When enabled, the mood automatically advances through the assigned mood numbers by one every hour.
| #
|
Mood
|
Personality
|
| 1 |
Welcoming |
Friendly, warm, greeting visitors with chirps and nuzzles
|
| 2 |
Grumpy |
Irritable, huffing, swatting at dust motes, ignoring everyone
|
| 3 |
Sleeping |
Dozing, snoring softly, twitching in dreams, blissfully unaware. Sleeping pets do not wander -- they stay put until the mood changes.
|
| 4 |
Playing |
Bouncing, pouncing, chasing tails, skidding about with reckless energy
|
| 5 |
Offended |
Wounded dignity, haughty sniffs, exaggerated primness, judgmental stares
|
| 6 |
Drunk |
Staggering sideways, hiccupping, bumping into things, weaving unsteadily
|
| 7 |
Curious |
Investigating everything, sniffing at the air, peering at odd things, nose twitching
|
| 8 |
Anxious |
Nervous, jumpy, startling at shadows, huddling close
|
| 9 |
Affectionate |
Rubbing against legs, rolling over for belly rubs, purring, gazing up adoringly
|
Guest Mode
TOUCH the companion nook anchor to toggle Guest Mode. When enabled, your pet only becomes active when a visitor (someone other than the property owner) is present in the room. When Guest Mode is off, the pet's ambient messages occur regardless of who's around.
Roaming Speed
Three speed settings control how often your pet acts -- either moving to a new room or emitting an ambient message. PUSH the companion nook anchor to speed up. PULL to slow down. Changes take effect immediately.
| Speed
|
Interval
|
Feel
|
| Slow |
Every 10 minutes |
Languid and unhurried
|
| Normal |
Every 5 minutes |
Comfortable and easy
|
| Fast |
Every 3 minutes |
Lively and spirited
|
Roaming Zones
TWIST the companion nook anchor to cycle through three zone options:
- All rooms -- the pet wanders freely through every room in the property
- Indoors only -- the pet stays inside
- Outdoors only -- the pet sticks to outdoor areas (gardens, yards, paths)
Stationary pets cannot have their zone changed. They live in their enclosure.
Ambient Messaging
All of the pet's activity is delivered through the standard ambient messaging system, which respects the Ambient Messages window and FLAG NOAMBIENTMSG setting.
When it's nighttime in the game, your pet may occasionally emit a sleep message regardless of its current mood.
Default Appearances
When you stow a device, the companion nook anchor transforms to reflect your companion. The listed companion nook anchors are the standard appearance for each pet type if the companion nook has not been altered.
| Pet Type
|
Base Appearance
|
Full Description
|
| Cat pet / Dhu kitten |
velvet-cushioned bed |
Plush velvet cushions a low mahogany frame, tiny paw prints embroidered along the edge. A polished water dish and silver food bowl rest nearby.
|
| Clockwerke Golem |
gear-strewn toolbox |
Loose cogs, tiny springs, and brass fittings litter a small glass-fronted toolbox. A faint smell of oil and warm metal hangs in the air around it.
|
| Dragonfly pet |
crystal-paneled terrarium |
Tiny ferns and mosses bearing dewdrops fill a crystal-paneled terrarium of dark rosewood. A shallow pool shimmers within, reflecting prismatic light.
|
| Fishie |
sculpted glass fishbowl |
Crystal-clear water fills a sculpted glass fishbowl set upon a polished brass stand. Smooth river stones and a sprig forest of bright green waterweed line the bottom.
|
| Fox pet |
fur-trimmed den |
Thick fur trims a smooth hearthstone den, warm and snug inside. A shallow water dish and small food bowl rest at its entrance.
|
| Hedgehog |
moss-cushioned burrow |
Dark moss cushions a hollowed ironwood burrow, cozy and dim within. A tiny water saucer and shallow dish of treats rest at its entrance.
|
| Jerboa pet |
sand-lined crock |
Fine desert sand lines a squat clay crock, its rim etched with tiny hopping footprints. A ceramic water dish and seed cup nestle into the warm sand.
|
| Lamb pet |
fleece-padded cradle |
Soft fleece pads a pale cedarwood cradle, its rails carved with curling vines. A shallow water trough and small hay-filled manger wait beside it.
|
| Lizard pet |
rune-warmed vivarium |
Warm sand covers the floor of a low-walled vivarium of smooth riverstones. A shallow water dish and a flat basking stone rest beneath a glowing drakar runestone.
|
| Mandrake pet |
rune-etched planter |
Ancient runes circle a terracotta planter filled with rich, dark soil. A small watering can, a tiny eyemask, and a vial of alchemical nutrients rest beside it.
|
| Sewer rat |
silk-draped nest |
Soft silk drapes a woven ebonwood nest, layered with shredded velvet scraps. A miniature water bottle and seed dish perch beside it.
|
| Shade-skink |
shadow-draped terrarium |
Dark slate ledges jut from the walls of a dim terrarium draped in perpetual shadow. Cool stones, crystals and crevices offer countless places to hide within the twilight interior.
|
| Small sand elemental |
crystal-lined sandscape |
Fine, multi-hued sand fills a shallow crystal basin, tiny dunes shifting and reforming on their own. A faint warmth radiates from the crystalline walls, and grains glitter within.
|
| Songbird pet |
ornate gilded perch |
An ornate gilded perch rises from a carved wooden base, polished to a warm shine. A crystal water cup and silver seed dish hang from delicate chains.
|
| Squirrel pet |
leaf-lined nesting box |
Dried leaves, soft moss, and bits of bark line a cozy wooden nesting box with a round entrance hole. A small pile of acorn caps sits in one corner.
|
| Teadragon pet |
hand-painted nest |
Delicate tea-leaf motifs adorn a hand-painted porcelain nesting pot, glazed in delicate pastel tones. A tiny enameled teapot lid and bowl of special fortified tea wait alongside.
|
| Web Anniversary spider |
web-draped case |
Gossamer strands of spidersilk drape a small glass case set upon a dark ironwood stand. Tiny silk-wrapped bundles and a miniature web fill one corner.
|
| WerePuppy |
satin-lined basket |
Cream satin lines a sturdy wicker basket, a well-loved chew toy tucked in one corner. A ceramic water bowl and gleaming food dish sit alongside.
|
| Wermth |
stone-lined terrarium |
Smooth drakar-veined hearthstones line a low-walled terrarium of dark polished wood, warm to the touch. A shallow water dish and a heat-blackened stone rest within.
|
| Will-o'-wisp |
mist-filled lantern |
Pale foxfire drifts within an open blown-glass lantern hung from a wrought-iron hook. Faint motes of light swim through the haze, casting shifting patterns on the glass.
|
See Also
|
| LooseLeash companion nook Information
|
| Type
|
Fluff
|
| Item Classification
|
Miscellaneous
|
| Item(s) Applied to
|
Companion nook
|
| Alterable
|
Yes
|
| Light/Deep
|
|
| Original Release Venue
|
Rumor Woods
|
| Original Release Year
|
2026
|
|
|