User:MEKK1: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
No edit summary
No edit summary
Line 11: Line 11:
|2. Category B || [[Flares|Regular Flares]], [[902|Minor Elemental Edging]], [[301|Bless]], [[defender weapon|Defender]], Mechanical Flares, Mana Flares, Acuity Flares || 1 per item
|2. Category B || [[Flares|Regular Flares]], [[902|Minor Elemental Edging]], [[301|Bless]], [[defender weapon|Defender]], Mechanical Flares, Mana Flares, Acuity Flares || 1 per item
|-
|-
|3. Category C || [[Weighting]], [[Enhancives]], [[Bane_weapon|Creature Bane]], [[735|Ensorcellment]], [[Weapon_Bonding|Weapon Bonding] || As many as you want
|3. Category C || [[blink weapon|Blink]], [[splitting weapon|Splitter]], [[Fusion]], Disarm Returning, [[wand-holding runestaff]], Greater [[Armor and Weapon Moods (saved post)|Weapon Moods (Dhyne)]], [[Bubble flares]], [[Knockout flare]]s, [[Poleaxe flares]], [[Nerve staff]], [[Parasitic weapon]], [[Ethereal weapon]]
|-
|-
|4. Category D || Everything not mentioned above (yes, seriously). This includes everything from the weapons that hiss when you wave them (and do nothing else), to the properties of Sorrow. || 1
|Subscript || [[Rotflares]], Lesser [[Armor and Weapon Moods (saved post)|Weapon Moods (Dhyne)]]
|-
|Both Primary and Script || [[Coraesine]], [[greater elemental flare]]s, [[realm flare]]s, [[Ironwright Flare]]s, [[Iasha white ora weapon]], Pure [[Black ora]], [[ShadowDeath weapons]], Chaos Weapons, Death Weapons, [[Snake flare]], [[Poisoned|Poison flares]]
|-
|4. [[Bane (weapon)]] || [[Undead Bane]], Giantbane, Trollbane, Magicbane
|-
|-
|5. Inherent Metal || [[Adamantine]], [[Kroderine]], [[White ora]], [[Eonake]]
|5. Inherent Metal || [[Adamantine]], [[Kroderine]], [[White ora]], [[Eonake]]

Revision as of 22:19, 7 September 2017

Charts of Clarity

While the above is official and applies to all types of items, many players have found it useful to break items down by type and item slot and have developed these tables. The lists of scripts are not complete.

Weapon

Slot Enhancements Include # Allowed on single item
1. Category A Base Enchant, Inherent Material Properties, Sanctified, Forging Modifiers As many as you want
2. Category B Regular Flares, Minor Elemental Edging, Bless, Defender, Mechanical Flares, Mana Flares, Acuity Flares 1 per item
3. Category C Weighting, Enhancives, Creature Bane, Ensorcellment, [[Weapon_Bonding|Weapon Bonding] As many as you want
4. Category D Everything not mentioned above (yes, seriously). This includes everything from the weapons that hiss when you wave them (and do nothing else), to the properties of Sorrow. 1
5. Inherent Metal Adamantine, Kroderine, White ora, Eonake
6. Forged Quality Player Forging (Perfect, Superior, Fine) - cannot go with fusion
7. Enhancive Enhancive or premium enhancive
8. Ensorcell Temporary or Permanent

Armor

Slot Enhancements Include # Allowed on single item
1. Base Enchant Inherent, Wizard Enchanted
2. Primary Padding, Flares, TD bonus, Zelnorn, Kroderine
3. Script Fusion, Armor Moods (Dhyne), Voln armor, Ithziri armor
4. Resistances[1] Permanent, Warrior, Ranger (No Metal), Vulnerabilities[2]
5. Bane TBD
6. Inherent Metal Adamantine, Kroderine, Zelnorn
7. Spikes Spikes
8. Enhancive Enhancive or premium enhancive
9. Ensorcell Permanent

Shields

Slot Enhancements Include # Allowed on single item
1. Base Enchant Inherent, Wizard Enchanted
2. Primary Flares, TD bonus, Zelnorn, Kroderine
3. Script Fusion, Armor Moods (Dhyne), Banshee flares
Both Primary and Combat Shield harness
4. Resistances Permanent, Vulnerabilities
5. Bane Undead Bane
6. Inherent Metal Adamantine, Kroderine, Zelnorn
7. Spikes Spikes
8. Enhancive Enhancive or premium enhancive
9. Ensorcell Permanent
  1. Allows all but no overlap
  2. If a cap is being applied, vulnerabilities subtract from it.