Aura
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Aura measures a character's connection to the magical nature of Elanthia, in all forms. This includes the elemental, spiritual, and mental spheres of magic. Aura also determines the number of spirit points a character possesses, having one spirit point per 10 aura, rounded to the nearest tenth. Therefore, a character with 95 aura has 10 spirit points.
Aura is a factor in the initial mana capacity of the bard, rogue, sorcerer, warrior, and wizard professions.
Systems and Skills Affected by Aura
- Bard Base casting strength
- Initial Mana capacity for some professions
- Major Elemental casting strength
- Minor Elemental casting strength
- Sorcerer Base casting strength
- Wizard Base casting strength
- Elemental target defense
- Remove Curse (315)
- Unlock (407) and Disarm (408)
- Grasp of the Grave (709)
- Curse (715)
- Planar Shift (740)
- Familiar Gate (930)
Changelog
- As of February 2022, aura is no longer a factor in Resist Nature (620).
Related Recipe
Statistics - edit |
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Physical: Strength | Constitution | Dexterity | Agility |
Hybrid: Aura | Discipline |
Mental: Logic | Intuition | Wisdom | Influence |
Statistic growth rate |