White alloy: Difference between revisions

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[[White_alloy|White alloy]] was originally the failed attempt to create a cheap permanently blessed material. However, it was recently discovered that, when properly blended, this alloy is anathema to the cursed shades and undead spirits that haunt Elanthia. Undead spirits struck by a [[Blessing|blessed]] [[White_alloy|white alloy]] weapon take extra damage and are [[Anchoring|temporarily anchored]] to the mortal plane when slain. Undead spirits recoil from '''white alloy''' armor and shields, making it harder for them to damage those bearing such equipment.
[[White_alloy|White alloy]] was originally the failed attempt to create a cheap permanently blessed material. However, it was recently discovered that, when properly blended, this alloy is anathema to the cursed shades and undead spirits that haunt Elanthia. Undead spirits struck by a [[Blessing|blessed]] [[White_alloy|white alloy]] weapon take extra damage and are [[Anchoring|temporarily anchored]] to the mortal plane when slain. Undead spirits recoil from [[Blessing|blessed]] [[White_alloy|white alloy]] armor and shields, making it harder for them to damage those bearing such equipment.


[[White_alloy|White alloy]] is considered a magical metal and can be used to craft weapons, armor, and shields. However, it is unsuitable for bows, staves, claidhmores, and katanas. It has a natural enchantment of +20. It can not be dyed.
[[White_alloy|White alloy]] is considered a magical metal and can be used to craft weapons, armor, and shields. However, it is unsuitable for bows, staves, claidhmores, and katanas. It has a natural enchantment of +20. It can not be dyed.

Revision as of 12:03, 22 April 2024

White alloy
Use Weapon, Armor, Shield
Bonus +20
ST/DU 90/240
Rarity Extremely Rare
Weight Modifier Unknown
Special Properties Holy, Non-corporeal Undead Bane, Nacreous Flares, Non-corporeal Anchoring
Primary Color Bright White
Dyeable No


White alloy was originally the failed attempt to create a cheap permanently blessed material. However, it was recently discovered that, when properly blended, this alloy is anathema to the cursed shades and undead spirits that haunt Elanthia. Undead spirits struck by a blessed white alloy weapon take extra damage and are temporarily anchored to the mortal plane when slain. Undead spirits recoil from blessed white alloy armor and shields, making it harder for them to damage those bearing such equipment.

White alloy is considered a magical metal and can be used to craft weapons, armor, and shields. However, it is unsuitable for bows, staves, claidhmores, and katanas. It has a natural enchantment of +20. It can not be dyed.

Special Properties

Holy Armament

White alloy is a Holy material, allowing it to naturally bypass undead damage resistance when wielded by a Cleric or Paladin; other professions will need to have it blessed to negate undead damage resistance.

Non-corporeal Undead Bane

While blessed, White alloy will always anchor non-corporeal undead, making their remains able to be searched. In addition, it is a non-corporeal undead bane, granting +8 damage weighting against those enemies. The bane effect of white alloy occupies the Category C item property slot, making it naturally excluded from any other bane effects.

Nacreous Flares

While blessed, white alloy has the unique ability that all attacks have a 25% chance to treat Non-corporeal undead as corporeal. The nacreous flare effect occupies the Category A item property and does not conflict with Category B flare effects.

This effect is active for attacks when the following message is appended:

A nacreous aura flares up around your/[HIS/HER/ITS] [ITEM]!

Resources

Archived Information

In the I.C.E. source books, white alloy was a combination of iron, carbon, and titanium. White alloy by itself had no magical properties.