Sylvanfair verb list

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The Sylvanfair verb list was originally hosted on Sylvanfair's website. Since that site has disappeared, it has been added here for preservation. See the reverse verb list to look up verbs via the messaging.

A

  • AGREE - Player adopts an agreeable expression.
    • AGREE {person} - Player agrees with {person}.
    • AGREE {self} - Player appears to be more self-confident.
    • AGREE {target} - Player finds the {target} agreeable.
  • APPLAUD - Player applauds.
    • APPLAUD (when you have an arm missing) - Player waves an arm around in a vain attempt to applaud.
    • APPLAUD {person} - Player applauds {person}.
    • APPLAUD {self} - Player claps her hands.
    • APPLAUD {target} - Player glances at {target} and claps her hands.
  • ARREST - Player scowls and mutters for a moment, looking rather trod upon.
  • ATTEND {item} (worn or held) - Player attends to her {item}, making the {item} as presentable as possible.
    • ATTEND {person} (when they are DEMEANOR NEUTRAL, FRIENDLY, or WARM) - Player sets about preparing {person} to be as presentable as possible.
    • ATTEND {self} - Player sets about preparing herself to be as presentable as possible.
    • ATTEND EYES - Player rubs her {eye color} eyes.
    • ATTEND FACE - Player passes a hand over her {skin tone} face.
    • ATTEND HAIR - Player runs a hand through her {hair}, trying to make herself presentable.
  • ATTUNE ELEMENT (ranks Earth) - Player closes his eyes in concentration for a moment. When they open, they appear to be glowing dark brown.
    • ATTUNE ELEMENT (ranks Fire) - Player closes her eyes in concentration for a moment. When they open, they appear to be glowing light red.
    • ATTUNE ELEMENT (ranks Water) - Player closes her eyes in concentration for a moment. When they open, they appear to be glowing light blue.
    • ATTUNE RANDOM - Player closes her eyes in concentration for a moment.

B

  • BABBLE - Player babbles something unintelligible.
  • BARK - Player barks!
    • BARK {person} - Player barks at you like a wild dog. You hope she has had her shots!
    • BARK {self} - Player barks to herself like a manic little puppy!
    • BARK ANGRY (HALF-KROLVIN) - Half-Krolvin pulls back her upper lip revealing her sharp incisors, giving an angry snarl.
    • BARK BYE (HALF-KROLVIN) - Half-Krolvin barks an abrupt goodbye.
    • BARK FEAR (HALF-KROLVIN) - Half-Krolvin releases a high-pitched yelp of fear!
    • BARK HELLO (HALF-KROLVIN) - Half-Krolvin gives a sharp bark of greeting.
    • BARK JOY (HALF-KROLVIN) - Half-Krolvin gives a piercing bark of pure joy!
    • BARK LAUGH (HALF-KROLVIN) - Half-Krolvin lets loose a wild yowl of laughter.
    • BARK LOUD (HALF-KROLVIN) - Half-Krolvin abruptly releases an ear-piercing bark!
    • BARK NO (HALF-KROLVIN) - Half-Krolvin holds herself in dignified silence, bristling with pride.
    • BARK PAIN (HALF-KROLVIN) - Half-Krolvin lets out a sharp yelp of pain!
    • BARK PLEASURE (HALF-KROLVIN) - Half-Krolvin tilts back her head and gives a great yowlp of pleasure!
    • BARK PROUD (HALF-KROLVIN) - Half-Krolvin draws herself up proudly and gives a deep, guttural bark full of dignity.
    • BARK YES (HALF-KROLVIN) - Half-Krolvin barks loudly in agreement.
  • BEAM - Player beams!
    • BEAM {person} - Player beams happily at {person}!
  • BEFRIEND {companion} (not your companion) - A {companion} turns and glares sharply at {person}!
    • BEFRIEND {companion} (your companion already befriended) - A {companion} stares intently at {person}.
  • BEG - Player begs.
    • BEG (when dead) - {dead person}s spirit murmurs a few whispered words of pleading, though you can’t quite make out whether she is begging for mercy or revenge.
    • BEG {creature} -or- {npc} - Player gazes at a {creature}, silently begging it to spare her life.
    • BEG {person} - Player begs and pleads with {person}!
    • BEG {self} - Player furrows her brow, her face tensed in some inner conflict.
    • BEG DRINK - Player begs, looking very thirsty and weaving slightly.
    • BEG FOOD - Player begs, pointing at her mouth as her stomach rumbles.
    • BEG GEM - Player gives a pleading look, a gemlike gleam in her eye!
    • BEG GLEE - Player begs gleefully, barely able to control her excitement!
    • BEG GREED - Player leans forward, pleading with an undisguised gaze of pure greed!
    • BEG HEAL {body part} - Player clutches her {body part}, her eyes pleading for relief.
    • BEG HEAL BLOOD - Player clutches her temples as if ready to faint from blood loss, her eyes pleading for relief.
    • BEG HEAL - Player clutches her jaw into a grimace of pain, her eyes pleading for relief.
    • BEG HELP - Player looks around urgently, begging and motioning for assistance!
    • BEG NO - Player shakes her head no in a silent plea, cowering slightly.
    • BEG OFF - Player shakes her head and turns away.
    • BEG PRAY - Player casts her eyes upward, begging the gods for guidance.
    • BEG SHY - Player looks up with a shy glance, her eyes pleading silently.
    • BEG SILVER (all but EMPATHS) - Player holds out her palm, looking for a handout.
    • BEG TIRED - Player gives an exasperated yawn, looking around tiredly as if begging the world to leave her alone.
    • BEG WHAT - Player looks around with pleading eyes, wondering what’s going on!
    • BEG YES - Player nods her head yes, begging with pleading eyes.
  • BELCH - Player belches.
    • BELCH DEEP (DWARF) - A low, guttural belch rumbles from Dwarf's mouth.
    • BELCH DRUNK (DWARF) - Dwarf belches drunkenly, a goofy smile plastered on her face.
    • BELCH EXPLODE (DWARF) - Dwarf lets loose with an explosive belch.
    • BELCH HEARTY (DWARF) - Dwarf belches heartily, apparently satisfied.
    • BELCH JUICY (DWARF) - Dwarf belches juicily, wiping the gastric secretions from her chin.
    • BELCH LAZY (DWARF) - Dwarf lets out a loud belch as she lazily scratches her backside.
    • BELCH LONG (DWARF) - Dwarf releases a long, drawn out belch.
    • BELCH LOUD (DWARF) - Dwarf belches lustily, her breath reeking of garlic and ale. Phew!
    • BELCH QUICK (DWARF) - Dwarf gives a quick belch.
    • BELCH RELIEF (DWARF) - Dwarf belches loudly, then gives a sigh of relief.
    • BELCH ROLTON (DWARF) - Dwarf belches, sounding suspiciously like an angry rolton.
    • BELCH SOFT (DWARF) - Dwarf belches softly.
    • BELCH STRONG (DWARF) - A thunderous belch explodes from Dwarf's mouth, filling the air with the stench of rancid cheese.
    • BELCH TALK (DWARF) - Dwarf opens her mouth to speak, but is interrupted by an unexpected belch.
    • BELCH UNDER (DWARF) - Dwarf belches under her breath, trying to avoid notice.
    • BELCH VOMIT (DWARF) - Dwarf belches forcefully, then swallows.
  • BERSERK {self} (NON-WARRIOR GUILD when prone) - Player flails about on the ground, screaming like a madwoman!
    • BERSERK {self} (NON-WARRIOR GUILD when prone) - Player flails about on the ground, screaming like a madman!
    • BERSERK {self} (NON-WARRIOR GUILD when standing) - Player jumps up and down screaming like a madwoman!
    • BERSERK {self} (NON-WARRIOR GUILD when standing) - Player jumps up and down screaming like a madman!
  • BLANCH - Players face turns slightly pale.
  • BLINK - Player blinks.
    • BLINK {person} - Player blinks at {person}.
    • BLINK {self} - Player closes her eyes for a moment.
  • BLUSH {self} - Player blushes sheepishly to herself.
    • BLUSH HEAVY - Player blushes a bright {blush color} to the tops of her ears.
    • BLUSH LIGHT - Player flushes slightly, some color reaching her cheeks.
  • BOUNCE - Player bounces around happily.
    • BOUNCE (when at a table) - Player bounces up and down in her chair, doing a perfect imitation of a child impatiently waiting for her food.
    • BOUNCE (when hidden at a table) - You hear something shuffling beneath the table. Suddenly, the table begins to bounce wildly, upsetting all the items stacked upon it! Earthquake!!!
    • BOUNCE (when hidden) - You hear an odd thumping, but can’t seem to place the source.
    • BOUNCE (when in water) - Player leaps up out of the water and lands in a belly flop that sends water spraying in all directions, drenching {person}.
    • BOUNCE {creature} -or- {npc} - Player glances at a {creature} then shakes her head, obviously reconsidering something.
    • BOUNCE {item} - Inexplicably, Player flings herself at {item}.
    • BOUNCE {person} (when they are DEMEANOR NEUTRAL, FRIENDLY, or WARM) - Player flings herself against you, bounces off you, and giggles madly!
    • BOUNCE {self} - For no apparent reason, Player flings herself at the ground.
  • BOW - Player bows.
    • BOW (when in mud pool) - Player bows down and dips her face into the mud.
    • BOW (when in skating area) - Player skates along low to the ice with her knees bent.
    • BOW {target} - Player bows to {target}.
    • BOW CONTEMPTUOUSLY {person} (HUMANS) - Human makes a contemptuous half-bow to {person}.
    • BOW CONTEMPTUOUSLY (HUMANS) - Human makes a contemptuous half-bow.
    • BOW CROSS {target} (ERITHIAN) - Crossing his arms over his chest, palms flat against each shoulder, Erithian bows to {target}.
    • BOW CROSS (ERITHIAN) - Crossing his arms over his chest, palms flat against each shoulder, Erithian bows.
    • BOW DEEP {target} (ERITHIAN) - Erithian bows deeply to {target}.
    • BOW DEEP (ERITHIAN) - Erithian bows deeply.
    • BOW FLOOR {target} (ERITHIAN) - Erithian bows to {target} in a fluid movement, touching his forehead to the floor.
    • BOW FLOOR (ERITHIAN) - Erithian bows from the waist in a fluid movement, touching his forehead to the floor.
    • BOW FOLD {target} (ERITHIAN) - Erithian folds his hands together and bows to {target}, bending shallowly from the waist.
    • BOW FOLD (ERITHIAN) - Folding his hands together, Erithian bows shallowly from the waist.
    • BOW GRACEFULLY {target} (ERITHIAN) - Erithian bows to {target}, his movements as graceful as a hawk gliding on the wind.
    • BOW GRACEFULLY (ERITHIAN) - Erithian bows with sweeping grace, like a hawk gliding on the wind.
    • BOW GRANDLY {person} (HUMANS) - Sweeping her arm outward, Human bows low in a grand fashion before {person}.
    • BOW GRANDLY (HUMANS) - Sweeping her arm outward, Human bows low in a grand fashion.
    • BOW MOCKINGLY {person} (HUMANS) - Human bows mockingly before {person}, her every move a grotesque exaggeration.
    • BOW MOCKINGLY (HUMANS) - Human bows mockingly, her every move a grotesque exaggeration.
    • BOW RECOGNITION (ERITHIAN) - Nodding slightly, Erithian bows an acknowledgement.
    • BOW RECOGNITION {target} (ERITHIAN) - Nodding slightly to {target}, Erithian bows in recognition.
    • BOW RESPECTFULLY {person} (HUMANS) - Human bows respectfully before {person}, her eyes fixed firmly on the ground.
    • BOW RESPECTFULLY (HUMANS) - Human bows respectfully, her eyes fixed firmly on the ground.
    • BOW SUBMISSIVELY {person} (HUMANS) - Human bows low, abasing herself before {person}.
    • BOW SUBMISSIVELY (HUMANS) - Human bows low, abasing herself before all.
    • BOW WINGS {target} (AELOTOI) - Aelotoi turns to {target} and bows low, spreading her wings for all to see.
    • BOW WINGS (AELOTOI) - Aelotoi bows low, spreading her wings for all to see.
  • BREATHE - Player takes a deep breath.
    • BREATHE ANNOY - Player sharply inhales and exhales a heavy breath in annoyance.
    • BREATHE ANTICIPATE {person} - Player watches {person} in breathless anticipation.
    • BREATHE ANTICIPATE {self} - Player appears to be breathlessly anticipating something to happen to her at any moment.
    • BREATHE ANTICIPATE - Player watches the surroundings in breathless anticipation.
    • BREATHE BLUE - Player holds her breath until she looks like shes going to turn blue!
    • BREATHE BORED - Player breathes heavily, looking bored.
    • BREATHE CATCH - Player pants, trying to catch her breath.
    • BREATHE DRINK - Player lets out a long breath of air which reeks of alcohol.
    • BREATHE FAST - Player breathes rapidly, her nostrils flaring.
    • BREATHE FEAR - Player gasps a quick breath, obviously terrified!
    • BREATHE FIERCE - Player inhales a deep breath through her teeth, snarling!
    • BREATHE HOLD - Player holds her breath.
    • BREATHE LOUD - Player snuffles and gasps, making an enormous production out of the simple matter of breathing.
    • BREATHE OUT - Player lets out a long, contemplative breath.
    • BREATHE PAIN - Player rapidly sucks in air through her teeth in pain.
    • BREATHE QUIET - Player breathes almost without making a sound.
    • BREATHE SLIGHT - Player breathes in slightly.
    • BREATHE SLOW - Player breathes very slowly and looks much calmer.
  • BRISTLE - Player tries to bristle, but only succeeds in grimacing.
    • BRISTLE - Player tries to bristle, but only succeeds in grimacing.
    • BRISTLE {self} (HALF-KROLVIN) - Half-Krolvin turns her head slightly and tenses up, bristling.
    • BRISTLE ANXIOUS (HALF-KROLVIN) - Half-Krolvin glances around, bristling with anxiety.
    • BRISTLE EXCITED (HALF-KROLVIN) - Half-Krolvin bristles with excitement!
    • BRISTLE HAPPY (HALF-KROLVIN) - Half-Krolvin gives a bright yelp of laughter, bristling with happiness.
    • BRISTLE IMPATIENT (HALF-KROLVIN) - Half-Krolvin bristles impatiently.
    • BRISTLE NERVOUS (HALF-KROLVIN) - Half-Krolvin bristles nervously.
    • BRISTLE PROUD (HALF-KROLVIN) - Half-Krolvin holds herself in dignified silence, bristling with pride.
    • BRISTLE SATISFIED (HALF-KROLVIN) - Half-Krolvin stretches slowly, bristling with satisfaction.
    • BRISTLE SLEEPY (HALF-KROLVIN) - Half-Krolvin stretches lazily, bristling as she suppresses a yawn.
    • BRISTLE SMUG (HALF-KROLVIN) - Half-Krolvin bristles smugly.
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C

  • CACKLE - Player cackles!
    • CACKLE {person} - Player cackles at {person}!
  • CAST AT {target} - Player gestures at {person}.
  • CHALLENGE {self} - Player raises her chin slightly in a show of defiance.
  • CHANT (BARD) - Bard chants an impromptu melodic lilt which causes the air around her to shimmer.
    • CHANT (CLERIC) - Cleric chants a short but reverent litany to her chosen deity.
    • CHANT (EMPATH) - Empath closes her eyes and chants quietly under her breath.
    • CHANT (RANGER) - Ranger touches one hand to the ground and chants a respectful bird-like trill. Rangers fingernails flash briefly with a tinge of green coloring.
    • CHANT (ROGUE ) - Rogue chants in an almost imperceptible voice.
    • CHANT (SORCERER) - The whites of Sorcerers eyes go dark as he chants forcefully in an archaic tongue.
    • CHANT (WARRIOR) - Warrior begins a steady and decisive chant, as if rallying the troops.
    • CHANT (WIZARD) - Wizard chants an esoteric incantation as small sparks surround his hands.
    • CHANT RETRIBUTION {spell number} {target} - Player chants some unintelligible gibberish.
  • CHEER - Player lets out a cheer!
    • CHEER {person} - Player turns to {person} and cheers!
    • CHEER {self} - Player bursts out in a resounding cheer!
    • CHEER {target} - Player looks at {target} and cheers!
  • CHORTLE - Player starts chortling.
    • CHORTLE (when dead) - {dead person} gives a ghostly chortle.
    • CHORTLE {person} - Player starts chortling at {person}!
    • CHORTLE {self} - Player chortles softly at some secret joke.
  • CHUCKLE - Player chuckles.
    • CHUCKLE (when dead) - {dead person} gives a ghostly chuckle.
    • CHUCKLE {person} - Player starts chuckling at {person}!
    • CHUCKLE {self} - Player chuckles to herself.
  • CLAP - Player applauds.
    • CLAP (when you have an arm missing) - Player waves an arm around in a vain attempt to applaud.
    • CLAP {person} - Player applauds {person}.
    • CLAP {self} - Player claps her hands.
    • CLAP {target} - Player glances at {target} and claps her hands.
  • CLEAN {heat source} (when in a home) - Player picks up a piece of broken pottery and a bundle of dried grasses from beside a {heat source}, and uses them to clean the ashes and coals from its bottom into a worn-out backpack.
  • CLENCH FIST (GIANT with hands empty) - Giant's entire body tenses as she clenches her fist.
    • CLENCH FIST (GIANT item held) - Giant's entire body tenses as she tightens her grip on {item}.
    • CLENCH FIST (item held) - Player tightens her grip on {item}.
    • CLENCH FIST (with hands empty) - Player clenches her fist.
    • CLENCH FIST {person} (GIANT with hands empty) - Giants's entire body tenses as she clenches her fist and glances over at {person}.
    • CLENCH FIST {person} (with hands empty) - Player clenches her fist and glances over at {person}.
    • CLENCH FIST {person} (GIANT item held) - Giant's entire body tenses as she tightens her grip on her {item} and glances over at {person}.
    • CLENCH FIST {person} (item held) - Player tightens her grip on her {item} and glances over at {person}.
    • CLENCH JAW - Player clenches her jaw.
    • CLENCH MUSCLE - You flex your muscles, doing your best to look strong and powerful.
    • CLENCH MUSCLE - You flex your muscles.
    • CLENCH MUSCLE - You flex your powerful muscles.
    • CLENCH TATTOO - Bunching your muscles tightly, you flex and proudly display a {tattoo} on your {body part}.
    • CLENCH TATTOO - Kinda hard to really flex that muscle group to any significance.
    • CLENCH TEETH - Player grits her teeth.
  • CLUTCH - Player wrings her hands.
    • CLUTCH {armor} (worn) - Player clutches her {armor} , looking relieved to realize she is wearing it.
    • CLUTCH {item} (item held or worn) - Player clutches her {item} tightly.
    • CLUTCH {person} ARM - Player grabs {person} by the arm and whimpers softly.
    • CLUTCH {person} HAIR - Player glares angrily at {person}, her fingers twitching.
    • CLUTCH {person} HAND - Player grabs your hand and whimpers softly.
    • CLUTCH {person} NECK - Players fingers twitch as she looks at {person} angrily.
    • CLUTCH {person} - Player tries to grab your arm, but misses by a mile.
    • CLUTCH {self} ABDOMEN - Player doubles over, clutching her belly and moaning.
    • CLUTCH {self} ARM - Player clutches her arm in obvious pain.
    • CLUTCH {self} BACK - Player grimaces with pain, pressing one hand against the small of her back.
    • CLUTCH {self} CHEST - Player clutches her chest with an anguished expression.
    • CLUTCH {self} EYES - Tears stream down Players cheeks as she clutches her eyes.
    • CLUTCH {self} HAIR - Player tears at her hair with a frantic expression.
    • CLUTCH {self} HAND - Player rubs her hand, flexing the fingers with a pained grimace.
    • CLUTCH {self} HEAD - Player grabs her head and moans softly.
    • CLUTCH {self} LEG - Player clutches at her leg, almost falling.
    • CLUTCH {self} NECK - Player clutches her throat with a piteous whimper.
    • CLUTCH {self} - Player clutches her chest in mock horror.
    • CLUTCH {weapon} (item held) - Player looks nervous as she clutches her {weapon}.
  • COCK CROSSBOW - Player cocks her {crossbow}.
  • COUGH - Player coughs.
    • COUGH (when hidden) - You hear someone cough.
  • COVER {dead person} - Player kicks some dirt on your corpse.
    • COVER {item} (item held or worn) - Player places her hand on her {item}.
    • COVER {item} (item not held or worn) - Player seems to be trying to conceal {item} from view.
    • COVER {person} (when sitting) - Player scoots over in front of {person}.
    • COVER {person} (when standing) - Player stands in front of {person}.
    • COVER {self} (with shield) - Player ducks behind her {shield}.
    • COVER {self} - Player buries her face in her hands.
    • COVER {target} (when standing) - Player stands in front of {target}.
    • COVER MY EARS - Player covers her ears.
    • COVER MY EYES - Player covers her eyes with her hands.
    • COVER MY HEAD - Player ducks slightly and covers her head with her arms.
    • COVER MY HEART - Player places a hand over her heart.
    • COVER MY MOUTH - Player clasps her hand over her mouth.
    • COVER MY NOSE - Player covers her nose tightly.
  • COWER - Player cowers.
    • COWER {target} - Player cowers away from {target}.
  • CRACK - Player cracks her knuckles!
    • CRACK (when hidden) - You hear a loud craaaa--ck!.
    • CRACK BACK - Player twists slightly, cracking her spine. She looks much better.
    • CRACK KNUCKLES - Player cracks her knuckles!
    • CRACK NECK - Player twists her head slightly, cracking her neck. She looks relieved.
  • CRAWL - Player crawls around a bit on her hands and knees.
    • CRAWL {direction} - Player just crawled east.
    • CRAWL {exits} - Player just crawled through {target}, with her group following closely behind her.
    • CRAWL {person} - Player comes crawling up to you.
    • CRAWL {self} - Player crawls around in a circle.
    • CRAWL {target} - Player crawls over to a {target}.
    • CRAWL BEHIND {person} - Player crawls around behind {person}.
    • CRAWL BEHIND {self} - Player slowly crawls backward.
    • CRAWL BEHIND {target} - Player crawls behind a {target}.
    • CRAWL LEFT -or- RIGHT {person} - Player crawls a bit to your left.
    • CRAWL LEFT -or- RIGHT - Player crawls a bit to her left.
  • CRINGE - Player cringes.
    • CRINGE {person} - Player glances at {person} and cringes.
    • CRINGE {self} - Player makes a sour face.
    • CRINGE {target} - Player glances at a {target} and cringes.
  • CRY - Suddenly, Player bursts into tears!.
    • CRY (when dead) - With great effort the spirit of {dead person} gives a keening cry, spectral tears falling to the ground.
    • CRY (when hidden) - You hear someone weeping nearby.
    • CRY ANGRY (when hidden) - You hear someone crying angrily nearby.
    • CRY ANGRY - Player bursts out in tears of frustrated anger.
    • CRY BABY (when hidden) - You hear someone crying like a baby nearby.
    • CRY BABY - Player cries like a baby, howling and snuffling through her tears.
    • CRY BRAVE - Player holds back her tears, her eyes glistening with pain.
    • CRY DRUNK (when hidden) - You hear someone weeping drunkenly nearby.
    • CRY DRUNK - Player bursts out in drunken tears, weeping and giggling at once.
    • CRY FEAR (when hidden) - You hear a sound of terrified weeping nearby.
    • CRY FEAR - Player bursts into tears, her eyes glazed with fear.
    • CRY GENTLE (when hidden) - You hear someone weeping gently nearby.
    • CRY GENTLE - Player weeps gently, trying to smile through her tears.
    • CRY HAPPY (when hidden) - You hear someone crying tears of joy nearby.
    • CRY HAPPY - Player cries with happiness, laughing through her tears.
    • CRY INSANE (when hidden) - You hear someone crying madly nearby.
    • CRY INSANE - Player bursts into a fit of crying, her eyes darting wildly and tears flying everywhere!
    • CRY LONGING (when hidden) - You hear someone weeping quietly nearby.
    • CRY LONGING - Player gazes into the distance, weeping quiet tears of longing.
    • CRY LOUD - Player bursts into a river of tears, wailing and crying loudly.
    • CRY LOUD (when hidden) - You hear someone crying and wailing nearby.
    • CRY MOURNING (when hidden) - You hear someone weeping mournfully nearby.
    • CRY MOURNING - Player weeps softly, shedding solemn tears of mourning.
    • CRY PAIN (when hidden) - You hear someone weeping in pain nearby.
    • CRY PAIN - Player cries in pain, her face contorted in torment as she weeps.
    • CRY PITY (when hidden) - You hear someone weeping piteously nearby.
    • CRY PITY - Player weeps piteously, sniffling through her tears.
    • CRY SOFT (when hidden) - You hear someone weeping softly nearby.
    • CRY SOFT - Player weeps softly, quiet tears falling from her eyes.
    • CRY SORROW (when hidden) - You hear someone weeping sorrowfully nearby.
    • CRY SORROW - Player cries sadly, tears of sorrow flowing down her cheeks.
  • CUDDLE {person} (when they are DEMEANOR NEUTRAL, FRIENDLY, or WARM) - Player slides over to you and cuddles you in her arms.
  • CURTSY - Player curtsies.
    • CURTSY (when in mud pools) - Player sinks down into the warm mud.
    • CURTSY {person} - Player curtsies to {person}.
  • CUT {person} (ROGUE) - Rogue glances at {person} and slowly draws her finger across her throat meaningfully.
    • CUT {self} (ROGUE) - Rogue slowly draws her finger across her throat meaningfully.
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D

  • DANCE - Player dances around the room to only music she can hear.
    • DANCE (when at a table) - Player climbs up on the table and does a wild, stomping, flailing, twirling, kicking, whirling, gyrating dance! Once out of breath, she hops off the table and collapses in a chair.
    • DANCE (when in mud pools) - Player wallows around in the mud, snorting like a warthog and emerges from the pool covered in mud from head to toe.
    • DANCE (when in water) - Player splashes around in the water, attempting to perform a water ballet.
    • DANCE {person} (when in mud pools) - Player splashes mud in all directions while trying to dance with {person} in this slippery goo.
    • DANCE {person} (when not joined) - You are offered the next dance by Player who reaches over, gently clasps your hand and smiles.
  • DAYDREAM - Players eyes take on a glassy look as she appears to fall into a vivid daydream.
    • DAYDREAM {person} - Player stares at {person} with an unreadable look of utter blankness.
    • DAYDREAM {person} EVIL - Player gives {person} a disturbingly dreamy look.
    • DAYDREAM {person} GOOD - Player stares dreamily at a {target} with a pleasant smile on her face.
    • DAYDREAM {person} GOOD (target opposite sex) - Player gives {person} a dreamy look.
    • DAYDREAM {person} GOOD (target same sex) - Player stares at {person} with a completely baffled expression.
    • DAYDREAM {self} (when prone) - Player suddenly looks like she wishes she were somewhere else.
    • DAYDREAM {self} EVIL - Player twitches and cackles with glee as she glances around.
    • DAYDREAM {self} GOOD - Players face ripples with a disgustingly sweet smile.
    • DAYDREAM {target} - Player stares dreamily at a {target} .
    • DAYDREAM {target} EVIL - Player stares dreamily at a {target}, as if she wanted to steal it.
  • DIAGNOSE {person} - Player glances at {person} with a concerned expression, checking for injuries.
    • DIAGNOSE FULL {person} - Player carefully diagnoses your injuries.
  • DISDAIN - Player looks around, a disdained expression on her face.
    • DISDAIN BLANK (ELF) - Player stares blankly around the room, her face utterly devoid of emotion.
    • DISDAIN GAZE (ELF) - Player gazes around the room, a haughty expression on her face.
    • DISDAIN GLANCE (ELF) - Player glances around the room, running a finger up and over the point of her ear, purposely trying to draw attention to it.
    • DISDAIN GLARE (ELF) - Player stares around the room, one eyebrow arched in an arrogant, but quizzical, expression..
    • DISDAIN STARE (ELF) - Player stares down her nose, haughtily surveying the room.
  • DISMISS - Player waves her hand in a dismissive gesture.
    • DISMISS {creature} -or- {npc} - Player waves a hand at the {creature}, shooing it off.
    • DISMISS {creature} (familiar, companion, or house pet) - Player waves her hand at her {creature}, shooing it off. A {creature} stands and wanders off.
    • DISMISS {person} - Player waves a hand at you, dismissing you indifferently.
    • DISMISS {self} - Player chatters to herself, apparently engaged in a spirited debate with her alter ego.
    • DISMISS {target} - Player waves a hand at the {target}, dismissing it indifferently.
    • DISMISS DISK - The Player disk disintegrates, dropping everything on the ground.
    • DISMISS SWARM - With a motion of your hand, you disperse your swarm.
    • DISMISS VINE - The thorny vine suddenly stops moving, drops to the ground, and dissolves away.
  • DROOL - Player drools.
    • DROOL {person} - Player drools at {person}!.
    • DROOL {target} - Player drools at a {target}!
  • DUCK - Player ducks her head.
  • DUST {item} - Player dusts off {item}.
    • DUST {person} - Player dusts {person} off.
    • DUST {self} - Player dusts herself off.
    • DUST HANDS - Player dusts off her hands.
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E

  • EAT {edible item} - Player takes a bite of her {edible item}.
    • EAT {item} - Player tries to eat her {item}.
    • EAT {person} (when they are BEFRIENDED to you as NEUTRAL, FRIENDLY, or WARM) - Player gently bites {person}.
    • EAT {person} (when they are DEMEANOR NEUTRAL, FRIENDLY, or WARM) - Player bites you! Of all the nerve!
    • EAT {self} - Player chews on her fingernails.
    • EAT MESSAGE - Player suddenly stuffs a bit of folded parchment in her mouth and chews it up rapidly as if fearing some enemy will snatch it away and read it.
  • EMPTY MY {container} INTO {container} - Player tries to empty the contents of her {container} into her {container}, and everything falls in quite nicely.
  • ENCUMBRANCE - Player checks her equipment, adjusting and rearranging her gear.
  • EXHALE - Player slowly empties her lungs.
    • EXHALE {item} (metallic item held or worn) - Player blows on her {item}. A faint foggy mist forms over the surface of the {item} then slowly fades away.
    • EXHALE {item} (non-metallic item held or worn) - Player blows on her {item}.
    • EXHALE {person} - Player glances at {person} and slowly exhales.
    • EXHALE {self} - Player releases a slow, low whistle.
  • EXPRESS - Player gets a blank look on her face.
    • EXPRESS ANGER {person} - Player lets out a scream of rage at {person}.
    • EXPRESS ANGER {self} - Player lets out a scream of rage, angry with herself.
    • EXPRESS ANGER - Player lets out a scream of rage..
    • EXPRESS CONCERN {person} - Player looks at {person} with concern.
    • EXPRESS CONCERN {self} - Player glances about with concern for her own condition.
    • EXPRESS CONCERN - Player glances about with concern on her face.
    • EXPRESS DISGUST {person} - Player glares with disgust at {person}.
    • EXPRESS DISGUST {self} - Player glares, disgusted with herself.
    • EXPRESS DISGUST - Player glances about with a disgusted look on her face.
    • EXPRESS FEAR {person} - Player shivers in fear of {person}.
    • EXPRESS FEAR {self} - Player shivers in fear of some inner thought.
    • EXPRESS FEAR - Player shivers in fear.
    • EXPRESS JOY {person} - Players face lights up with joy for {person}.
    • EXPRESS JOY {self} - Players face lights up with joy for herself.
    • EXPRESS JOY - Players face lights up with joy.
    • EXPRESS LOSS {person} - Player looks at {person} blankly, at a loss to express herself.
    • EXPRESS LOSS {self} - Player shakes her head, totally at a loss.
    • EXPRESS LOSS - Player shakes her head, totally at a loss.
    • EXPRESS PUZZLE {person} - Player blinks in puzzlement at {person}.
    • EXPRESS PUZZLE {self} - Player blinks in puzzlement.
    • EXPRESS PUZZLE - Player looks about with a puzzled expression on her face.
    • EXPRESS RELIEF {person} - Player lets out a sigh of relief for {person}.
    • EXPRESS RELIEF {self} - Player lets out a sigh of relief for herself.
    • EXPRESS RELIEF - Player lets out a sigh of relief.
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F

  • FALL - Player falls over.
    • FALL (when at table, sitting) - Player leans a bit too far back in her chair and falls over backwards!
    • FALL (when in mud pools) - Player falls down into the mud and sends warm gooey mud in all directions.
    • FALL (when standing on bed) - Player falls down on the bed!
    • FALL {furniture} (when standing on furniture) - Player falls off the {furniture}!
  • FEED {self} - Players stomach growls.
  • FIDGET - Player fidgets.
    • FIDGET {target} - Player fidgets, glancing at {target}.
    • FIDGET ANNOYED {target} (HALF-ELF) - Half-Elf fidgets and glances at {target}, an annoyed look on her face.
    • FIDGET ANNOYED (HALF-ELF) - Half-Elf fidgets agitatedly, an annoyed look on her face.
    • FIDGET ANXIOUSLY {target} (HALF-ELF) - Half-Elf fidgets anxiously, glancing at {target} with a troubled look on her face.
    • FIDGET ANXIOUSLY (HALF-ELF) - Half-Elf fidgets anxiously, a troubled look on her face.
    • FIDGET CONCERNED {target} (HALF-ELF) - Half-Elf fidgets uneasily, glancing at {target} with a concerned look on her face.
    • FIDGET CONCERNED (HALF-ELF) - Half-Elf fidgets uneasily, a concerned look on her face.
    • FIDGET EXCITED {target} (HALF-ELF) - Half-Elf fidgets excitedly, rubbing her hands together at {target}.
    • FIDGET EXCITED (HALF-ELF) - Half-Elf fidgets excitedly, rubbing her hands together.
    • FIDGET NERVOUSLY {target} (HALF-ELF) - Half-Elf fidgets nervously, glancing apprehensively at {target}.
    • FIDGET NERVOUSLY (HALF-ELF) - Half-Elf fidgets nervously, beads of sweat forming on her brow.
  • FLAIL - Player flails her arms about.
    • FLAIL (when in mud pools) - Player flings mud all over the place!
    • FLAIL (when prone) - Player thrashes around on the floor.
    • FLAIL {person} (when in mud pools) - Player flings mud all over {person}!
  • FLAP - Player flaps her arms wildly.
    • FLAP (AELOTOI and you are cold or reserved -or- you are neutral, friendly, or warm and they are neutral) - Aelotoi flaps her wings at {person}.
    • FLAP (AELOTOI and you are neutral, friendly, or warm and they are friendly) - Aelotoi flaps her wings and smiles at {person}.
    • FLAP (AELOTOI and you are neutral, friendly, or warm and they are warm) - Aelotoi excitedly flaps her wings at {person}.
    • FLAP (AELOTOI) - Aelotoi flaps her wings in a steady beat.
    • FLAP {self} (AELOTOI) - Aelotoi shivers her wings.
    • FLAP {target} (AELOTOI) - Aelotoi just flapped her wings at {target}.
  • FLICK - Player makes a flicking motion with her hand.
    • FLICK {item} from {container} (WIZARD, item over lbs.) - Wizard gives a subtle flick of the wrist, and a disappointed look crosses his face.
    • FLICK {item} from {container} (WIZARD, item under lbs.) - Wizard gives a slight flick of his wrist, and {item} suddenly appears in his hand!
  • FLIRT - Player bats her eyelashes for attention.
    • FLIRT {person} (when they are DEMEANOR FRIENDLY) - Player smiles and winks at you, flirting.
    • FLIRT {person} (when they are DEMEANOR NEUTRAL) - Player catches your eye, smiles slowly, and begins flirting with you.
    • FLIRT {person} (when they are DEMEANOR WARM) - Player raises an eyebrow in your direction as she smiles invitingly, flirting with you.
  • FLUSTER - Player blushes and babbles a few incoherent words, looking sincerely flustered.
    • FLUSTER (when dead) - {dead person}s spirit babbles a few incoherent words, sounding extremely flustered at her current state.
    • FLUSTER (when hidden) - You hear Player babbling a few incoherent words, sounding extremely flustered.
    • FLUSTER {person} (when hidden) - You hear someone nearby mumble quietly, clearly embarrassed.
    • FLUSTER {person} - Player glances at {person} bashfully, blushes, and mumbles a few words, plainly embarrassed.
  • FLUTTER - Player flutters her eyelashes.
    • FLUTTER (AELOTOI) - Aelotoi flutters her wings stirring the air slightly.
    • FLUTTER {target} - Player flutters her eyelashes at {target}.
    • FLUTTER {target} (AELOTOI) - Aelotoi flutters her wings at {target}.
    • FLUTTER AFRAID {target} (AELOTOI) - Aelotoi flutters her wings and cowers back from {target}.
    • FLUTTER AFRAID (AELOTOI) - Aelotoi flutters her wings and cowers back a little.
    • FLUTTER ANGRY {target} (AELOTOI) - Aelotoi flutters her wings and scowls at {target}.
    • FLUTTER ANGRY (AELOTOI) - Aelotoi flutters her wings and scowls.
    • FLUTTER ANNOYED {target} (AELOTOI) - Aelotoi flutters her wings at {target} and sharply snaps them to her body.
    • FLUTTER ANNOYED (AELOTOI) - Aelotoi flutters her wings and sharply snaps them to her body.
    • FLUTTER BASHFUL {target} (AELOTOI) - Aelotoi flutters her wings at {target} as her cheeks blush a shade of {blush color}.
    • FLUTTER BASHFUL (AELOTOI) - Aelotoi flutters her wings as her cheeks blush a shade of {blush color}.
    • FLUTTER BORED {target} (AELOTOI) - Aelotoi glances at {target} and flutters her wings lazily.
    • FLUTTER BORED (AELOTOI) - Aelotoi flutters her wings lazily.
    • FLUTTER CALMLY {target} (AELOTOI) - Aelotoi calmly flutters her wings at {target} to an unheard rhythm.
    • FLUTTER CALMLY (AELOTOI) - Aelotoi calmly flutters her wings to an unheard rhythm.
    • FLUTTER CRAZY {target} (AELOTOI) - Aelotoi glances at {target} and flutters her wings wildly. She knows they're attached, right?
    • FLUTTER CRAZY (AELOTOI) - Aelotoi flutters her wings wildly. She knows they're attached, right?
    • FLUTTER EYELASH {target} (AELOTOI) - Aelotoi flutters her eyelashes at {target}.
    • FLUTTER EYELASH (AELOTOI) - Aelotoi flutters her eyelashes.
    • FLUTTER FLASHY {target} (AELOTOI) - Aelotoi turns towards {target} and flutters her wings out wide for you to see.
    • FLUTTER FLASHY (AELOTOI) - Aelotoi flutters her wings out wide for all to see.
    • FLUTTER HAPPY {target} (AELOTOI) - Aelotoi flutters her wings at {target} happily, bouncing in place.
    • FLUTTER HAPPY (AELOTOI) - Aelotoi flutters her wings happily, bouncing in place.
    • FLUTTER NERVOUS {target} (AELOTOI) - Aelotoi's wings flutter, trembling slightly as she turns away from {target}.
    • FLUTTER NERVOUS (AELOTOI) - Aelotoi's wings flutter, trembling slightly from {target}.
    • FLUTTER SCARED {target} (AELOTOI) - Aelotoi attempts to hide her head from {target} behind her fluttering wings.
    • FLUTTER SCARED (AELOTOI) - Aelotoi attempts to hide her head behind her fluttering wings
    • FLUTTER TIRED {target} (AELOTOI) - Aelotoi glances at {target}, flutters her wings, and lets them droop tiredly.
    • FLUTTER TIRED (AELOTOI) - Aelotoi flutters her wings before they droop tiredly.
  • FOLD - Player folds her arms over her chest.
    • FOLD {person} - Player folds her arms over her chest, glancing at {person}.
    • FOLD {self} - Player places her arms akimbo and looks about as if waiting for something.
    • FOLD ANGRY {target} - Player glances at {target} and thrusts her chest out, angrily folding her arms over it.
    • FOLD ANGRY - Player thrusts her chest out, angrily folding her arms over it.
    • FOLD ANNOY {target} - Player glances at {target} and folds her arms tightly across her chest, clearly annoyed.
    • FOLD ANNOY - Player folds her arms tightly across her chest, clearly annoyed.
    • FOLD ARMS {target} - Player glances at {target} and folds her arms, grasping her shoulders.
    • FOLD ARMS - Player folds her arms, grasping her shoulders.
    • FOLD BACK {target} - Player glances at {target} and folds her hands behind her back.
    • FOLD BACK - Player folds her hands behind her back.
    • FOLD BORED {target} - Player glances at {target} and folds her arms over her chest, her eyes glazing over with boredom.
    • FOLD BORED - Player folds her arms over her chest, her eyes glazing over with boredom.
    • FOLD HANDS {target} - Player glances at {target} and folds her hands.
    • FOLD HANDS - Player folds her hands.
    • FOLD HAUGHTY {target} - Player glances at {target} and folds her arms over her chest with an air of superiority.
    • FOLD HAUGHTY - Player folds her arms over her chest with an air of superiority.
    • FOLD HEAD {target} - Player glances at {target} and leans back a bit and folds her arms behind her head.
    • FOLD HEAD - Player leans back a bit and folds her arms behind her head.
    • FOLD IMPATIENT {target} - Player glances at {target} and folds her arms across her chest, tapping her foot impatiently.
    • FOLD IMPATIENT - Player folds her arms across her chest, tapping her foot impatiently.
    • FOLD LAZY {target} - Player glances at {target} and folds her arms over her chest with a lazy yawn.
    • FOLD LAZY - Player folds her arms over her chest with a lazy yawn.
    • FOLD PRAYER {target} - Player glances at {target} and clasps her hands in a reverent gesture.
    • FOLD PRAYER - Player clasps her hands in a reverent gesture.
    • FOLD STUBBORN {target} - Player glances at {target} and stands there stubbornly, folding her arms over her chest.
    • FOLD STUBBORN - Player stands there stubbornly, folding her arms over her chest.
    • FOLD WAIST {target} - Player glances at {target} and folds her arms at the waist.
    • FOLD WAIST - Player folds her arms at the waist.
    • FOLD WINGS {target} (AELOTOI) - Aelotoi glances at {target} and folds her wings across her back.
    • FOLD WINGS (AELOTOI) - Aelotoi folds her wings across her back.
  • FOLLOW {person} - Player joins your group.
  • FRET - Player frets.
  • FROWN - Player frowns.
    • FROWN {person} - Player frowns at {person}.
  • FURROW BROW - Player furrows her brow.
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G

  • GAG - Player gags.
    • GAG (when hidden) - You hear a gagging sound.
    • GAG {person} - Player looks at {person} and gags.
    • GAG {self} - Player makes a choking sound.
  • GASP - Player gasps.
    • GASP (when hidden) - You hear someone gasp.
  • GAWK - Players jaw drops.
    • GAWK {person} - Player gawks at {person}.
    • GAWK {self} - Player crosses her eyes.
  • GAZE - Player gazes in wonder at her surroundings.
    • GAZE {creature} -or- {npc} - You gaze in amazement at a {creature}.
    • GAZE {creature} -or- {npc} - You gaze in amusement at a {creature}.
    • GAZE {item} (item in a worn container) - Player surveys the area.
    • GAZE {item} - Player gazes with interest at {item}.
    • GAZE {person} (target same sex) - Player gazes in awe at {person}.
    • GAZE {person} AWE - Player gazes in awe at {person}.
    • GAZE {person} FOND - Player gazes fondly at {person}.
    • GAZE {person} (SORCERER) - Sorcerer shifts her eyes to {person}.
    • GAZE {person} (target opposite sex) - Player gazes fondly at {person}.
    • GAZE {self} - Player wrinkles her nose.
    • GAZE AMAZEMENT - Player gazes in amazement at her surroundings.
    • GAZE AMAZEMENT {target} - Player gazes in amazement at {target}.
    • GAZE AMUSEMENT - Player gazes in amusement at her surroundings.
    • GAZE AMUSEMENT {target} - Player gazes in amusement at {target}.
    • GAZE AWE - Player gazes in awe at her surroundings.
    • GAZE AWE {target} - Player gazes in awe at {target}.
    • GAZE CONFIDENT - Player gazes confidently at her surroundings.
    • GAZE CONFIDENT {target} - Player gazes confidently at {target}.
    • GAZE DAZED - Player gazes dazedly at her surroundings.
    • GAZE DAZED {target} - Player gazes dazedly at {target}.
    • GAZE DOWN - Player hangs her head.
    • GAZE DREAD {target} - Player gazes with dread at {target}.
    • GAZE DREAD - Player gazes with dread at her surroundings.
    • GAZE FEAR {target} - Player gazes fearfully at {target}.
    • GAZE FEAR - Player gazes fearfully at her surroundings.
    • GAZE FONDNESS {target} - Player gazes fondly at {target}.
    • GAZE FONDNESS - Player gazes fondly at her surroundings.
    • GAZE GREED - Player gazes greedily at her surroundings.
    • GAZE GREED {target} - Player gazes greedily at {target}.
    • GAZE INTEREST - Player gazes with interest at her surroundings.
    • GAZE INTEREST {target} - Player gazes with interest at {target}.
    • GAZE MY FEET - Player checks her footing.
    • GAZE MY HAND - Player examines her fingernails.
    • GAZE NORMAL - Player gazes at her surroundings.
    • GAZE NORMAL {target} - Player gazes at {target}.
    • GAZE PROUD - Player gazes proudly at her surroundings.
    • GAZE PROUD {target} - Player gazes proudly at {target}.
    • GAZE STUPID - Player gazes stupidly at her surroundings.
    • GAZE STUPID {target} - Player gazes stupidly at {target}.
    • GAZE UP - Player gazes heavenward.
    • GAZE WONDER - Player gazes in wonder at her surroundings.
    • GAZE WONDER {target} - Player gazes in wonder at {target}.
  • GET {#} ARROW - Player removes a single arrow from some arrows. Player nocks an arrow in her {bow}.
  • GIBBER - Player gibbers incoherently.
    • GIBBER (when hidden) - You hear the sound of incoherent gibbering coming from somewhere.
  • GIGGLE - Player giggles.
    • GIGGLE (when dead) - {dead person} giggles eerily.
    • GIGGLE (when hidden) - You hear someone giggling.
    • GIGGLE {person} - Player giggles at {person}!
    • GIGGLE {self} - Player giggles to herself.
  • GLANCE {item} - Player glances at {item}.
    • GLANCE {item} (item inside a container) - Player glances at something inside {container}.
    • GLANCE {person} - Player glances at {person}.
    • GLANCE {self} - Player glances around the room.
  • GLARE - Player glares.
    • GLARE {person} - Player glares at {person}.
  • GLOWER - Player glowers.
    • GLOWER {person} - Player glowers darkly at {person}.
    • GLOWER {self} - Player sulks, glowering sullenly at nothing in particular.
    • GLOWER {target} - Player glowers at {target}.
  • GNASH - Player gnashes her teeth in frustration!
    • GNASH (when hidden) - You hear someone gnashing their teeth in the shadows.
  • GO {person} (with MOVEMENT clear) - Player walks towards {person}.
    • GO {self} (with MOVEMENT clear) - Player pauses in place and glances around for a moment, as if pondering which direction to go.
    • GO BEHIND DOOR - Player just went through {door}.
  • GOBBLE - Player makes a gobbling sound.
    • GOBBLE (when hidden) - You hear someone making a gobbling sound.
    • GOBBLE {edible item} - Player gobbles down a big bite of her {edible item}.
  • GREET {creature} -or- {npc} - Player greets a {creature}. Perhaps theyre in cahoots!
    • GREET {person} - Player nods to {person} in greeting.
    • GREET {person} (WARRIOR to BARD) - Warrior greets {person} with a grin.
    • GREET {person} (WARRIOR to CLERIC) - Warrior smiles and nods in greeting to {person}.
    • GREET {person} (WARRIOR to EMPATH) - Warrior smiles and nods in greeting to {person}.
    • GREET {person} (WARRIOR to RANGER) - Warrior clasps your forearm in greeting.
    • GREET {person} (WARRIOR to ROGUE) - Warrior nods warily to {person}.
    • GREET {person} (WARRIOR to SORCERER) - Warrior nods curtly to {person}.
    • GREET {person} (WARRIOR to WIZARD) - Warrior nods curtly to {person}.
    • GREET {person} (WARRIOR to WARRIOR) - Warrior bashes forearms with {person} in greeting.
  • GRIEVE - Player lets out a loud keening cry of pure grief.
    • GRIEVE (when hidden) - You hear a heartbreaking cry of grief from the shadows.
    • GRIEVE {creature} -or- {npc} - Player grieves for a {creature}.
    • GRIEVE {person} - Player gazes at {person} with a look of utter sorrow in her eyes.
    • GRIEVE {self} (sitting or kneeling) - Player throws back her head and lets out a mournful wail of grief.
    • GRIEVE {self} (when standing) - Player falls to the ground and lets out a heart breaking cry of pure grief.
    • GRIEVE {self} (when prone) - Player gazes up at the ceiling and lets out a loud keeling cry of pure grief.
  • GRIMACE - A pained expression crosses Players face.
  • GRIN - Player grins.
    • GRIN {dead creature} - Player looks at the dead {creature} and grins.
    • GRIN {item} - Player glances at {item} and grins.
    • GRIN {person} - Player grins at {person}.
    • GRIN {self} - Player appears to be trying hard not to grin.
    • GRIN ABASHEDLY - Player grins abashedly.
    • GRIN CHEERFULLY - Player grins cheerfully.
    • GRIN COLDLY - Player grins coldly, her eyes reflecting no emotion.
    • GRIN CROOKEDLY - Player grins crookedly.
    • GRIN DRUNK - Player grins drunkenly.
    • GRIN EAR-TO-EAR - Player grins ear-to-ear.
    • GRIN EVILLY - Player grins evilly.
    • GRIN FLASH - Player flashes a quick grin.
    • GRIN HALFHEARTEDLY - Player gives a half-hearted grin.
    • GRIN HAPPY - Player grins happily.
    • GRIN IDIOTICALLY - Player grins like an idiot.
    • GRIN IMPISHLY - Player grins impishly.
    • GRIN INSANELY - Player twitches a bit and contorts her face in a lunatic grin.
    • GRIN JOYFULLY - Player grins joyfully.
    • GRIN MANIACALLY - Player grins maniacally!
    • GRIN MISCHIEVOUSLY - Player grins mischievously.
    • GRIN NERVOUSLY - Player grins nervously.
    • GRIN PAINFULLY - Player grins bravely, ignoring her obvious pain.
    • GRIN RELIEVED - Player grins, looking relieved.
    • GRIN SADLY - Player manages a sad-eyed grin.
    • GRIN SHEEPISHLY - Player grins sheepishly.
    • GRIN SILLY - Player breaks out in a silly grin.
    • GRIN SLOWLY - Player grins slowly.
    • GRIN SLYLY - Player winks and flashes a sly grin.
    • GRIN SMUGLY - Player grins smugly.
    • GRIN STUPIDLY - Player grins stupidly.
    • GRIN TRIUMPHANTLY - Player breaks out in a triumphant grin.
    • GRIN UGLY - Player contorts her face in an ugly grin.
    • GRIN WEAKLY - Player grins weakly.
    • GRIN WEARILY - Player grins wearily.
    • GRIN WICKEDLY - Player grins wickedly.
    • GRIN WIDELY - Player flashes a wide grin.
    • GRIN WRYLY - Player grins wryly.
  • GROAN - Player groans.
    • GROAN (when dead) - An unsettling groan comes from the spirit of {dead person}.
    • GROAN (when hidden) - You hear someone groaning.
    • GROAN {person} - Player groans at {person}.
  • GROVEL - Player falls to her knees and begins to grovel with a desperate look on her face!
    • GROVEL {creature} -or- {npc} - Player falls forward on her knees and grovels before a {creature} begging for mercy and kindness!
    • GROVEL {person} - Player bows to {person} and begins groveling! With a quivering voice, Player begs {person} to show mercy and kindness for her inexcusable actions!
    • GROVEL {self} - Player appears consumed with inner conflict.
  • GROWL - Player growls ferociously!
    • GROWL (when dead) - A hollow, resonating growl echoes from the spirit of {dead person}.
    • GROWL {person} - Player growls ferociously at {person}!
    • GROWL {self} - Player growls to herself.
    • GROWL {target} - Player growls ferociously at {target}.
  • GRUMBLE - Player grumbles.
    • GRUMBLE (when hidden) - You hear someone grumbling.
    • GRUMBLE {person} - Player grumbles at {person}!
    • GRUMBLE {self} - Player grumbles to herself.
    • GRUMBLE {target} - Player grumbles at {target}.
  • GRUNT - Player grunts.
    • GRUNT (HALFLING) - Halfling squeaks oddly.
    • GRUNT AGREE (DWARF) - Dwarf grunts in agreement.
    • GRUNT AMUSE (DWARF) - Dwarf grunts, amused.
    • GRUNT ANGER (DWARF) - Dwarf grunts angrily, glaring and snorting.
    • GRUNT ANNOY (DWARF) - Dwarf grunts in annoyance, rolling her eyes.
    • GRUNT BASHFUL (DWARF) - Dwarf grunts shyly, averting her eyes.
    • GRUNT BORED (DWARF) - Dwarf grunts in ennui.
    • GRUNT BYE (DWARF) - Dwarf grunts in farewell.
    • GRUNT CRAZY (DWARF) - Dwarf grunts, rolls her eyes, and sticks out her tongue. What a loon.
    • GRUNT DRINK (DWARF) - Dwarf grunts and motions for a drink.
    • GRUNT DRUNK (DWARF) - Dwarf grunts and hiccups, weaving slightly.
    • GRUNT ELF (DWARF) - Dwarf grunts and sneers at the same time in obvious distaste!
    • GRUNT FEAR (DWARF) - Dwarf grunts, obviously terrified!
    • GRUNT FIERCE (DWARF) - Dwarf grunts and snarls at the same time, looking mighty fierce!
    • GRUNT FOOD (DWARF) - Dwarf grunts as her belly rumbles.
    • GRUNT FOOL (DWARF) - Dwarf grunts in obvious annoyance.
    • GRUNT GEM (DWARF) - Dwarf grunts with a sparkle in her eye!
    • GRUNT GLEE (DWARF) - Dwarf grunts gleefully, rubbing her hands together!
    • GRUNT GREEDY (DWARF) - Dwarf grunts, the gleam of silver in her eye!
    • GRUNT HAPPY (DWARF) - Dwarf grunts, grinning.
    • GRUNT HELLO (DWARF) - Dwarf grunts in greeting.
    • GRUNT HELP (DWARF) - Dwarf grunts urgently, calling for assistance!
    • GRUNT HUNGER (DWARF) - Dwarf grunts as her stomach rumbles.
    • GRUNT MAYBE (DWARF) - Dwarf grunts non-committally and shrugs her shoulders.
    • GRUNT MENACE (DWARF) - Dwarf grunts menacingly.
    • GRUNT MINE (DWARF) - Dwarf grunts possessively, glaring at the same time!
    • GRUNT NO (DWARF) - Dwarf grunts and shakes her head.
    • GRUNT PAIN (DWARF) - Dwarf grunts in pain.
    • GRUNT QUESTION (DWARF) - Dwarf grunts, a quizzical look on her face.
    • GRUNT SAD (DWARF) - Dwarf grunts sadly, a small tear forming in the corner of her eye.
    • GRUNT SATISFIED (DWARF) - Dwarf grunts in satisfaction.
    • GRUNT SKEPTICALLY (DWARF) - Dwarf grunts skeptically, raising her bushy eyebrows.
    • GRUNT SLEEPY (DWARF) - Dwarf grunts sleepily.
    • GRUNT STUPID (DWARF) - Dwarf grunts, grinning like a fool.
    • GRUNT THOUGHTFULLY (DWARF) - Dwarf grunts pensively, deep in thought.
    • GRUNT TIRED (DWARF) - Dwarf grunts tiredly.
    • GRUNT WHAT (DWARF) - Dwarf grunts loudly in annoyance and impatience!
    • GRUNT YES (DWARF) - Dwarf grunts and nods.
  • GUARD {person} ((non-warriors)) - Player mills about with an uncertain look on her face.
    • GUARD {person} (WARRIOR) - Warrior moves over to {person} and stands ready to guard him from attack.
  • GULP - Player gulps.
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H

  • HIDE (when in mud pools) - Player sticks her head into the mud as if assuming that if she cant see you, then you cant see her.
  • HISS - Player hisses.
    • HISS {person} - Player hisses at {person}.
    • HISS {self} - Player inhales sharply, hissing through her teeth.
    • HISS {target} - Player glances at {target} and hisses.
  • HIT {person} - Player walks over and punches {person}!
    • HIT {self} - Player just punched herself!
    • HIT {target} - Player looked like she was about ready to punch the {target}.
  • HOLD {dead person} - Player reaches down and tenderly cradles {dead person}s lifeless hand in hers.
    • HOLD {self} - Player wrings her hands.
  • HOOT - Player hoots.
    • HOOT (RANGER ) - You hear the hoot of an owl come from Ranger.
    • HOOT (RANGER or SYLVAN when hidden) - You hear someone hooting like an owl.
    • HOOT (SYLVAN) - You hear the hoot of an owl come from Sylvan.
    • HOOT (when hidden) - You hear someone hooting.
  • HOWL - Player throws her head back and howls!
    • HOWL (when dead) - {dead person}s spirit howls in frustration!
  • HUG {person} (when in dance area) - Player draws {person} closer into her arms in a slow, romantic dance.
    • HUG {person} (when in skating area) - Player embraces you tightly, as you glide together over the ice.
    • HUG {person} (when you have no arms) - Player attempts to hug you, but ends up just bumping into you.
    • HUG {person} (when they are DEMEANOR FRIENDLY) - Player gives {person} a friendly hug.
    • HUG {person} (when they are DEMEANOR NEUTRAL) - Player hugs {person}.
    • HUG {person} (when they are DEMEANOR WARM) - Player hugs you, and you wrap her in a warm embrace.
    • HUG {self} - Player is hugging herself.
  • HUM (BARD, when you are DEMEANOR NEUTRAL) - Bard hums a fancy little tune to herself.
    • HUM (BARD, when you are DEMEANOR COLD) - Bard skillfully hums an old funeral dirge.
    • HUM (BARD, when you are DEMEANOR FRIENDLY) - Bard hums a happy tune, skillfully expressing her friendly mood.
    • HUM (BARD, when you are DEMEANOR RESERVED) - Bard hums a stately melody.
    • HUM (BARD, when you are DEMEANOR WARM) - Bard hums a jaunty melody, masterfully exploring the cheerful notes.
    • HUM (when you are DEMEANOR NEUTRAL) - Player hums a seemingly random tune.
    • HUM (when you are DEMEANOR COLD) - Player hums a disjointed, angry little tune.
    • HUM (when you are DEMEANOR FRIENDLY) - Player attempts to hum a merry little tune.
    • HUM (when you are DEMEANOR RESERVED) - Player hums quietly to herself.
    • HUM (when you are DEMEANOR WARM) - Player tries humming a joyful tune.
    • HUM ANGRY - Player hums angrily to herself.
    • HUM HAPPY - Player hums happily to herself.
    • HUM LORE (BARD) - Bard hums an old {bards race} tune.
    • HUM SAD - Player hums a sad little tune.
    • HUM SKILLFUL - Bard hums a fancy melody, embellishing each note as only a bard can.
    • HUM SURPRISE - Player gives a short little hum of surprise.
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I

  • IGNORE - Player appears to be ignoring everything going on around her.
    • IGNORE {creature} -or- {npc} - Player ignores a {npc}.
    • IGNORE {person} - Player turns away, ignoring {person}.
    • IGNORE {self} - Player looks rather confused.
    • IGNORE {target} - Player pretends not to notice {target}.
  • IMITATE BEAR {bear type} - Player growls ferociously!
    • IMITATE BEAR {bear type} - Player growls ferociously, sounding somewhat like a {bear type}!
    • IMITATE BEAR {bear type} - Player growls ferociously, sounding remarkably like a {bear type}!
    • IMITATE BEAR {bear type} - Player growls ferociously, sounding somewhat like a {bear type}!
    • IMITATE BIRD {bird type} - Player emits a fair reproduction of the whistle of a {bird type}.
    • IMITATE BIRD {bird type} - Player emits a skillful reproduction of the delicate whistle of a {bird type}.
    • IMITATE BIRD {bird type} - Player whistles like a {bird type}.
    • IMITATE DOG {dog type} - Player barks loudly!
    • IMITATE DOG {dog type} - Player barks loudly, and it sounds similar to a {dog type}!
    • IMITATE DOG {dog type} - Player barks loudly, and it sounds rather like a {dog type}!
    • IMITATE FEATURES {person} - Player arranges her posture and features in a skillful imitation of {person}!
    • IMITATE FEATURES {person} - Player arranges her posture and features in a decent imitation of {person}!
    • IMITATE FEATURES {person} - Player tries to do an imitation, but ends up tangling her feet together and falling down!
    • IMITATE FELINE {feline type} - Player makes a purring sound.
    • IMITATE FELINE {feline type} - Player produces a hacking cough.
    • IMITATE FELINE {feline type} - Player produces a passable imitation of a {feline type}s purr.
    • IMITATE FELINE {feline type} - Player produces a skillful imitation of a {feline type}s purr.
    • IMITATE OWL {owl type} - Player hoots.
    • IMITATE OWL {owl type} - You hear a good imitation of the hoot of an owl come from Player.
    • IMITATE OWL {owl type} - You hear a skillful imitation of the hoot of a {owl type} come from Player.
    • IMITATE WOLF {wolf type} - Player throws her head back and howls, sounding quite like a wolf!
    • IMITATE WOLF {wolf type} - Player throws her head back and howls, sounding quite like a {wolf type}!
    • IMITATE WOLF {wolf type} - Player throws her head back and howls, sounding something like a wolf!
    • IMITATE WOLF {wolf type} - Player throws her head back and howls, sounding something like a {wolf type}!
    • IMITATE WOLF {wolf type} - Player throws her head back and howls!
  • IMPOSE (HALFLING) - Halfling pulls back her shoulders, stretches her neck and raises up on her toes in an attempt to appear more imposing.

J

  • JOIN {person} - Player joins your group.
  • JUMP - Player starts jumping around like a twelve-year-old.
    • JUMP (when at a table) - Players chair flies back as she leaps to her feet!
    • JUMP (when in mud pools) - Player leaps up out of the mud with a slurping sound and comes down in a belly flop that sends mud flying in all directions, coating {person}.
    • JUMP (when in skating area) - Player leaps into the air and lands on one foot, gliding along the ice.
    • JUMP (when in water) - Player leaps up out of the water and lands in a belly flop that sends water spraying in all directions, drenching {person}.

K

  • KICK (when you are DEMEANOR NEUTRAL) - Player kicks you!
    • KICK (when you are DEMEANOR COLD) - Player kicks you hard in the shin!
    • KICK (when you are DEMEANOR FRIENDLY) - Player gives you a friendly little kick.
    • KICK (when you are DEMEANOR RESERVED) - Player gives you a firm kick to the shin!
    • KICK (when you are DEMEANOR WARM) - Player gives you a playful kick in the leg.
    • KICK {person} (when in water) - Player kicks her feet rapidly, drenching {person} in a sudden wash of water.
    • KICK {person} (when they are DEMEMANOR COLD or RESERVED) - Player drew her foot back as though she were going to kick you, but thought better of it.
    • KICK {self} (when in water) - Player kicks her feet rapidly, sending a spray of water in all directions.
    • KICK {target} (when prone) - Player throws a bit of a temper tantrum!
    • KICK {target} (when standing) - Player just tried to kick the door!
  • KISS {person} (when in skating area) - Player steals a kiss as he sways with you across the smooth ice.
    • KISS {person} {body part} (when they are DEMEANOR FRIENDLY) - Player kisses {person} tenderly on the {body part}.
    • KISS {person} {body part} (when they are DEMEANOR NEUTRAL) - Player kisses {person} on the {body part}.
    • KISS {person} {body part} (when they are DEMEANOR WARM) - Player gives {person} a lingering kiss on the {body part}.
    • KISS {person} (when they are DEMEANOR FRIENDLY) - Player kisses {person} tenderly.
    • KISS {person} (when they are DEMEANOR NEUTRAL) - Player kisses {person}.
    • KISS {person} (when they are DEMEANOR WARM) - Player kisses you, his mouth lingering on yours.
    • KISS {self} - Player is kissing herself.
  • KNEEL - Player kneels down.
  • KNOCK {target} - You knock on {target}.
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L

  • LAUGH - Player laughs!
    • LAUGH (when dead) - The ghostly laughter of {dead person} echoes through the room, sending a shiver down your spine.
    • LAUGH {person} - Player laughs at {person}!
    • LAUGH {self} - Player laughs at herself!
    • LAUGH {target} - Player laughs at {target}!
    • LAUGH BELLY - Player holds her sides and lets out a rumbling belly laugh.
    • LAUGH DELIGHT - Player laughs with delight, her eyes full of merriment.
    • LAUGH DONKEY - Player rears back her head and lets out a honking guffaw that would inspire envy in a donkey.
    • LAUGH DRUNK - Player hiccups and giggles with drunken laughter.
    • LAUGH EVIL - Player cackles deep in her throat, her voice rising in chilling laughter.
    • LAUGH INSANE - Player cackles insanely, wild-eyed and drooling.
    • LAUGH LOUD - Player bursts out in loud, raucous laughter.
    • LAUGH MERRY - Player raises her voice in merry laughter.
    • LAUGH MOCKING - Player snorts a derisive laugh, sneering in mockery.
    • LAUGH NERVOUS - Player forces a grin and laughs nervously.
    • LAUGH PAIN - Player laughs through her pain, grinning stoically.
    • LAUGH ROAR - Player throws back her head and roars with laughter!
    • LAUGH SAD - Player laughs, her eyes reflecting barely hidden sorrow.
    • LAUGH SILLY - Player begins to giggle, then bursts out in a silly laugh.
    • LAUGH SNORT (when holding drink) - Player bursts out in laughter, snorting {drink} through her nose.
    • LAUGH SNORT - Player bursts out in a sudden snort of laughter.
    • LAUGH SOFT - Player laughs softly, trying to hide her amusement.
    • LAUGH TRIUMPH - Player bursts out in triumphant laughter!
  • LAY - Player lies down.
  • LEAN - Player shifts her weight.
    • LEAN {person} (when they are DEMEANOR FRIENDLY) - Player leans on {person}, giving {person} a companionable grin.
    • LEAN {person} (when they are DEMEANOR NEUTRAL) - Player leans on {person}.
    • LEAN {person} (when they are DEMEANOR WARM) - Player leans softly against {person}.
    • LEAN {target} - Player leans against {target}.
    • LEAN BACK (when at a table) - Player leans back in her chair, balancing herself on two legs for a few moments, then sets the chair back down on all four legs.
    • LEAN BACK - Player leans back.
    • LEAN FORWARD - Player leans forward.
    • LEAN LEFT - Player leans to her left slightly.
    • LEAN RIGHT - Player leans to her right slightly.
  • LEAP - Player starts jumping around like a twelve-year-old.
    • LEAP (when at a table) - Players chair flies back as she leaps to her feet!
    • LEAP (when in mud pools) - Player leaps up out of the mud with a slurping sound and comes down in a belly flop that sends mud flying in all directions, coating {person}.
    • LEAP (when in water) - Player leaps up out of the water and lands in a belly flop that sends water spraying in all directions, drenching {person}.
  • LICK - Player sticks out her tongue.
    • LICK {dead person} - Player leans over and licks {dead body}. Yuck, shes dead! Thats gross!
    • LICK {person} (when both either kneeling or lying) - Player kisses {person} deeply.
    • LICK {person} (when they are DEMEAMOR COLD) - Player sticks her tongue out at {person}, but the impertinent muscle disappears quickly.
    • LICK {person} (when they are DEMEANOR FRIENDLY) - Player gives {person} a lick!
    • LICK {person} (when they are DEMEANOR NEUTRAL) - Player makes a rude suggestion and {person} gives her a firm punch for it.
    • LICK {person} (when they are DEMEANOR RESERVED) - Player sticks her tongue out at you, though she soon puts it away.
    • LICK {person} (when they are DEMEANOR WARM) - Player leans over and licks {person}s cheek sloppily!
    • LICK {self} - Oddly, you see Player attempting to lick herself.
    • LICK {target} - Player licks {target}.
  • LIE - Player lies down.
  • LIMP - Player limps around a bit, favoring one leg.
    • LIMP {direction} - Player just limped west, with her group following closely behind her.
    • LIMP {exits} - Player just limped through {exit}.
    • LIMP {person} - Player comes limping over to you.
    • LIMP {self} - Player limps around in a circle. How sad!
    • LIMP {target} - Player limps towards {target}.
    • LIMP BEHIND {person} - Player limps around behind {person}.
    • LIMP BEHIND {self} - Player slowly limps back a few steps.
    • LIMP BEHIND {target} - Player limps behind {target}.
    • LIMP LEFT -or- RIGHT {person} - Player limp over to your left.
    • LIMP LEFT -or- RIGHT - Player limps a bit to her left.
  • LISTEN {item} (item not held) - Player turns an ear towards {item}.
    • LISTEN {item} (item held) - Player holds {item} up to her ear.
    • LISTEN {person} - Player turns an inquisitive ear towards {person}.
    • LISTEN {self} - Player turns an inquisitive ear towards herself.
  • LOOK CONSTELLATION - Player gazes up into the sky.
    • LOOK LIABO - Player gazes up into the sky.
    • LOOK LORNON - Player gazes up into the sky.
    • LOOK STARS - Player gazes up into the sky.
    • LOOK TILAOK - Player gazes up into the sky.
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M

  • MARCH - Player marches back and forth, sharply turning at the end of each stride.
    • MARCH {creature} -or- {npc} - Player marches up to the {npc} and glares darkly.
    • MARCH {direction} - Player just marched away moving east, with her group following closely behind her.
    • MARCH {exits} - Player just went through {target}, marching stiffly.
    • MARCH {item} (worn or held) - Player marches along, proudly displaying {item}!
    • MARCH {person} - Player comes marching up to you and gives you a crisp salute.
    • MARCH {self} - Player marches back and forth a bit.
    • MARCH {target} - Player marches up to a display case and stands at attention.
    • MARCH BEHIND {creature} -or- {npc} - Player marches up behind {npc} and gives a mocking salute.
    • MARCH BEHIND {person} - Player marches up behind {person}.
    • MARCH BEHIND {self} - Player suddenly turns about-face and marches a bit in that direction.
    • MARCH BEHIND {target} - Player marches up behind a display case and stands at attention.
    • MARCH LEFT -or- RIGHT {person} - Player stands sharply at attention next to {person} before marching to the left.
    • MARCH LEFT -or- RIGHT - Player sharply turns to the left and marches back and forth.
  • MEDITATE - Player kneels down and begins to meditate.
    • MEDITATE (when in mud pools) - Player kneels down and starts covering herself with the warm mud.
  • MOAN - Player moans.
    • MOAN (when dead) - {dead person}s spirit lets out a hollow moan.
  • MUMBLE - Player mumbles something that you dont quite catch.
  • MUTTER - Player mutters under her breath.
    • MUTTER (when dead) - The spirit of {dead person} mutters, complaining bitterly about her state of affairs.
    • MUTTER {word} - Player mutters {word}.
    • MUTTER ABOUT {word} - Player mutters something about {word}.

N

  • NOD - Player nods.
    • NOD {person} - Player nods to {person}.
  • NUDGE {creature} -or- {npc} - Player just edged a little closer to the {npc}!
    • NUDGE {person} (when in dance area) - Player swings you out and, holding your hand high, she gracefully twirls you.
    • NUDGE {person} (when in skating area) - Player swings you out as you execute a neat little spin.
    • NUDGE {person} - Player just nudged you.
    • NUDGE {target} - Player just edged a little closer to the flute!

O

  • OBSERVE - Player casually observes her surroundings.
    • OBSERVE {self} (SYLVAN) - Sylvan becomes observantly introspective.
    • OBSERVE {target} - Player takes a moment to observe {target}.
    • OBSERVE AIR (SYLVAN) - Sylvan pauses in an observational trance.
    • OBSERVE DOUBT (SYLVAN) - Sylvan looks around with concern.
    • OBSERVE ENEMY (SYLVAN) - Sylvan surveys his surroundings warily.
    • OBSERVE ENVIRONMENT (SYLVAN when in town, indoors) - Sylvan observes his surroundings with a keen eye.
    • OBSERVE ENVIRONMENT (SYLVAN when in town, outdoors) - Sylvan appears uncomfortable as he observes his environment.
    • OBSERVE ENVIRONMENT (SYLVAN when out of town, forested) - Sylvan relaxes as he observes his environment.
    • OBSERVE ENVIRONMENT (SYLVAN when out of town, not forested) - Sylvan observes his environment carefully.
    • OBSERVE ESCAPE (SYLVAN) - Sylvan looks around nervously, ready to bolt.
    • OBSERVE GROUND (SYLVAN) - Sylvan observes the ground closely for tracks.
    • OBSERVE LIFE (SYLVAN) - Sylvan looks around, a serene expression on his face.
    • OBSERVE QUICK (SYLVAN) - Sylvan glances around, his eyes falling briefly on each aspect of his surroundings.
    • OBSERVE SKY (SYLVAN when Indoors) - Sylvan looks up, as though searching for something.
    • OBSERVE SKY (SYLVAN when outdoors, daytime) - Sylvan looks up towards the sun.
    • OBSERVE SKY (SYLVAN when outdoors, nighttime) - Sylvans eyes scan the heavens.
    • OBSERVE SLOW (SYLVAN) - Sylvan observes his surroundings with an almost excruciating slowness.
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P

  • PACE - Player paces back and forth.
    • PACE (when in skating area) - You skate around the pond to some distant melody that echos in your mind.
    • PACE {person} - Player glances at {person} and paces back and forth.
    • PACE {word} - Player paces back and forth, muttering something about {word}.
  • PALE - Players face turns slightly pale.
  • PANIC (when not standing) - Player shrieks in panic, trembling and flailing on the ground!
    • PANIC (when standing) - Player gasps in terrified panic, trembling and flailing her arms about!
    • PANIC {person} - Player looks at {person} and gasps, trembling and flailing her arms in panic!
    • PANIC {self} - Players eyes widen as she trembles in quiet panic.
    • PANIC {target} - Player glances at {target} and shrieks, trembling and flailing her arms in panic!
  • PANT - Player pants.
  • PEER {creature} -or- {npc} - Player peers quizzically at a {creature}.
    • PEER {person} - Player peers quizzically at {person}.
    • PEER {self} - Player is admiring herself again.
  • PET {creature} (familiar, companion, or house pet) - Player pets your {creature}.
    • PET {person} (when they are DEMEANOR FRIENDLY) - Player reaches over and gently rests her hand on your shoulder.
    • PET {person} (when they are DEMEANOR NEUTRAL) - Player touches {person}.
    • PET {person} (when they are DEMEANOR RESERVED) - Player tries to touch you, but you manage to get away.
    • PET {person} (when they are DEMEANOR WARM) - Player reaches over and gently rests her hand on your arm.
    • PET {self} - Player touches one finger to her lips.
    • PET {target} - Player just touched {target}.
  • PINCH - Player cracks her knuckles.
    • PINCH {dead person} - Player pinches you and theres nothing you can do about it.
    • PINCH {person} - Player gives {person} a good pinch!
    • PINCH {self} - Player just pinched herself!
    • PINCH {target} - Player idly picks at {target}.
    • PINCH TATTOO - Player pinches her golden key tattoo! That looked painful.
  • POINT {direction} - Player points northeast.
    • POINT {item} AT {person} (item held) - Player points her {item} at {person}.
    • POINT {item} AT {target} (item held) - Player points her {item} at {target}.
    • POINT {person} - Player points at {person}.
    • POINT {person} (when they are hidden) - Player points at you, ruining your hiding place.
    • POINT {self} - Player points at herself.
    • POINT {target} - Player points at {target}.
    • POINT UP -or- DOWN - Player points up.
  • POKE {person} (when in skating area) - Player links hands with you, forming a bridge, then ducks underneath you, as you spin around and begin to skate with your hands on his hips.
    • POKE {person} - Player pokes {person} in the ribs.
    • POKE {self} - Player appears to be poking herself.
    • POKE {target} - Player pokes her finger at {target}.
  • PONDER - Player ponders.
    • PONDER {person} - Player looks thoughtfully at {person}.
    • PONDER {self} - Player looks lost in thought.
    • PONDER {target} - Player gazes thoughtfully at the marble table.
  • POSE (when kneeling) - Player places her hands beneath her chin and turns her eyes up to the heavens.
    • POSE (when prone) - Player stretches one arm along her side and props up her head with the other hand.
    • POSE (when sitting) - Player leans forward and rests her chin in her hand, a thoughtful expression on her face.
    • POSE (when standing) - Player strikes a heroic pose.
  • POSTURE ADVANCE - Player moves into an aggressive posture, clearly preparing for an attack.
    • POSTURE DEFENSIVE - Player moves into a defensive posture, ready to fend off an attack.
    • POSTURE FORWARD - Player switches to a slightly aggressive posture.
    • POSTURE GUARDED - Player moves into a defensive posture, clearly guarding herself.
    • POSTURE NEUTRAL - Player falls back into a relaxed, neutral posture.
    • POSTURE OFFENSIVE - Player drops all defense as she moves into a battle-ready posture.
  • POUND {npc} - Player pounds one of her fists in to the other, and glances at an {npc}.
    • POUND {person} - Player pounds {person} with her fist.
    • POUND {self} - Player pounds both her fists against her chest.
    • POUND {self} (GIANT) - Giant heavily pounds both her fists against her chest and bows her head slightly.
    • POUND {target} - Player pounds a {target} with her fist, but nothing happens.
    • POUND {target} - Player pounds a {target} with her fist, causing it to shake slightly.
    • POUND {target} (GIANT) - Giant pounds a {target} with her fist, causing it to shake and tremble.
    • POUND {target} (GIANT) - Giant pounds a {target} with her fist, sending it flying.
    • POUND ANGRILY {person} (GIANT) - Giant glances at {person}, looking angry, then pounds one of her fists into the other a few times.
    • POUND ANGRILY (GIANT) - Giant glances around, looking angry, then pounds one of her fists into the other a few times.
    • POUND CONTEMPTUOUSLY {person} (GIANT) - Giant pounds one of her fists into the other, then shakes her head contemptuously at {person}.
    • POUND CONTEMPTUOUSLY (GIANT) - Giant pounds one of her fists into the other, then shakes her head contemptuously.
    • POUND HALFHEARTEDLY {person} (GIANT) - Giant lightly pounds one of her fists into the other. You think she is looking at you, but you can't be certain.
    • POUND HALFHEARTEDLY (GIANT) - Giant lightly pounds one of her fists into the other. Not very threatening.
    • POUND LOUDLY {person} (GIANT) - Giant heavily pounds one of her fists into the other, producing a loud clap. With a grin, she glances at {person}.
    • POUND LOUDLY (GIANT) - Giant heavily pounds one of her fists into the other, producing a loud clap.
    • POUND NERVOUSLY {person} (GIANT) - Giant glances over her shoulders nervously, then silently pounds one fist into the other as she stares at {person}.
    • POUND NERVOUSLY (GIANT) - Giant glances over her shoulders nervously, then silently pounds one fist into the other.
    • POUND SLOWLY {person} (GIANT) - Giant slowly and deliberately pounds one of her fists into the other as she stares at {person}.
    • POUND SLOWLY (GIANT) - Giant slowly and deliberately pounds one of her fists into the other.
  • POUR {liquid} INTO {dead person} - Player forces your mouth open, and pours in a small amount from her {liquid}.
    • POUR {liquid} INTO MY {container} - You carefully pour a little bit from your {liquid} into {container}.
    • POUR {liquid} ON {person} - Player just poured {liquid} on {person}!
    • POUR {liquid} ON {self} - Player just poured some liquid from her {liquid} on top of her head.
    • POUR {liquid} ON {target} - Player pours her {liquid} on {target}. The liquid quickly evaporates.
    • POUR {liquid} - Player pours a small amount of liquid from her {liquid} on the floor. It puddles, and then quickly evaporates.
  • POUT - Player begins pouting.
    • POUT {person} - Player pouts at {person}!
    • POUT {target} - Player pouts at {target}.
  • PRAISE {person} ELOQUENT - Player praises you, expounding upon your fine features and excellent characteristics.
    • PRAISE {person} - Player praises {person}.
    • PRAISE {target} ELOQUENT - Player praises {target}, expounding upon its wondrous features and details.
    • PRAISE {target} - Player praises the virtues of {target}.
  • PRAY (when at a table) - Player mumbles a quick prayer of blessing for her meal.
    • PRAY (when dead) - {dead person} whispers a ghostly prayer for her soul.
    • PRAY (when kneeling) - Player continues to beseech the gods for mercy and guidance.
    • PRAY (when not kneeling) - Player kneels down and begins to recite prayers.
  • PREEN - Player preens.
    • PREEN {item} (worn) - Player fingers her {item} and preens.
    • PREEN {item} (item held or worn) - Player glances at {item} and preens.
    • PREEN {person} - Player glances at {person} and preens.
    • PREEN {self} - Player tosses back her head and runs her fingers through her hair.
    • PREEN {self} (AELOTOI) - Aelotoi tosses back her head and straightens out her wings.
    • PREEN {target} - Player glances at {target} and preens.
    • PREEN {target} (AELOTOI) - Aelotoi glances at {target} and preens her wings.
  • PROCRASTINATE - Player looks thoughtful for a moment, then shrugs.
  • PROD {dead creature} - Player prods the {creature} with her toe.
    • PROD {person} (when they are BEFRIENDED to you as WARM) - Player gives you a series of teasing little prods along the spine.
    • PROD {person} (when they are DEMEANOR FRIENDLY or WARM -or- are BEFRIENDED to you as FRIENDLY or WARM) - Player gives you a friendly prod against the back.
    • PROD {person} (when they are DEMEMANOR NEUTRAL or FRIENDLY) - Player gives you a little prod between the shoulder blades.
    • PROD {self} - Player prods herself in the ribs with her thumb.
  • PROTECT {person} ((non-warriors)) - Player mills about with an uncertain look on her face.
    • PROTECT {person} (WARRIOR) - Warrior moves over to {person} and stands ready to guard him from attack.
  • PULL {dead person} - Player just kneeled down and pulled your lifeless body into her arms.
    • PULL {male} (when in dance area) - Player lays her head on your shoulder as you dance.
    • PULL {person} (female, when in dance area) - Player leans his head down to touch his cheek to your own as you dance.
    • PULL {person} (when they are DEMEANOR FRIENDLY) - Player pulls on you, trying to get you closer.
    • PULL {person} (when they are DEMEANOR NEUTRAL) - Player tries to pull you towards her.
    • PULL {person} (when they are DEMEANOR WARM) - Player pulls you closer.
  • PUNCH {person} - Player walks over and punches {person}!
    • PUNCH {self} - Player just punched herself!
    • PUNCH {target} - Player looked like she was about ready to punch the {target}.
  • PUNISH {person} (when they are DEMEANOR NEUTRAL, FRIENDLY, or WARM) - Player beats {person} severely.
  • PURR - Player makes a purring sound.
    • PURR {person} - Player glances at {person} and makes a little purring sound.
    • PURR {self} - Player makes a low, rumbling sound deep in her throat.
    • PURR {target} - Player glances at {target} and makes a little purring sound.
  • PUSH {person} (when in dance area) - Player lifts you up high into the air and twirls with you!
    • PUSH {person} (when in mud pools) - Player leaps on you and forces {person}’s; head down under the mud. {person} quickly emerge, flailing and flinging mud everywhere.
    • PUSH {person} (when in skating area) - Player throws you up into the air, but you land safely in his arms!
    • PUSH {person} (when in water) - Player leaps on you and forces your head down under the water. You quickly emerge, sputtering and spitting.
  • PUZZLE - Player acts puzzled.
    • PUZZLE {person} - Player looks at {person}, puzzled.
    • PUZZLE {self} - Player seems puzzled.
    • PUZZLE {target} - Player puzzles over {target}.
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R

  • RAISE {drink} - Player raises her {drink} in a toast!
    • RAISE {item} - Player raises her {item} skyward!
    • RAISE {item} (a found box) - You heft your find in the air for all to see!
    • RAISE {weapon} (item held) - Player raises her {weapon} in triumph!
    • RAISE EYE {person} - Player raises an eyebrow in your direction.
    • RAISE EYE - Player raises an eyebrow
    • RAISE FIST {person} - Player raises her fist at {person}.
    • RAISE FIST - Player raises her fist defiantly.
    • RAISE HAND - Player raises her hand.
  • RASPBERRY - Player sticks out her tongue and lets loose with a loud, Thbtbtbtbt from her lips!
    • RASPBERRY {person} - Player sticks her tongue out at you, and lets out with a loud, Thbtbtbtbt from her lips!
    • RASPBERRY {self} - Player lets out an exasperated, Pbpbpb.
  • REST (when kneeling) - Player takes a deep breath, closing her eyes briefly to relax.
    • REST (when prone) - Player folds her arms behind her head and takes a deep breath, relaxing.
    • REST (when sitting) - Player rests her hands on her knees and breathes deep to relax.
    • REST {person} (when they are DEMEANOR WARM) - Player rests against you, and you smile at her.
    • REST {person} (when they are DEMEMANOR NEUTRAL or FRIENDLY) - Player rests against you, closing her eyes briefly to relax.
    • REST {target} - Player leans against the case, taking a momentary rest.
  • ROAR - Player roars!
    • ROAR {person} - Player roars at {person}!
    • ROAR {self} - Player roars to herself.
    • ROAR ANGRY {player} (HALF-KROLVIN) - Half-Krolvin bares his fangs and roars angrily at {player}!
    • ROAR ANGRY (HALF-KROLVIN) - Half-Krolvin bares his fangs and roars angrily!
    • ROAR FEAR (HALF-KROLVIN) - Half-Krolvin quivers fearfully as he lets out a tentative roar!
    • ROAR FEAR {player} (HALF-KROLVIN) - Half-Krolvin quivers fearfully as he lets out a tentative roar at {player}!
    • ROAR HUNGRY (HALF-KROLVIN) - Pointing to his mouth, Half-Krolvin lets out a roar of hunger!
    • ROAR HUNGRY {player} (HALF-KROLVIN) - Pointing to his mouth, Half-Krolvin roars hungrily at {player}!
    • ROAR LOUDLY {player} (HALF-KROLVIN) - Half-Krolvin takes a deep breath, then levels a deafening roar at {player}!
    • ROAR LOUDLY (HALF-KROLVIN) - Half-Krolvin takes a deep breath and levels a deafening roar!
    • ROAR PAIN (HALF-KROLVIN) - Half-Krolvin winces with pain as he lets out a roar!
    • ROAR PAIN {player} (HALF-KROLVIN) - Wincing with pain, Half-Krolvin roars at {player}!
    • ROAR TRIUMPH (HALF-KROLVIN) - Half-Krolvin throws back his head and lets loose with a roar of triumph!
    • ROAR TRIUMPH {player} (HALF-KROLVIN) - Half-Krolvin throws back his head and roars at {player} triumphantly!
  • ROCK - Player rocks back on her heels.
    • ROCK (when sitting) - Player clasps her arms around her knees and rocks back and forth.
  • ROLL (when prone) - Player rolls around on the ground.
    • ROLL {dead person} - Player gently rolls your lifeless body over.
    • ROLL {person} (when they are not prone) - Player shoves futilely at {person}.
    • ROLL {person} (when they are prone) - Player rolls {person} over.
    • ROLL EYES - Player rolls her eyes.
    • ROLL LAUGH (when at table, sitting) - Player falls out of her chair and rolls around on the floor laughing!
    • ROLL LAUGH (when in mud pool) - Player wallows around in the mud, snorting like a warthog and emerges from the pool covered in mud from head to toe.
    • ROLL LAUGH (when not prone) - Player falls to the ground laughing hysterically!
    • ROLL LAUGH (when prone) - Player rolls around on the ground laughing hysterically!
  • RUB {person} (when they are DEMEANOR FRIENDLY) - Player rubs {person} gently.
    • RUB {person} (when they are DEMEANOR NEUTRAL) - Player rubs {person}.
    • RUB {person} (when they are DEMEANOR WARM) - Player rubs {person} tenderly.
    • RUB {target} - Player rubs some saucy black leather leggings.
  • RUMMAGE {target} - Player rummages through a {container}.
    • RUMMAGE BEHIND {target} - Player rummages behind {target}.
    • RUMMAGE IN {item} - Player rummages through {container}, pausing once in a while and then quickly resuming the search.
    • RUMMAGE ON {target} - Player rummages around on {target} searching with intent, but it quickly becomes apparent shes not got a clue where to look.
    • RUMMAGE UNDER {target} - Player rummages under {target}, pausing once in a while and then quickly resuming the search.
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S

  • SACRIFICE {person} - Player appears to be trying to concentrate when suddenly her eyes widen and she twitches with a quick shiver.
    • SACRIFICE {person} (SORCERER) - Sorcerer glares at {target} with a murderous glint in his eyes, his lips tightening into a cool sneer.
  • SALUTE (when at a table) - Player mimes raising a glass and gives a toast to your health.
    • SALUTE {dead person} (item in right hand) - Player turns towards your body and renders you a sharp salute with her {item}.
    • SALUTE {dead person} (right hand empty) - Player turns towards your body and renders you a sharp hand salute.
    • SALUTE {person} (right hand empty) - Player turns towards you and renders you a sharp hand salute.
    • SALUTE {person} (item in right hand) - Player turns towards you and renders you a sharp salute with her {item}.
    • SALUTE {self} - Player wipes the sweat from her brow.
  • SASHAY - Player sashays about with a content look on her face.
    • SASHAY {direction} - Player just gracefully sashayed east.
    • SASHAY {exits} - Player just sashayed gracefully through {target}, with her group following closely behind her.
    • SASHAY {item} (worn or held) - Player sashays along, displaying {item}!
    • SASHAY {person} - Player comes sashaying gracefully up to {person}.
    • SASHAY {self} - Player sashays about in a circle with her head thrown back and arms wide.
    • SASHAY {target} - Player sashays gracefully up to {target}.
    • SASHAY BEHIND {person} - Player sashays gracefully to stand behind {person}.
    • SASHAY BEHIND {self} - Player takes a few graceful steps backwards.
    • SASHAY BEHIND {target} - Player sashays gracefully up behind {target}.
    • SASHAY LEFT -or- RIGHT {person} - Player sashays graceful circles around {person} to the left.
    • SASHAY LEFT -or- RIGHT - Player sashays in a circle to the left.
  • SCOFF - Player scoffs.
    • SCOFF {person} - Player scoffs at {person}.
  • SCOLD - Player shakes her head, clucking her tongue.
    • SCOLD {person} - Player shakes her head at {person} and clucks her tongue.
    • SCOLD {self} - Player smacks her forehead with the palm of her hand!
  • SCOWL - Player scowls.
    • SCOWL {person} - Player scowls at {person}.
    • SCOWL {target} - Player scowls at {target}.
  • SCRATCH - Player scratches herself idly.
    • SCRATCH {dead person} - Player scratches futilely at your corpse.
    • SCRATCH {person} (when not joined) - Player scratches her fingernails at {person}! Meeeowww!
    • SCRATCH {person} (when joined) - Player scratches your back.
    • SCRATCH {self} - Player reaches inside her {back worn} and scratches herself under the arm.
    • SCRATCH {target} - Player scratches her fingernails on {target}.
    • SCRATCH MY ARM - Player scratches herself on the arm.
    • SCRATCH MY BACK - Player scratches under her {back worn}, trying to reach that pesky itch on her back.
    • SCRATCH MY BEARD - Player scratches his beard.
    • SCRATCH MY CHIN - Player scratches her chin.
    • SCRATCH MY EAR - Player scratches her ear.
    • SCRATCH MY FOOT (HALFLING with no footgear) - Halfling reaches down and scratches her foot, taking a moment to groom the silky hair between her toes.
    • SCRATCH MY FOOT (with footgear) - Player reaches down and works her fingers inside her {footgear} to scratch her foot.
    • SCRATCH MY FOOT (with no footgear) - Player reaches down and scratches her foot.
    • SCRATCH MY HEAD (with headgear) - Player works her fingers under her {headgear} and scratches her head.
    • SCRATCH MY HEAD (with no headgear) - Player scratches her head.
    • SCRATCH MY NECK - Player idly scratches herself on the neck.
    • SCRATCH MY NOSE - Player scratches her nose.
  • SCREAM - Player screams!
    • SCREAM {person} - Player screams at {person}!
    • SCREAM {self} - Player clears her throat.
    • SCREAM {target} - Player screams at {target}!
  • SENSE - Player gets an odd look on her face for a moment.
    • SENSE - WizardMan gets an odd look in his eyes for a moment and they seem to glow slightly.
    • SENSE (RANGER) - Ranger scans her surroundings with the alertness of a seasoned forestwalker.
  • SHAKE {person} (when they are DEMEANOR FRIENDLY) - You receive a firm handshake from Player.
    • SHAKE {person} (when they are DEMEANOR NEUTRAL) - Player shakes your hand.
    • SHAKE {person} (when they are DEMEANOR WARM) - Player clasps your hand, and you shake it enthusiastically in return.
    • SHAKE {person} (when they are DEMEMANOR COLD or RESERVED) - Player extends a hand to {person}.
    • SHAKE HEAD {person} - Player looks over at {person} and shakes her head.
    • SHAKE HEAD - Player shakes her head.
  • SHOW TATTOO TO {person} - Player pulls aside her sash and shows {person} a golden key tattoo.
  • SHRIEK - Player shrieks!
    • SHRIEK {person} - Player faces {person} and shrieks at the top of her lungs!
    • SHRIEK {target} - Player looks at {target} and shrieks at the top of her lungs.
  • SHUFFLE - Player shuffles her feet.
  • SHUN {person} - Player stares darkly at you then sticks her nose up and turns her head away from you with a snap.
    • SHUN {self} - Player looks around seeking someone to help.
    • SHUN {target} - Player turns away from {target} in disgust.
  • SIGH - Player sighs.
    • SIGH (when dead) - The spirit of {dead person} sighs softly, raising the hairs on the back of your neck.
    • SIGH {adverb} - Player sighs loudly.
    • SIGH AT {noun} - Player gives a sigh of frustration.
    • SIGH WITH {noun} - Player gives a sigh of frustration.
  • SIMPER - Lorilea simpers.
    • SIMPER {person} (target same sex) - Player simpers at {person}.
    • SIMPER {person} (target opposite sex) - Player glances at {person}, the corners of his mouth turning up in a slow, coy fashion.
    • SIMPER {self} - Lorilea turns up her lips in a silly, self-conscious smile.
    • SIMPER {target} - Lorilea glances at {target} and simpers.
  • SIT - Player sits down.
    • SIT (when at a table) - Player pulls out a chair and seats herself at the table.
    • SIT (when in mud pools) - Player sinks down into the warm mud.
    • SIT BEND (when at a table) - Player pulls out a chair and seats herself at the table, bending one leg underneath the other.
    • SIT DAINTY (when at a table) - Player pulls out a chair and daintily seats herself at the table.
    • SIT FLOURISH (when at a table) - With exaggerated movements, Player quickly pulls out a chair and seats herself at the table with a flourish!
    • SIT GRACEFUL (when at a table) - Player pulls out a chair and gracefully seats herself at the table.
    • SIT NEAR {target} (when sitting) - Player scoots over to {target}.
    • SIT NEAR {target} (when standing) - Player sits down near {target}.
    • SIT PLOP (when at a table) - Player pulls out a chair and plops herself down at the table.
    • SIT SLOW (when at a table) - Player pulls out a chair and slowly seats herself at the table.
    • SIT STRADDLE (when at a table) - Player turns a chair around and straddles the seat, resting her arms across the back.
    • SIT TIRED (when at a table) - Player pulls out a chair and tiredly allows gravity to seat her.
  • SKIP - Player skips around in a happy little circle.
    • SKIP {direction} - Player just skipped merrily east.
    • SKIP {exits} - Player just skipped merrily through {target}, with her bemused companions following close behind.
    • SKIP {person} - Player comes merrily skipping up to you.
    • SKIP {self} - Player skips around in a merry little circle.
    • SKIP {target} - Player skips happily towards {target}
    • SKIP BEHIND {person} - Player skips in a circle around {person}.
    • SKIP BEHIND {self} - Player merrily skips a few steps back, grinning impishly.
    • SKIP BEHIND {target} - Player skips in a merry little circle around {target}
    • SKIP LEFT -or- RIGHT {person} - Player skips merrily over to your right.
    • SKIP LEFT -or- RIGHT - Player skips sideways a few strides to her left.
  • SLAP (when you are DEMEANOR NEUTRAL) - Player hauls off and slaps {person} upside the head!
    • SLAP (when you are DEMEANOR COLD) - Player gives {person} a slap across the face with the back of her hand!
    • SLAP (when you are DEMEANOR FRIENDLY) - Player gives {person} a warning slap against the shoulder.
    • SLAP (when you are DEMEANOR RESERVED) - Player slaps {person} against the cheek, hard.
    • SLAP (when you are DEMEANOR WARM) - Player gives {person} a warning slap against the shoulder.
    • SLAP {self} - Player slaps herself on the forehead.
  • SMELL - Player sniffs.
    • SMELL {person} - Player sniffs at {person}.
    • SMELL {target} - Player sniffs at {target}.
  • SMILE - Player smiles.
    • SMILE {person} - Player smiles at {person}.
    • SMILE {self} - Player smiles quietly to herself.
  • SMIRK - Player smirks.
    • SMIRK {person} - Player smirks at {person}!
    • SMIRK {target} - Player smirks at {target}.
  • SMOOCH - Player smacks her lips.
    • SMOOCH {person} (when they are DEMEANOR FRIENDLY) - Player smooches {person} on the cheek.
    • SMOOCH {person} (when they are DEMEANOR NEUTRAL) - Player gives {person} a quick little smooch.
    • SMOOCH {person} (when they are DEMEANOR RESERVED) - Player puckers up for you, but you turn your nose up at her.
    • SMOOCH {person} (when they are DEMEANOR WARM) - Player turns to give you a quick smooch, and you tilt your head slightly, giving her a warm buss on the lips.
    • SMOOCH {self} - Player bites her lip.
    • SMOOCH {target} - Player just gave {target} a smooch.
  • SNAP - Player snaps her fingers.
    • SNAP (when hidden) - You hear a **snap** nearby.
    • SNAP {person} - Player snaps her fingers at {person}.
    • SNAP {self} - Player snaps her fingers to a rhythm only she can hear.
    • SNAP {target} - Player glances at {target} and snaps her fingers.
    • SNAP ATTENTION - Player snaps smartly to attention!
  • SNARL - Player snarls menacingly!
    • SNARL {person} - Player snarls at {person}.
    • SNARL {self} - Player tries to snarl at herself but her face ends up looking like a raisin.
    • SNARL {target} - Player hunches her shoulders and snarls menacingly at {target}!
  • SNEAK {direction} - Player just tiptoed east.
    • SNEAK {exits} - Player just tiptoed stealthily through {target}.
    • SNEAK {person} - Player comes tiptoeing up to you.
    • SNEAK {self} - Player tiptoes around a bit.
    • SNEAK {target} - Player sneaks up to {target}
    • SNEAK BEHIND {person} - Player appears to be tiptoeing up behind you.
    • SNEAK BEHIND {self} - Player slowly tiptoes backwards.
    • SNEAK BEHIND {target} - Player sneaks around behind {target}
  • SNEER - Player sneers.
    • SNEER {person} - Player sneers at {person}.
  • SNEEZE - Player lets out a great honking sneeze!
    • SNEEZE - Player sneezes loudly!
    • SNEEZE - Player sneezes, trying vainly to keep from spraying you.
    • SNEEZE - Player sneezes.
    • SNEEZE - Player suddenly lets out a noise sounding much like a stuck rolton.
    • SNEEZE - Player tries to stifle a sneeze but fails tremendously.
  • SNICKER - Player snickers.
    • SNICKER {person} - Player snickers at {person}!
    • SNICKER {self} - Player snickers to herself.
    • SNICKER {target} - Player snickers at {target}.
  • SNIFF - Player sniffs.
    • SNIFF {person} - Player sniffs at {person}.
    • SNIFF {target} - Player sniffs at {target}.
  • SNORT - Player snorts.
    • SNORT {person} - Player snorts at {person}.
  • SNUGGLE {person} (when they are DEMEANOR FRIENDLY) - Player snuggles up to you, resting her head on your shoulder.
    • SNUGGLE {person} (when they are DEMEANOR NEUTRAL) - Player snuggles up to you.
    • SNUGGLE {person} (when they are DEMEANOR WARM) - Player snuggles up against you, and you cradle an arm around her in response.
  • SOB - Player sobs.
  • SPIN {person} (when in dance area) - Player swings you out then spins you right back into her arms.
  • SPLASH (when in mud pools) - Player flings mud all over the place!
    • SPLASH (when in water) - Player splashes playfully about in the water.
    • SPLASH {person} (when in mud pools) - Player flings mud all over {person}!
    • SPLASH {person} (when in water) - Player splashes water all over {person}!
  • SPRINKLE {item} BEHIND {target} - Player sprinkles her {item} behind {target}.
    • SPRINKLE {item} IN {target} - Player sprinkles her {item} in {target}.
    • SPRINKLE {item} ON {target} - Player sprinkles her {item} on {target}.
    • SPRINKLE {item} UNDER {target} - Player sprinkles her {item} under {target}.
  • SQUEAL - Player squeals.
    • SQUEAL {person} - Player looks at {person} and squeals.
    • SQUEAL {self} - Player lets out a little squeal of delight.
    • SQUEAL {target} - Player looks at {target} and squeals.
  • SQUINT - Player squints.
    • SQUINT {person} - Player squints at {person}.
    • SQUINT {self} - Player narrows her eyes.
    • SQUINT {target} - Player squints at {target}.
  • STACK {heat source} (when in a home) - Player stacks some of the stockpiled fuel from beside the {heat source} into its bottom.
  • STARE - Player stares off into space.
    • STARE {person} - Player stares at {person}.
    • STARE {target} - Player stares at {target}.
  • STEEPLE - Player steeples her fingers together, quietly observing her surroundings.
    • STEEPLE {self} - Player glances at her fingers and steeple them together.
    • STEEPLE {target} ANGER (DARK-ELF) - Dark-Elf laces her fingers together with barely hidden anger as she glances at {target}. The pressure she applies to her fingers causes them to turn white.
    • STEEPLE {target} ARROGANT (DARK-ELF) - Grinning arrogantly, Dark-Elf glances at {target} and laces her fingers together, squaring her shoulders in righteous indignation.
    • STEEPLE {target} BACK (DARK-ELF) - Glancing at {target}, Dark-Elf laces her fingers behind her back and stands at rigid attention.
    • STEEPLE {target} EVIL (DARK-ELF) - Dark-Elf steeples her fingers slowly and glances at {target} as a smirk plays across her lips. Her eyes narrow into mere slits as she glances around.
    • STEEPLE {target} HEAD (DARK-ELF) - Dark-Elf laces her fingers together and places them behind her head, raising one eyebrow as she glances at {target} in slight annoyance.
    • STEEPLE {target} LISTEN (DARK-ELF) - Lacing her fingers together, Dark-Elf s body stiffens as she quietly listens to {target}.
    • STEEPLE {target} PONDER (DARK-ELF) - Deep in thought, Dark-Elf absently stares at {target} and laces her fingers before her.
    • STEEPLE {target} - Player steeples her fingers together as she glances at {target}.
    • STEEPLE ANGER (DARK-ELF) - Dark-Elf laces her fingers together with barely hidden anger. The pressure she applies to her fingers causes them to turn white.
    • STEEPLE ARROGANT (DARK-ELF) - Grinning arrogantly, Dark-Elf laces her fingers together and squares her shoulders in righteous indignation.
    • STEEPLE BACK (DARK-ELF) - Dark-Elf laces her fingers behind her back and stands at rigid attention.
    • STEEPLE EVIL (DARK-ELF) - Dark-Elf steeples her fingers slowly as a smirk plays across her lips. Her eyes narrow into mere slits as she glances around.
    • STEEPLE GOOD - With a serene smile, Player laces her fingers together in quiet repose.
    • STEEPLE HEAD (DARK-ELF) - Dark-Elf laces her fingers together and places them behind her head, raising one eyebrow in slight annoyance.
    • STEEPLE LISTEN (DARK-ELF) - Lacing her fingers together, Dark-Elf s body stiffens as she listens quietly.
    • STEEPLE NOSE - Player takes a slow, deep breath then pinches the bridge of her nose.
    • STEEPLE PONDER (DARK-ELF) - Deep in thought, Dark-Elf laces her fingers before her.
    • STEEPLE SHY - Player lowers her head in a shy manner laces her fingers behind her back and scuffs the ground with her foot.
  • STOCK {heat source} (when in a home) - Player adds a chunk of dry firewood to the {heat source}s stockpile of fuel.
    • STOCK {heat source} (when in a home) - Player starts a stockpile of fuel next to the {heat source} with a chunk of dry firewood.
  • STOKE {heat source} (when in a home) - Using a jagged, broken longsword from beside the {heat source}, Player pulls aside the remaining wood and stirs up the coals at its bottom. This causes the flames to leap higher and a wave of heat to billow out into the room.
  • STOMP - Player stamps her feet.
    • STOMP {person} -or- {creature} - Player stamps her feet at {person}!
    • STOMP {person} -or- {creature} (GIANT) - Giant stamps her feet at {person}! The ground seems to tremble slightly beneath the impact.
    • STOMP {self} - Player stamps her feet with impatience.
    • STOMP {target} - Player stamps her way around {target}!
  • STRETCH - Player stretches.
    • STRETCH BACK - Raising her arms slightly, Player arches her back and gently lets her head rock back.
    • STRETCH DIAMOND (ERITHIAN when sitting) - Erithian draws her legs up in front of herself, positioning her heels and toes against each other to form a perfect diamond.
    • STRETCH DOWN - Player bends forward at the waist and attempts to reach down and touch her toes with her fingers.
    • STRETCH FORWARD - Player stretches her arms out in front of her, attempting to loosen the tension in her neck and shoulders.
    • STRETCH HAWK (ERITHIAN when sitting) - Erithian folds her left leg beneath her, extending her right leg behind her fully. Raising her arms overhead she arches her back, easing the tension in her spine.
    • STRETCH LEFT -or- RIGHT - Player turns her shoulders to the left in a long, slow stretch.
    • STRETCH MOON (ERITHIAN when prone) - Balancing on her stomach, Erithian extends her arms behind her, grasping her ankles. Drawing her limbs upward, Erithians body forms a complete circle.
    • STRETCH MOUNTAIN (ERITHIAN when standing) - Gracefully bending at the waist, Erithian places her palms and wrists on the ground in front of her, extending the pose forward until her body forms a perfect mountain peak.
    • STRETCH TREE (ERITHIAN when standing) - Extending her arms straight up over her head, Erithian draws one leg up towards the center of her body, balancing lightly on her other leg.
    • STRETCH UP - Interlocking her fingers above her head, Player stretches slowly, extending her spine in a satisfying stretch.
    • STRETCH WAVE (ERITHIAN when prone) - Erithian folds her hands over her chest, arching her spine and legs to perform a perfect wave posture.
    • STRETCH WINGS (AELOTOI) - Aelotoi stretches, flexing her wings.
  • STRIDE - Player strides a few steps forward.
    • STRIDE {direction} - Player strides away moving east.
    • STRIDE {exits} - Players group just strode purposefully through {target}.
    • STRIDE {item} (worn or held) - Player strides along, tightly gripping {item}.
    • STRIDE {person} - Player strides over to stand before {person}.
    • STRIDE {self} - Player takes a few steps in a small circle.
    • STRIDE {target} - Player strides a few steps toward {target}
    • STRIDE BEHIND {person} - Player moves to stand behind {person}.
    • STRIDE BEHIND {self} - Player takes a few steps back.
    • STRIDE BEHIND {target} - Player walks around to stand behind {target}
    • STRIDE LEFT -or- RIGHT {person} (when joined) - Player holds your hand as you both turn to the right and take a few steps.
    • STRIDE LEFT -or- RIGHT {person} - Player slowly paces to her right, moving in a circle around {person}.
    • STRIDE LEFT -or- RIGHT - Player takes a few steps to her left.
  • STRUT - Player struts about.
    • STRUT ARROGANT - Player struts about arrogantly.
    • STRUT PROUDLY - Player struts about proudly.
    • STRUT SATISFIED - Player struts about satisfied.
    • STRUT SLOW - Player struts about slowly.
  • STUMBLE - Player suddenly stumbles for no apparent reason.
    • STUMBLE {direction} - Player begins to walk {direction} but suddenly trips and goes flailing out of sight!
    • STUMBLE {exits} - Player moves toward {target} and then stumbles, making a total fool out of herself. A group of people follows her, rolling their eyes and chortling.
    • STUMBLE {item} (item held) - Player stumbles around, trying to hold on to {item}!
    • STUMBLE {person} - Player suddenly comes flailing at you as she trips over something!
    • STUMBLE {self} - Player gets her legs tangled together and nearly tips over!
    • STUMBLE {target} - Player stumbles toward {target} before regaining her balance.
    • STUMBLE BEHIND {person} - Player stumbles behind {person} and you hear a loud crash!
    • STUMBLE BEHIND {self} - Player flails her arms about as she stumbles backward.
    • STUMBLE BEHIND {target} - Player stumbles behind {target} and falls over.
    • STUMBLE LEFT -or- RIGHT {person} - Player falls to the left and stumbles into you. You give her a hard shove and she falls over!
    • STUMBLE LEFT -or- RIGHT {self} - Player suddenly trips over her own feet and falls sideways to the left!
    • STUMBLE LEFT -or- RIGHT - Player suddenly loses her balance and stumbles a bit to the left before righting herself.
  • SULK - Player looks downright miserable.
  • SUMMON {pet} (when in a home or neighborhood) - Player calls out into the air, then spends a moment listening.
  • SWAY (sitting and stunned) - Player sways side to side, looking a bit unsteady.
    • SWAY (standing and stunned) - Player sways back and forth unsteadily.
    • SWAY (when kneeling -or- kneeling and stunned) - Player sways side to side on her knees.
    • SWAY (when sitting) - Player hugs her knees and sways side to side.
    • SWAY (when standing) - Player sways back and forth.
  • SWEAR {person} ASPERSION - Player casts growled aspersions on your character and makeup.
    • SWEAR {person} BREATH - Player swears quietly at {person}.
    • SWEAR {person} CURSE - Player lets loose with an involved curse detailing your improbable ancestry.
    • SWEAR {person} ELOQUENT (DWARF) - Dwarf grunts out an eloquent description of your beardless cowardice.
    • SWEAR {person} FLAME - Player lets out a flaming volley of invective at {person}.
    • SWEAR {person} FLUID (ELF) - Elf swears fluidly and vividly at {person}.
    • SWEAR {person} INDIGNANT (HALFLING ) - Halfling squeaks out an indignant suggestion about your baking abilities.
    • SWEAR {person} LOUD (HUMAN) - Human swears long, loud and well at {person}.
    • SWEAR {person} LYRIC - Player expounds lyrically upon your shortcomings.
    • SWEAR {person} OATH (GIANT) - Giant bellows a guttural series of oaths at {person}.
    • SWEAR {person} SPASM - Player hurls an especially vitriolic spasm of oaths in your direction, probably managing to offend the gods if not you.
    • SWEAR {person} SPITE (DARK ELF) - Dark-Elf curses darkly at {person}, his eyes narrowing in spite.
    • SWEAR {person} SPITTLE - Player offers a seething account of your usefulness that is more spittle than speech.
    • SWEAR {person} THORN (HALF-ELF) - Half-elf swears in a fluid mixture of common and elven at {person}.
    • SWEAR {person} UNHEARD - Player mutters something better left unheard in your direction.
    • SWEAR {person} VILE - Player growls something vile at {person}.
    • SWEAR {target} SHODDY - Player vividly accuses the gods of shoddy workmanship when it came time to create {target}.
    • SWEAR {target} SPITE (DARK ELF) - Dark-Elf curses darkly at {target}, his eyes narrowing in spite.
    • SWEAR {target} TREE (SYLVAN) - Sylvan swears at a faint path vehemently enough to scour the bark from a tree.
    • SWEAR ASPERSION - Player casts growled aspersions into mid-air.
    • SWEAR BREATH - Player swears under her breath.
    • SWEAR CURSE - Player lets loose with an involved and improbable curse against the day she was born.
    • SWEAR ELOQUENT (DWARF) - Dwarf lets out an eloquently vile series of grunts.
    • SWEAR FLAME - Player lets out a flaming volley of invective that makes your ears burn.
    • SWEAR FLUID (ELF) - Elf swears fluidly and vividly.
    • SWEAR INDIGNANT (HALFLING) - Halfling squeaks out an indignant suggestion involving stale tart crumbs.
    • SWEAR LOUD (HUMAN) - Human swears long, loud and well.
    • SWEAR LYRIC - Player whistles something nasty between clenched teeth.
    • SWEAR OATH (GIANT) - Giant bellows a guttural series of oaths.
    • SWEAR SPASM - Player manages to offend an inordinate number of gods with an especially vitriolic spasm of oaths.
    • SWEAR SPITE (DARK ELF) - Dark-Elf curses darkly, his eyes narrowing in spite.
    • SWEAR SPITTLE - Player spits out a muttered curse.
    • SWEAR THORN (HALF-ELF) - Half-elf swears in a fluid mixture of common and elven that would make a spike-thorn take pause.
    • SWEAR TREE (SYLVAN) - Sylvan swears vehemently enough to scour the bark from a tree.
    • SWEAR UNHEARD - Player mutters something better left unheard.
    • SWEAR VILE - Player growls something vile beneath her breath.
  • SWEAT - Player breaks out in a sweat.
    • SWEAT {person} - Player glances at {person} and begins to sweat.
    • SWEAT {self} - Player tenses up, beads of sweat glistening on her brow.
    • SWEAT {target} - Player glances at {target} and begins to sweat.
    • SWEAT HEAVY - Heavy droplets of sweat drip from Players brow.
    • SWEAT LIGHT - Player perspires delicately.
  • SWEEP {person} - Player crouches and attempts to sweep {person}, but only manages a clumsy little floor dance.
  • SWOON - Player swoons.
    • SWOON (when at a table) - Player faints, falling face-first onto the table with a hearty SMACK! She jerks upright and blinks a few times as a brilliant goose-egg begins to form on her forehead.
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T

  • TACKLE {person} - Player hurls herself at {person}! Player flies a bit wide and lands in a heap on the ground.
  • TAP - Player taps her foot impatiently.
    • TAP {person} - Player taps {person} lightly on the shoulder.
    • TAP {self} - Player taps herself on the chest.
    • TAP {target} - Player taps some black demon rum.
  • THINK - Player rubs her chin thoughtfully.
  • THUMP - You notice a vein pulsing in Players forehead.
    • THUMP {dead person} - Player thumps your dead body. It doesn’t help, you’re still dead.
    • THUMP {person} - Player thumps {person}!
    • THUMP {person} (target under trains) - Player thumps you! The blow catches you square in the solar plexus! You double over, gasping for air.
    • THUMP {self} - Player rubs her eyes.
  • TICKLE {person} (when they are DEMEANOR FRIENDLY) - You grin as Player tickles you.
    • TICKLE {person} (when they are DEMEANOR NEUTRAL) - Player tickles you.
    • TICKLE {person} (when they are DEMEANOR RESERVED) - Player fruitlessly attempts to tickle you.
    • TICKLE {person} (when they are DEMEANOR WARM) - You laugh as Player tickles you.
  • TILT {item} (item held) - Player tilts her {item} side to side, making the light play off it.
    • TILT {person} - Player cocks her head at {person}.
    • TILT {self} - Player tilts her head back.
    • TILT {target} - Player cocks her head and examines the scarab-clasped backpack.
    • TILT DOWN - Player tilts her head down.
    • TILT MY HAND - Player holds up her hand and tilts it side to side in a so-so gesture.
    • TILT MY HEAD - Player cocks her head.
    • TILT TABLE - Player lifts one end of the table, causing everything upon it to slide precariously to the other side! Player sets the table level before any of the items meet disaster.
    • TILT UP - Player tilts her head up.
  • TINKER {item} - Player tries to tinker with {item}
    • TINKER {item} (GNOME) - Gnome tinkers with {item}
    • TINKER {person} (GNOME and when they are DEMEANOR NEUTRAL, FRIENDLY, or WARM ) - Gnome moves very close to {person}.
    • TINKER {person} (when they are DEMEANOR NEUTRAL, FRIENDLY, or WARM) - Player tinkers with {person}’s appearance.
    • TINKER {self} - Player looks around for something.
    • TINKER {self} (GNOME) - Player glances around for something.
  • TOUCH {creature} (familiar, companion, or house pet) - Player pets your {creature}.
    • TOUCH {person} (when they are DEMEANOR FRIENDLY) - Player reaches over and gently rests her hand on your shoulder.
    • TOUCH {person} (when they are DEMEANOR NEUTRAL) - Player touches {person}.
    • TOUCH {person} (when they are DEMEANOR RESERVED) - Player tries to touch you, but you manage to get away.
    • TOUCH {person} (when they are DEMEANOR WARM) - Player reaches over and gently rests her hand on your arm.
    • TOUCH {self} - Player touches one finger to her lips.
    • TOUCH {target} - Player just touched {target}.
  • TREMBLE - Player trembles.
    • TREMBLE (when dead) - {dead person}s body jerks and trembles involuntarily, her muscles no longer controlled by her brain.
    • TREMBLE {person} ANGER - Player trembles with anger at {person}.
    • TREMBLE {person} FEAR - Player glances at {person} and trembles in fear.
    • TREMBLE {person} FRUSTRATION - Player looks at {person} and trembles with pure frustration.
    • TREMBLE {person} HAPPY - Player looks at {person} and trembles with glee.
    • TREMBLE {person} RAGE - Player trembles with rage at {person}.
    • TREMBLE {person} - Player looks at {person} and trembles.
    • TREMBLE {self} - Player shifts her weight, trembling slightly.
    • TREMBLE ANGER - Player trembles with anger.
    • TREMBLE COLD - Player trembles as if a cold chill just ran up her spine.
    • TREMBLE EXCITE - Players eyes light up and her tremble with excitement.
    • TREMBLE EYE - Players eyelid begins to twitch and quiver uncontrollably.
    • TREMBLE FEAR - Players whole body trembles with fear.
    • TREMBLE FRUSTRATION - Player trembles with pure frustration, an angry look on her face.
    • TREMBLE HAND - Players hand trembles.
    • TREMBLE HAPPY - Player trembles with glee from head to toe, grinning.
    • TREMBLE LEAF - Player trembles like a leaf.
    • TREMBLE LEG - Like a puppy scratched behind the ear, Players leg trembles in an uncontrollable spasm.
    • TREMBLE LIP - Players lower lip trembles slightly.
    • TREMBLE RAGE - Player trembles with rage.
  • TRUDGE - Player trudges back and forth.
    • TRUDGE {creature} -or- {npc} - You trudge up to a {creature} and stare defiantly.
    • TRUDGE {direction} - Player just trudged away moving east.
    • TRUDGE {exits} - Players group just trudged through {target}.
    • TRUDGE {person} - Player comes trudging up to {person}.
    • TRUDGE {target} - Player trudges up to {target}.
    • TRUDGE BEHIND {person} - Player trudges up behind {person}.
    • TRUDGE BEHIND {self} - Player slowly trudges backward.
    • TRUDGE BEHIND {target} - Player trudges up behind {target}.
    • TRUDGE LEFT -or- RIGHT {person} (when joined) - Player holds your hand and trudges off to the left.
    • TRUDGE LEFT -or- RIGHT {person} - Player trudges a bit to your left.
    • TRUDGE LEFT -or- RIGHT - Player trudges a bit to her left.
  • TURN (when in skating area) - Player does an easy spin on two feet, turning around twice.
    • TURN {item} (item held) - Player turns over her {item}.
    • TURN {person} - Player turns to face {person}.
    • TURN {self} - Player turns around.
    • TURN {target} (item not held or worn) - Player turns to face {target}.
    • TURN MY DISK - You give your disk a flip that sends it spinning end over end dumping everything inside onto the ground.
    • TURN MY LOCKPICK (ROGUE) - Rogue deftly twirls a {lockpick} between two fingers.
  • TWIDDLE - Player twiddles her thumbs.
  • TWITCH - Player begins to twitch.
    • TWITCH (AELOTOI) - Aelotoi begins to twitch her wings.
    • TWITCH {person} - As Player glances at {person}, you notice a faint twitch near her eye.
    • TWITCH {person} (AELOTOI) - As Aelotoi glances at {target}, you notice a faint twitch of her wings.
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V

  • VOTE {item} - Player indicates {item} as a possible option.
    • VOTE YES -or- NO -or- {#} TO {player} - Player announces a vote of No to you, which you record.
    • VOTE YES -or- NO -or- {#} TO {player} [silently] - Player offers you a silent vote of Yes, which you record.
    • VOTE YES -or- NO - Player casts her vote with an emphatic Aye!

W

  • WAGGLE {dead person} - Player waggles her fingers mystically at you. Youre still as dead as a dead thing.
    • WAGGLE {person} - Player waggles her fingers mystically at you! Ooh! Scary!
    • WAGGLE {person} (when they are stunned) - Player waggles her fingers mystically at you. Youre still as stunned as you were before that bit of amazing prestidigitation.
    • WAGGLE {self} - Player waggles her fingers mystically. Ooh...impressive.
    • WAGGLE {target} - Player waggles her fingers at {target}.
  • WAIL - Player wails!
    • WAIL (when dead) - The spirit of {dead person} begins to wail eerily.
    • WAIL (when hidden) - You hear someone wailing from the shadows!
    • WAIL {dead person} (when kneeling) - Player flings herself on {dead person}, wailing mournfully.
    • WAIL {dead person} (when standing) - Player falls to her knees beside {dead person}s body and wails mournfully!
    • WAIL {person} - Player glances at {person} and begins to wail!
  • WAIT - Player seems to be waiting for something.
  • WARBLE - Player warbles like a bird.
    • WARBLE (BARD) - A mellifluous warbling fills the air from Bards voice.
    • WARBLE (BARD, when hidden) - You hear a warbling lark or perhaps someone imitating one.
    • WARBLE (when hidden) - You hear someone warbling like a bird.
  • WARN {creature} -or- {npc} - Player glances at a {npc}, the threat of violence evident in her eyes.
    • WARN {item} - Player glances warily at an {item}, issuing a silent warning.
    • WARN {person} - Player casts {person} a stern warning glance.
    • WARN {self} - Players eyes narrow to slits as he glares around the area.
  • WARSALUTE ARMOR {person} (WARRIOR) - Warrior faces {person} and smartly brings her right fist up to her chest. Holding it there, she bows deeply.
    • WARSALUTE BARBARIC {target} (WARRIOR) - Warrior grunts to {person} in tribute as he bangs his fist sharply upon his {chest armor} in a barbaric salute.
    • WARSALUTE BOW {target} (WARRIOR) - Warrior bows deeply at the waist, honoring {person}.
    • WARSALUTE CHIVALROUS {person} (WARRIOR) - Warrior faces {person} and crisply renders a chivalrous salute.
    • WARSALUTE HEAD {person} (WARRIOR with headgear) - Warriors fingers briefly touch his {headgear} as he renders {person} a casual salute.
    • WARSALUTE HEAD {person} (WARRIOR with no headgear) - Warriors fingers briefly touch her brow as she renders {person} a casual salute.
    • WARSALUTE MOCK {person} (WARRIOR) - Warrior renders a mocking salute to {person}.
    • WARSALUTE SHIELD {person} (WARRIOR) - Warrior faces {person} and bashes his fist sharply against his {shield}.
    • WARSALUTE WEAPON {target} (WARRIOR with no weapon in hand) - Warrior raises his fist overhead in salute.
    • WARSALUTE WEAPON {target} (WARRIOR with weapon in hand) - Warrior raises his {weapon} straight up and nods slightly as he tilts it forward momentarily in salute.
  • WATCH - Player surveys her surroundings carefully.
    • WATCH {creature} -or- {npc} -
    • WATCH {item} - Player watches {item} closely for a moment.
    • WATCH {person} - You notice Player watching {person} warily out of the corner of her eyes.
  • WAVE - Player waves.
    • WAVE {item} - Player waves {item} around.
    • WAVE {person} - Player waves to {person}.
    • WAVE {self} - Player fans herself.
  • WEIGH {person} - Player is admiring {person}.
    • WEIGH {self} - Player is admiring herself again.
  • WHEEZE - Player makes a wheezing sound.
    • WHEEZE (when dead) - The spirit of {dead person} emits a ghostly wheezing sound.
    • WHEEZE (when stunned) - Player makes a faint wheezing sound.
  • WHIMPER - Player whimpers.
    • WHIMPER (when hidden) - You hear someone whimpering.
  • WHINE - Player whines.
    • WHINE {person} - Player whines at {person}!
    • WHINE {target} - Player whines at {target}.
  • WHISTLE - Player whistles tunelessly to herself.
    • WHISTLE (BARD) - Bard whistles a complicated ditty, impressing you with her virtuosity.
    • WHISTLE {person} - Player whistles at {person}!
    • WHISTLE BIRD {bird type} - Player emits a fair reproduction of the whistle of a {bird type}.
    • WHISTLE BIRD {bird type} - Player emits a skillful reproduction of the delicate whistle of a {bird type}.
    • WHISTLE BIRD {bird type} - Player whistles like a bird.
  • WIGGLE ARMS {person} - Player tucks in her arms and flaps them like a bird as she glances at {person}.
    • WIGGLE ARMS - Player tucks in her arms and flaps them like a bird.
    • WIGGLE EARS {person} - Player wiggles her ears at {person}.
    • WIGGLE EARS - Player wiggles her ears.
    • WIGGLE EYEBROWS {person} - Player wiggles her eyebrows at {person}.
    • WIGGLE EYEBROWS - Player wiggles her eyebrows.
    • WIGGLE FINGERS {person} - Player wiggles her fingers at {person}.
    • WIGGLE FINGERS - Player wiggles her fingers.
    • WIGGLE HEAD -or- FACE {person} - Player vigorously shakes her head at {person}.
    • WIGGLE HEAD -or- FACE - Player vigorously shakes her head.
    • WIGGLE KNEES -or- LEGS {person} - Players knees begin to shake as she glances at {person}.
    • WIGGLE KNEES -or- LEGS - Players knees begin to shake.
    • WIGGLE NOSE {person} - Player wiggles her nose at {person}.
    • WIGGLE NOSE - Player wiggles her nose.
    • WIGGLE TOES (HALFLING with no footgear) - Halfling wiggles her toes in a fanciful display of her well-groomed feet.
    • WIGGLE TOES (with no footgear) - Player wiggles her toes.
    • WIGGLE TOES {person} (HALFLING with no footgear) - Halfling wiggles her toes at you in a fanciful display of her well-groomed feet.
    • WIGGLE TOES {person} (with no footgear) - Player wiggles her toes at {person}.
  • WINCE - Player winces.
    • WINCE {dead person} - Player glances over at you, sizes up your injuries and winces.
    • WINCE {person} - Player glances over at {person} and winces.
  • WINK - Player winks.
    • WINK {person} - Player winks at {person}.
    • WINK {self} - Player squints as if she has something in her eye.
  • WISH {message} - Player looks very far away for a moment, a wistful expression on her face.
  • WOBBLE - Player wobbles, looking a bit faint.
  • WRITE {target} - Player makes a writing motion at the {target}.
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Y

  • YAWN - Player yawns.
    • YAWN {person} - Player glances at {person} and yawns.
    • YAWN {self} - Player stifles a yawn.
    • YAWN {target} - Player glances at {target} and yawns.
  • YELP - Player lets out a yelp!
    • YELP {self} - Player makes a gurgling sound in her throat.

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