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[[Language]]s are systems of communication used by the peoples of Elanthia.
[[Language]]s are systems of communication used by the peoples of Elanthia.
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== List of languages ==
== Language mechanics ==


By default, all characters know and speak the '''Common''' language. Characters may select a different language by using the [[SPEAK]] verb, or by using a modifier with the [[SAY]] verb. Anything spoken in different language can only be understood by someone else who understands that language. To switch back to Common, use the command 'SPEAK COMMON'.
=== Common ===


Example usage:
The Common language is known to nearly all inhabitants of Elanith. It is the primary language spoken in [[Wehnimer's Landing]], as well as the neighboring [[Turamzzyrian Empire]].
*SPEAK HALFLING
*SAY ~HALFLING Happy birthday!


Additionally, [[RECITE]], [[SING]], and [[WRITE]] will automatically use the selected language.
*Common


Many written signs across the lands may be written in the local language. When a character tries to [[READ]] a sign, they will only fully understand them if they know the language. Otherwise they will only be able to tell which language it is written in, but not what the contents are.
=== Racial ===


There are no graduated fluency mechanics in GemStone IV: either a character understands a language completely, or not at all. However, players are free to roleplay varying levels of familiarity.
Many [[race]]s have their own language.


== List of languages ==
*[[A Treatise of the Aelotian Language|Aelotian]]
*Dark Elven
*Dwarven
*Elven
*Erithian
*Giantman
*Gnomish
*Halfling
*[[Krolgeh|Krolvin]]
*Sylvankind


=== Cultural ===
=== Common ===


The '''Common''' language is known to nearly all inhabitants of Elanith. It is the primary language spoken by humans.
Certain languages are only available to specific [[culture]]s.


=== Racial and cultural languages ===
*Dhe'narsi
*Faendryl
*Tehir


Many [[race]]s have their own language. These include '''[[Aelotian]]''', '''[[Dark Elven (language)|Dark Elven]]''', '''[[Dwarven (language)|Dwarven]]''', '''[[Elven (language)|Elven]]''', '''[[Erithian (language)|Erithian]]''', '''[[Giantman (language)|Giantman]]''', '''[[Gnomish]]''', '''[[Halfling (language)|Halfling]]''', '''[[Krolgeh|Krolvin]]''', and '''[[Sylvan (language)|Sylvankind]]'''.
=== Guildspeak ===


Certain languages are only available to specific [[culture]]s. These include '''[[Dhe'narsi]]''', '''[[Faendryl (language)|Faendryl]]''', and '''[[Tehir (language)|Tehir]]'''.
Each [[profession]] has its own language.


A member of a given race and culture may know several different languages. For example, [[Burghal gnome]]s of the [[Winedotter]] bloodline know both their native [[Gnomish]] as well as [[Elven]] from their long history of living with elves.
*Bard
*Cleric
*Empath
*Monk
*Paladin
*Ranger
*Rogue
*Sorcerer
*Warrior
*Wizard


=== Other ===
==== Official Documentation ====
*[[A Treatise of the Aelotian Language]]
*[[Dark Elven languages (saved post)]]
*[[The Krolgeh Language]]


=== Guildspeak ===
*Ithzir
*[[Trollspeak|Troll]]


Each [[profession]] has its own language. Collectively known as Guildspeak, they include '''Bard''', '''Cleric''', '''Empath''', '''Monk''', '''Paladin''', '''Ranger''', '''Rogue''', '''Sorcerer''', '''Warrior''', and '''Wizard'''.
== See also ==

=== Other ===


*[[READ (verb)]]
*[[Ithzir]]
*[[SPEAK (verb)]]
*[[Trollspeak]]
*[[WRITE (verb)]]


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Revision as of 23:21, 15 June 2015

Languages are systems of communication used by the peoples of Elanthia.

Language mechanics

By default, all characters know and speak the Common language. Characters may select a different language by using the SPEAK verb, or by using a modifier with the SAY verb. Anything spoken in different language can only be understood by someone else who understands that language. To switch back to Common, use the command 'SPEAK COMMON'.

Example usage:

  • SPEAK HALFLING
  • SAY ~HALFLING Happy birthday!

Additionally, RECITE, SING, and WRITE will automatically use the selected language.

Many written signs across the lands may be written in the local language. When a character tries to READ a sign, they will only fully understand them if they know the language. Otherwise they will only be able to tell which language it is written in, but not what the contents are.

There are no graduated fluency mechanics in GemStone IV: either a character understands a language completely, or not at all. However, players are free to roleplay varying levels of familiarity.

List of languages

Common

The Common language is known to nearly all inhabitants of Elanith. It is the primary language spoken by humans.

Racial and cultural languages

Many races have their own language. These include Aelotian, Dark Elven, Dwarven, Elven, Erithian, Giantman, Gnomish, Halfling, Krolvin, and Sylvankind.

Certain languages are only available to specific cultures. These include Dhe'narsi, Faendryl, and Tehir.

A member of a given race and culture may know several different languages. For example, Burghal gnomes of the Winedotter bloodline know both their native Gnomish as well as Elven from their long history of living with elves.

Official Documentation

Guildspeak

Each profession has its own language. Collectively known as Guildspeak, they include Bard, Cleric, Empath, Monk, Paladin, Ranger, Rogue, Sorcerer, Warrior, and Wizard.

Other

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