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A [[critical]] table lists all the [[Wound|injury]] (including death) messaging for a specific [[:Category: Damage Types|damage type]]. The table is divided into thirteen body locations with each body location further sub-divided into either ten critical ranks (0 to 9), or for [[Unarmed combat system|unarmed combat system]] damage, twelve ranks (0 to 11).
A '''critical table''' is a table that lists all the possible critical damage messages seen when an attack is made. Most often, these critical messages are seen when an attack is made with a weapon, which usually deals damage in the types of [[Slash|slashing]], [[Crush|crushing]], or [[Puncture (critical table)|puncturing]]. Elemental attacks such as [[Bolt spell|bolt spells]] also have their own critical tables based on the type of bolt used, which include the elements of [[Fire Critical Table|fire]], [[Cold Critical Table|ice/cold]], [[impact/earth/vibration]], [[acid]], [[air/vacuum/void]] and [[Lightning Critical Table|lightning]], in addition to other critical tables such as [[unbalance (critical table)|unbalance]], [[disintegrate]], [[disruption]] and [[noncorporeal]].


In addition to the critical rank messaging, the table will often include [[hitpoint]] damage, status effects (stuns, knockdowns, limb loss) and [[Wound|injuries]] (levels 1, 2 and 3) associated with a particular critical rank/body location combination.
[[Category:Basic Mechanics]]

== '''List of Critical Tables''' ==
*[[Acid critical table|Acid]]
*[[Cold critical table|Cold]] - (Element: Water aka ice crits)
*[[Crush critical table|Crush]]
*[[Disintegration critical table|Disintegration]]
*[[Disruption critical table|Disruption]]
*[[Fire critical table|Fire]] - (Element: Fire)
*[[Grapple critical table|Grapple]] - (AS/DS and CS/TD systems) <small>See [[#Unarmed Combat System|below]] for [[UCS|unarmed combat]] grapple criticals</small>
*[[Impact critical table|Impact]] - (Element: Earth aka earth/vibration crits)
*[[Lightning critical table|Lightning]] - (Elements: Water and Air)
*[[Noncorporeal critical table|Noncorporeal]]
*[[Plasma critical table|Plasma]]
*[[Puncture critical table|Puncture]]
*[[Slash critical table|Slash]]
*[[Steam critical table|Steam]] - (Elements: Fire and Water)
*[[Unbalance critical table|Unbalance]]
*[[Vacuum critical table|Vacuum]] - (Element: Air)

===[[Unarmed combat system|Unarmed Combat System]]===
*[[Grapple critical table (UCS)]]
*[[Jab critical table (UCS)]]
*[[Kick critical table (UCS)]]
*[[Punch critical table (UCS)]]

{{top}}

== Example ==

A critical table section taken from the [[Crush critical table|crush]] damage type.

=== Legend: ===

*A - Amputation (limb loss)
*F - Fatal critical
*K - Knockdown
*R - [[Injury]] level (rank 1, 2 or 3)
*S - Stun w/number of rounds
*x - Unknown stun round

=== Head ===
{{critical table
|0|Love tap upside the [target]'s head!|none|none
|5|Blow to the head causes the [target's] ears to ring!|none|R1
|10|Hearty smack to the head.|S1|R1
|15|You broke the [target's] nose!|S4|R2
|20|Skull cracks in several places.|S8|R3
|25|Solid strike caves the [target's] skull in,resulting in instant death!|F|R3
|30|Mighty swing separates head from shoulders.|F|R3
|35|Tremendous blow crushes skull like a ripe melon.|F|R3
|40|Brain driven into neck by mammoth downswing!|F|R3
|50|Incredible blast shatters head into a red spray.|F|R3
}}
{{top}}

[[Category:Combat Mechanics]]
[[Category:Damage Types]]
[[Category:Damage Types]]
[[Category:Lists]]

Latest revision as of 22:20, 5 October 2016

A critical table lists all the injury (including death) messaging for a specific damage type. The table is divided into thirteen body locations with each body location further sub-divided into either ten critical ranks (0 to 9), or for unarmed combat system damage, twelve ranks (0 to 11).

In addition to the critical rank messaging, the table will often include hitpoint damage, status effects (stuns, knockdowns, limb loss) and injuries (levels 1, 2 and 3) associated with a particular critical rank/body location combination.

List of Critical Tables

Unarmed Combat System

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Example

A critical table section taken from the crush damage type.

Legend:

  • A - Amputation (limb loss)
  • F - Fatal critical
  • K - Knockdown
  • R - Injury level (rank 1, 2 or 3)
  • S - Stun w/number of rounds
  • x - Unknown stun round

Head

Rank Damage Message Status Effects Wounds
0 0 Love tap upside the [target]'s head! none none
1 5 Blow to the head causes the [target's] ears to ring! none R1
2 10 Hearty smack to the head. S1 R1
3 15 You broke the [target's] nose! S4 R2
4 20 Skull cracks in several places. S8 R3
5 25 Solid strike caves the [target's] skull in,resulting in instant death! F R3
6 30 Mighty swing separates head from shoulders. F R3
7 35 Tremendous blow crushes skull like a ripe melon. F R3
8 40 Brain driven into neck by mammoth downswing! F R3
9 50 Incredible blast shatters head into a red spray. F R3
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