Wizard Base: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
(slight format change & de-stubbified)
m (→‎Enhancements by Rank: - stupid old enchant item link, updated to the real spell)
 
(12 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{ wizard_base header | navigation = {{wizard_base_navigation }} }}
{{spellcircle
| circle_name = Wizard Base
| circlenumber = 9
| circle_type = [[Elemental]]
| available_to = [[Wizard]]s
| spell1 = Minor Shock
| spell2 = Minor Elemental Edging
| spell3 = Minor Water
| spell4 = Minor Acid
| spell5 = Prismatic Guard
| spell6 = Minor Fire
| spell7 = Major Cold
| spell8 = Major Fire
| spell9 = Tremors
| spell10 = Major Shock
| spell11 = Mass Blur
| spell12 = Call Wind
| spell13 = Melgorehn's Aura
| spell14 = Sandstorm
| spell15 = Weapon Fire
| spell16 = Invisibility
| spell17 = Boil Earth
| spell18 = Duplicate
| spell19 = Wizard Shield
| spell20 = Call Familiar
| spell25 = Enchant Item
| spell30 = Familiar Gate
| spell35 = Unknown
| spell40 = Unknown
| spell50 = Unknown}}


The '''Wizard Base''' [[spell circle]] is a [[wizard]]s' defining spell collection. It possess most of their offensive arsenal and a few unique characterizing spells as well.
The '''Wizard Base''' [[spell circle]] is a [[Wizard]]'s defining spell collection. It possess the majority of their [[bolt spell]] arsenal as well as a few unique characterizing spells.


== Enhancements by Rank ==
== Enhancements by Rank ==

All [[stackable]] and [[refreshable]] enhancement spells last for +60 sec per rank unless otherwise stated.

''For lore enhancements, see [[lore chart#Wizard Base|Lore Chart]].''


;[[Prismatic Guard (905)]]
;[[Prismatic Guard (905)]]
:Adds +0.25 [[DS]] per rank. Costs +1 mana per +3 DS (every 12 ranks). Duration is extended +15 sec per rank.
:Adds +1 DS per 4 ranks greater than 5.
:Costs +1 MP per +3 DS (every 12 ranks).


;[[Mass Blur (911)]]
;[[Call Wind (912)]]
:Success strongly influenced by rank. The training benefit has no cap or diminishing returns.
:Duration is extended +30 sec per rank.


;[[Melgorehn's Aura (913)]]
;[[Melgorehn's Aura (913)]]
:Adds +1 DS per rank above 13.
:Adds +1.0 DS & +0.33 [[TD]] per rank. Costs +1 mana per +3 DS & +1 TD (every 3 ranks). Duration is extended by +30 sec per rank.
:Adds +1 TD per 3 ranks above 13.
:Costs +1 MP per +3 DS & +1 TD (every 3 ranks).


;[[Invisibility (916)]]
;[[Invisibility (916)]]
:Duration is extended +30 sec per rank.
:Duration is extended +30 sec per rank.


;[[Call Familiar (920)]]
;[[Earthen Fury (917)]]
:Duration is extended +30 sec per rank.
:Increased attack prowess per rank.


;[[Enchant Item (925)]]
;[[Enchant (925)]]
:Adds to a wizard's capability to enchant successfully.
:Adds to a wizard's capability to enchant successfully.


;[[Familiar Gate (930)]]
;[[Familiar Gate (930)]]
:Adds to a wizard's capability to create a gate successfully.
:Adds to a wizard's capability to create a gate successfully and to the number of people who can pass through the gate.

== External Links ==


== Resources ==
[http://www.play.net/gs4/info/spells/spelllist.asp?circle=5 Offcial Wizard Base Spell Circle]
*[http://forums.play.net/forums/GemStone%20IV/Wizards/Wizard%20Spells/view Officials folder]


{{Wizard}}
[[Category:Spells]]
[[Category:Wizard]]

Latest revision as of 17:39, 25 June 2022

Wizard Base Spell Circle
800s900s1000s
Circle Potency Pure
Sphere Alignment Elemental
Relevant Stats Aura
Available To Wizards
Associated Circles Minor Elemental
Major Elemental
Wizard Base Spells
Minor Shock (901) Attack
Minor Elemental Edge (902) Offensive
Minor Water (903) Attack
Minor Acid (904) Attack
Prismatic Guard (905) Defensive
Minor Fire (906) Attack
Major Cold (907) Attack
Major Fire (908) Attack
Tremors (909) Attack
Major Shock (910) Attack
Mass Blur (911) Defensive
Call Wind (912) Attack
Melgorehn's Aura (913) Defensive
Sandstorm (914) Attack
Weapon Fire (915) Attack
Invisibility (916) Utility
Earthen Fury (917) Attack
Duplicate (918) Utility
Wizard's Shield (919) Defensive
Call Familiar (920) Utility
Enchant (925) Utility
Familiar Gate (930) Utility
Core Tap (950) Utility

The Wizard Base spell circle is a Wizard's defining spell collection. It possess the majority of their bolt spell arsenal as well as a few unique characterizing spells.

Enhancements by Rank

All stackable and refreshable enhancement spells last for +60 sec per rank unless otherwise stated.

For lore enhancements, see Lore Chart.

Prismatic Guard (905)
Adds +1 DS per 4 ranks greater than 5.
Costs +1 MP per +3 DS (every 12 ranks).
Call Wind (912)
Success strongly influenced by rank. The training benefit has no cap or diminishing returns.
Melgorehn's Aura (913)
Adds +1 DS per rank above 13.
Adds +1 TD per 3 ranks above 13.
Costs +1 MP per +3 DS & +1 TD (every 3 ranks).
Invisibility (916)
Duration is extended +30 sec per rank.
Earthen Fury (917)
Increased attack prowess per rank.
Enchant (925)
Adds to a wizard's capability to enchant successfully.
Familiar Gate (930)
Adds to a wizard's capability to create a gate successfully and to the number of people who can pass through the gate.

Resources

Wizard Profession - edit
Spell Circles: Wizard Base Spells | Major Elemental Spells | Minor Elemental Spells
Professional Highlights: Bolt spells | Call Familiar | Enchanting | Charge Item
Popular Archetypes: Pure Mage | War Mage | Enchanter