Difference between revisions of "Soothing Word (1205)"

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{{Not-yet-implemented|spell}}
 
 
{{Spell
 
{{Spell
 
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  | mnemonic = SOOTHE
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  | navigation = {{minor mental navigation}}
 
  | navigation = {{minor mental navigation}}
 
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'''Soothing Word''' immediately removes detrimental emotional effects from a target, such as [[Sheer fear]], [[Frenzy (216)|rage]], etc.
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'''Soothing Word''' Immediately removes a detrimental emotional effect from the target (fear, rage, etc.). 
  
At 25 ranks of [[Mental Lore, Telepathy]], Soothing Word grants the target immunity to the sheer fear of [[undead]] for 30 seconds.
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==Lore Benefits==
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At 25 ranks of [[Mental Lore, Telepathy]], the ability to remove existing [[sheer fear]] from a target (and self-cast) is unlocked.  In addition, 25 ranks will grant the target immunity to sheer fear for 30 seconds.
  
== External Links ==
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==Affected Effects==
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=15#1205 Minor Mental Spell Circle: Soothing Word], on Play.net
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:<small>''This section is player research.</small>
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[[Carn's Cry]], [[Gerrelle's Growl]], [[Yertie's Yowlp]], [[Seanette's Shout]], [[Horland's Holler]], [[Berserk]], [[Calm (201)]], [[Frenzy (216)]], [[Nightmare (715)]], [[Song of Depression (1015)]], [[Song of Rage (1016)]], [[Empathy (1108)]], [[Sympathy (1120)]], and [[Zealot (1617)]].
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==Messaging==
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{| class="wikitable"
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|-
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!style="white-space:nowrap;"|First Person<br>(Frenzy active)
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|
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<pre{{log-inline}}>
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>incant 1205
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You fold your hands and deeply intone a sonorous mantra, focusing your mind upon the Soothing Word spell...
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Your spell is ready.
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You gesture.
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<font color="red">You whisper a soothing word to yourself.</font>
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The feeling of intense rage leaves you.
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Cast Roundtime 3 Seconds.</pre>
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|-
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!Third Person
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|
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<pre{{log-inline}}>
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<font color="red"><Monk> whispers a soothing word to himself.</font>
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<Monk> appears calmer.</pre>
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|}

Latest revision as of 18:16, 8 August 2019

Soothing Word (1205)
Mnemonic [SOOTHE]
Base Duration Special
Added Duration Special
Span None
Utility Magic  
Subtype Enhancement 
Availability  
Minor Mental Spells
Force Orb (1201) Attack
Iron Skin (1202) Defensive
Powersink (1203) Attack
Foresight (1204) Defensive
Soothing Word (1205) Utility
Telekinesis (1206) Attack
Force Projection (1207) Attack
Mindward (1208) Defensive
Dragonclaw (1209) Offensive
Thought Lash (1210) Attack
Confusion (1211) Attack
Shroud of Deception (1212) Utility
Mind over Body (1213) Utility
Brace (1214) Defensive
Blink (1215) Defensive
Focus Barrier (1216) Defensive
Vision (1217) Utility
Mental Dispel (1218) Utility
Vertigo (1219) Attack
Premonition (1220) Defensive
Mindwipe (1225) Attack
Provoke (1235) Utility

Soothing Word Immediately removes a detrimental emotional effect from the target (fear, rage, etc.).

Lore Benefits

At 25 ranks of Mental Lore, Telepathy, the ability to remove existing sheer fear from a target (and self-cast) is unlocked. In addition, 25 ranks will grant the target immunity to sheer fear for 30 seconds.

Affected Effects

This section is player research.

Carn's Cry, Gerrelle's Growl, Yertie's Yowlp, Seanette's Shout, Horland's Holler, Berserk, Calm (201), Frenzy (216), Nightmare (715), Song of Depression (1015), Song of Rage (1016), Empathy (1108), Sympathy (1120), and Zealot (1617).

Messaging

First Person
(Frenzy active)
>incant 1205
You fold your hands and deeply intone a sonorous mantra, focusing your mind upon the Soothing Word spell...
Your spell is ready.
You gesture.
You whisper a soothing word to yourself.
The feeling of intense rage leaves you.
Cast Roundtime 3 Seconds.
Third Person
<Monk> whispers a soothing word to himself.
<Monk> appears calmer.